Player Matchup

Hun Batz
Hun Batz
Blufferino
Hun Batz
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MissMayhem363
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
dark3ndxleg3nd
Cabrakan
Level 29
God Stats
1W - 1L
1,651 SR
Queue Stats
2W - 6L
1,323 Elo+
Party 2
Team Averages
Level 19
1,550 SR
1,441 Elo+

VS

Team Averages
Level 96
1,501 SR
1,538 Elo+
Pele
Pele
ForeverValone
Pele
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
359W - 288L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
Jokervil
Kuzenbo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Pepsicolaqueen
Neith
Level 18
God Stats
55W - 63L
1,504 SR
Queue Stats
58W - 65L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blufferino
Hun Batz
12
4 / 11 / 7
9,769
651
9,033
15,888
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
12
2 / 3 / 4
8,653
577
2,565
15,458
14,923
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
13
3 / 2 / 7
9,166
611
5,374
15,533
21,117
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 5 / 5
11,569
771
18,502
14,182
5,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Jokervil
Kuzenbo
13
2 / 4 / 9
9,867
658
8,936
21,544
22,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 8
10,125
675
12,229
6,588
2,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
9
Kills
16
16
Deaths
11
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Blufferino
Hun Batz
4
11
7
0.68
W
11
5
5
2.7
W
Kuzenbo
Jokervil
Kuzenbo
2
4
9
1.63
L
Guan Yu
2
3
4
1.33
W
3
2
8
3.5
L
Cabrakan
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,972
Damage
39,667
46,879
Taken
42,314
42,864
Mitigated
30,456
6,629
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Blufferino
Hun Batz
9,033
2,497
0
1,141
15,888
6,824
0
2,681
13,207
0
38,238
W
18,502
3,474
0
2,318
14,182
5,650
148
1,988
12,194
0
62,661
W
Kuzenbo
Jokervil
Kuzenbo
8,936
2,916
222
5,448
21,544
22,314
222
3,099
18,445
30,013
0
L
Guan Yu
2,565
826
650
3,189
15,458
14,923
0
2,940
12,518
0
15,106
W
12,229
6,249
0
2,737
6,588
2,492
1,186
423
6,165
0
43,319
L
Cabrakan
5,374
500
0
1,649
15,533
21,117
0
3,484
12,049
18,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,588
Gold Earned
31,561
99
Minions Killed
159
0
Camps Cleared
0
721,657
Distance Traveled
797,788
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,769
651
53
4
0
207,347
0
W
Pele
11,569
771
73
5
0
280,531
0
W
Kuzenbo
9,867
658
24
2
0
270,361
0
L
Guan Yu
8,653
577
24
2
0
254,280
4
W
Neith
10,125
675
62
4
0
246,896
0
L
Cabrakan
9,166
611
22
1
0
260,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role