Player Matchup

Cernunnos
Cernunnos
Silver III
HUSKYFrEnZy34
Cernunnos
Silver III
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 99L
1,405 MMR
Party 2
Yemoja
Yemoja
Silver III
ILoveMoxie
Yemoja
Silver III
Level 116
God Stats
23W - 22L
1,149 SR
Queue Stats
190W - 191L
1,405 MMR
Party 2
Aphrodite
Aphrodite
Gold III
KingLeoDes
Aphrodite
Gold III
Level 156
God Stats
225W - 150L
1,608 SR
Queue Stats
775W - 764L
1,405 MMR
Solo
Danzaburou
Danzaburou
Silver I
LckyMeiSeeGhosts
Danzaburou
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,406 MMR
Party 1
Nemesis
Nemesis
Silver II
XProdigousGaming
Nemesis
Silver II
Level 104
God Stats
5W - 4L
1,403 SR
Queue Stats
43W - 42L
1,406 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,432 SR
1,405 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,607 SR
1,406 MMR
Xbalanque
Xbalanque
Bronze III
Aero Snipers
Xbalanque
Bronze III
Level 30
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 7L
1,400 MMR
Solo
Heimdallr
Heimdallr
Silver II
Kryptonotic
Heimdallr
Silver II
Level 146
God Stats
0W - 4L
1,342 SR
Queue Stats
46W - 58L
1,416 MMR
Party 3
Hercules
Hercules
Silver II
The_Dre_Xp
Hercules
Silver II
Level 137
God Stats
6W - 6L
1,582 SR
Queue Stats
45W - 40L
1,404 MMR
Solo
Cerberus
Cerberus
Silver IV
Winwalk91F
Cerberus
Silver IV
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 168L
1,403 MMR
Solo
Arachne
Arachne
Silver II
XPsychoWOLFxX
Arachne
Silver II
Level 126
God Stats
2W - 2L
1,932 SR
Queue Stats
13W - 11L
1,407 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HUSKYFrEnZy34
Cernunnos
20
4 / 5 / 5
13,485
539
12,950
20,546
7,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
ILoveMoxie
Yemoja
18
1 / 4 / 13
12,487
499
9,264
21,829
27,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
KingLeoDes
Aphrodite
20
6 / 3 / 7
16,769
671
25,898
27,143
14,139
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
LckyMeiSeeGhosts
Danzaburou
18
1 / 3 / 6
12,376
495
8,986
12,531
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
18 / 4 / 7
14,783
591
32,589
25,554
21,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetHeraScyllaErlang ShenCu Chulainn

VS

Bans
KaliKumbhakarnaCthulhuCabrakanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aero Snipers
Xbalanque
15
0 / 6 / 4
9,927
397
4,959
15,884
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Kryptonotic
Heimdallr
19
9 / 7 / 3
13,596
544
20,102
20,420
12,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
The_Dre_Xp
Hercules
20
4 / 3 / 0
13,412
536
16,635
33,542
30,632
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Winwalk91F
Cerberus
17
3 / 6 / 7
12,145
486
9,536
24,524
22,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
19
2 / 8 / 4
12,192
488
7,711
20,264
14,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
30
Kills
18
19
Deaths
30
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aero Snipers
Xbalanque
0
6
4
0.33
W
Cernunnos
HUSKYFrEnZy34
Cernunnos
4
5
5
1.3
W
Yemoja
ILoveMoxie
Yemoja
1
4
13
1.88
W
Aphrodite
KingLeoDes
Aphrodite
6
3
7
3.17
L
Heimdallr
Kryptonotic
Heimdallr
9
7
3
1.5
W
Danzaburou
LckyMeiSeeGhosts
Danzaburou
1
3
6
1.33
L
Hercules
The_Dre_Xp
Hercules
4
3
0
1.33
L
Cerberus
Winwalk91F
Cerberus
3
6
7
1.08
W
18
4
7
5.38
L
Arachne
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,687
Damage
58,943
107,603
Taken
114,634
75,922
Mitigated
85,146
53,498
Healing
29,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aero Snipers
Xbalanque
4,959
1,189
0
4,780
15,884
4,962
1,328
3,115
12,769
0
41,006
W
Cernunnos
HUSKYFrEnZy34
Cernunnos
12,950
7,652
0
11,106
20,546
7,782
1,678
2,078
18,468
0
107,451
W
Yemoja
ILoveMoxie
Yemoja
9,264
1,539
2,993
5,525
21,829
27,493
1,696
4,132
17,697
47,085
0
W
Aphrodite
KingLeoDes
Aphrodite
25,898
684
4,267
18,248
27,143
14,139
816
2,113
25,030
125,240
0
L
Heimdallr
Kryptonotic
Heimdallr
20,102
10,726
0
4,116
20,420
12,229
0
4,559
15,861
7,633
90,934
W
Danzaburou
LckyMeiSeeGhosts
Danzaburou
8,986
2,816
0
4,427
12,531
5,140
3,008
869
11,662
0
81,489
L
Hercules
The_Dre_Xp
Hercules
16,635
5,605
0
10,561
33,542
30,632
370
16,597
16,945
697
86,953
L
Cerberus
Winwalk91F
Cerberus
9,536
389
0
5,443
24,524
22,860
0
6,227
18,297
28,765
0
W
32,589
20,816
0
6,932
25,554
21,368
1,864
3,599
21,955
10,849
100,522
L
Arachne
7,711
4,826
0
4,140
20,264
14,463
0
6,177
14,087
12,674
77,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,900
Gold Earned
61,272
681
Minions Killed
598
0
Camps Cleared
0
2,245,261
Distance Traveled
2,097,904
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,927
397
79
3
0
416,228
2
W
Cernunnos
13,485
539
146
6
0
431,858
1
W
Yemoja
12,487
499
59
2
0
414,522
8
W
Aphrodite
16,769
671
230
9
0
409,832
1
L
Heimdallr
13,596
544
142
6
0
404,194
3
W
Danzaburou
12,376
495
132
5
0
409,238
3
L
Hercules
13,412
536
180
7
0
455,764
5
L
Cerberus
12,145
486
45
2
0
375,511
1
W
Nemesis
14,783
591
114
5
0
579,811
11
L
Arachne
12,192
488
152
6
0
446,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role