Player Matchup

Skadi
Skadi
Gold V
AceTripp
Skadi
Gold V
Level 89
God Stats
15W - 12L
1,648 SR
Queue Stats
215W - 220L
1,400 MMR
Party 1
Cerberus
Cerberus
Gold V
NOT-KILLAA
Cerberus
Gold V
Level 156
God Stats
9W - 8L
1,610 SR
Queue Stats
89W - 90L
1,374 MMR
Party 1
Mercury
Mercury
Silver I
Teemate
Mercury
Silver I
Level 115
God Stats
2W - 1L
1,269 SR
Queue Stats
97W - 88L
1,395 MMR
Solo
Scylla
Scylla
Silver III
maldivess
Scylla
Silver III
Level 126
God Stats
4W - 8L
1,313 SR
Queue Stats
463W - 456L
1,392 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
thillycuh
Cu Chulainn
Gold III
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
349W - 347L
1,388 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,468 SR
1,390 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,459 SR
1,390 MMR
Ymir
Ymir
Silver IV
Anmx0
Ymir
Silver IV
Level 107
God Stats
2W - 4L
1,237 SR
Queue Stats
12W - 19L
1,397 MMR
Solo
Izanami
Izanami
Gold V
NekkoKun
Izanami
Gold V
Level 160
God Stats
0W - 3L
1,308 SR
Queue Stats
55W - 53L
1,582 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
ShabangShabloom
Erlang Shen
Gold III
Level 157
God Stats
3W - 2L
1,857 SR
Queue Stats
216W - 208L
1,400 MMR
Solo
Janus
Janus
Silver II
jaskiel871
Janus
Silver II
Level 159
God Stats
1W - 3L
1,396 SR
Queue Stats
255W - 256L
1,188 MMR
Party 2
Arachne
Arachne
Silver I
llFunkll
Arachne
Silver I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AceTripp
Skadi
16
4 / 2 / 2
9,499
528
10,302
9,423
3,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
NOT-KILLAA
Cerberus
14
1 / 1 / 9
8,879
493
10,600
12,280
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Teemate
Mercury
18
9 / 1 / 5
11,718
651
12,242
11,717
6,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
maldivess
Scylla
17
2 / 0 / 4
10,498
583
6,449
10,429
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
thillycuh
Cu Chulainn
17
5 / 2 / 6
10,606
589
10,709
12,859
11,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CthulhuTsukuyomiDanzaburouNu WaSet

VS

Bans
ChaacHeraThanatosKukulkanNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Anmx0
Ymir
12
0 / 4 / 3
7,817
434
6,300
18,250
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
NekkoKun
Izanami
15
2 / 2 / 0
8,884
494
7,047
9,887
2,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
ShabangShabloom
Erlang Shen
15
1 / 6 / 0
8,955
498
4,453
16,237
10,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
16
2 / 3 / 2
9,647
536
4,411
10,439
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
llFunkll
Arachne
14
1 / 6 / 2
8,680
482
6,650
16,016
8,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
21
Kills
6
6
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
AceTripp
Skadi
4
2
2
2.5
L
Ymir
Anmx0
Ymir
0
4
3
0.38
W
Cerberus
NOT-KILLAA
Cerberus
1
1
9
5.5
L
Izanami
NekkoKun
Izanami
2
2
0
1
L
Erlang Shen
ShabangShabloom
Erlang Shen
1
6
0
0.17
W
Mercury
Teemate
Mercury
9
1
5
11.5
L
Janus
2
3
2
1
L
Arachne
llFunkll
Arachne
1
6
2
0.33
W
Scylla
maldivess
Scylla
2
0
4
4
W
Cu Chulainn
thillycuh
Cu Chulainn
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,302
Damage
28,861
56,708
Taken
70,829
31,627
Mitigated
36,575
8,483
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AceTripp
Skadi
10,302
6,035
0
665
9,423
3,213
1,151
2,807
6,616
0
75,377
L
Ymir
Anmx0
Ymir
6,300
579
0
1,361
18,250
11,136
0
5,616
12,600
31,205
0
W
Cerberus
NOT-KILLAA
Cerberus
10,600
417
0
3,299
12,280
7,310
0
3,012
9,268
38,888
0
L
Izanami
NekkoKun
Izanami
7,047
5,597
0
3,569
9,887
2,951
1,840
2,446
7,441
0
68,939
L
Erlang Shen
ShabangShabloom
Erlang Shen
4,453
2,538
0
5,576
16,237
10,112
0
3,321
12,889
0
50,641
W
Mercury
Teemate
Mercury
12,242
7,724
0
728
11,717
6,096
1,418
962
10,695
0
80,064
L
Janus
4,411
241
0
693
10,439
3,560
189
2,412
7,853
56,803
0
L
Arachne
llFunkll
Arachne
6,650
3,425
0
2,447
16,016
8,816
0
4,276
11,582
10,495
56,277
W
Scylla
maldivess
Scylla
6,449
778
0
1,689
10,429
3,897
0
1,788
8,459
75,619
0
W
Cu Chulainn
thillycuh
Cu Chulainn
10,709
2,389
0
2,102
12,859
11,111
663
2,313
10,448
9,756
55,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
43,983
600
Minions Killed
513
0
Camps Cleared
0
1,792,927
Distance Traveled
1,655,311
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,499
528
120
7
0
307,659
2
L
Ymir
7,817
434
60
3
0
311,339
7
W
Cerberus
8,879
493
65
4
0
339,429
7
L
Izanami
8,884
494
129
7
0
325,114
6
L
Erlang Shen
8,955
498
110
6
0
330,254
0
W
Mercury
11,718
651
136
8
0
420,233
4
L
Janus
9,647
536
118
7
0
325,592
6
L
Arachne
8,680
482
96
5
0
363,012
0
W
Scylla
10,498
583
165
9
0
359,839
0
W
Cu Chulainn
10,606
589
114
6
0
365,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role