Player Matchup

Ao Kuang
Ao Kuang
DavioAlva
Ao Kuang
Level 15
God Stats
8W - 5L
1,596 SR
Queue Stats
51W - 46L
1,641 Elo+
Solo
Sylvanus
Sylvanus
RaveMom
Sylvanus
Level 28
God Stats
8W - 2L
1,369 SR
Queue Stats
169W - 105L
1,568 Elo+
Solo
Scylla
Scylla
Zenomm
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 23L
1,717 Elo+
Solo
King Arthur
King Arthur
joyrider219
King Arthur
Level 29
God Stats
8W - 9L
1,978 SR
Queue Stats
63W - 48L
1,675 Elo+
Solo
Heimdallr
Heimdallr
llMkzRayll
Heimdallr
Level 20
God Stats
11W - 7L
1,940 SR
Queue Stats
62W - 60L
1,499 Elo+
Solo
Team Averages
Level 22
1,677 SR
1,620 Elo+

VS

Team Averages
Level 27
1,467 SR
1,679 Elo+
Ullr
Ullr
AmuseCo
Ullr
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
123W - 94L
1,663 Elo+
Solo
Olorun
Olorun
CosmicTempest24
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 11L
1,853 Elo+
Solo
Cu Chulainn
Cu Chulainn
Krikles
Cu Chulainn
Level 29
God Stats
17W - 18L
1,634 SR
Queue Stats
88W - 85L
1,568 Elo+
Solo
Awilix
Awilix
KrypteinSoul
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 61L
1,643 Elo+
Solo
Artio
Artio
stoneypower
Artio
Level 26
God Stats
3W - 5L
1,203 SR
Queue Stats
142W - 126L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DavioAlva
Ao Kuang
12
4 / 0 / 3
7,023
638
2,771
4,476
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
RaveMom
Sylvanus
10
4 / 3 / 3
6,013
547
4,408
8,172
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
Zenomm
Scylla
12
5 / 1 / 4
7,150
650
7,734
4,737
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
joyrider219
King Arthur
11
1 / 2 / 2
6,021
547
5,269
7,634
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
llMkzRayll
Heimdallr
11
3 / 3 / 4
6,207
564
5,772
6,202
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AmuseCo
Ullr
10
2 / 3 / 0
6,507
592
3,449
7,553
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 5 / 2
5,896
536
6,557
6,865
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Krikles
Cu Chulainn
10
1 / 3 / 1
6,100
555
4,382
8,763
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
12
1 / 2 / 0
6,475
589
2,878
6,836
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 4 / 3
5,401
491
3,451
9,937
3,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
9
9
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
AmuseCo
Ullr
2
3
0
0.67
L
3
5
2
0.8
W
Ao Kuang
DavioAlva
Ao Kuang
4
0
3
5.5
L
Cu Chulainn
Krikles
Cu Chulainn
1
3
1
0.5
L
Awilix
1
2
0
0.5
W
Sylvanus
RaveMom
Sylvanus
4
3
3
1.83
W
Scylla
Zenomm
Scylla
5
1
4
7
W
King Arthur
joyrider219
King Arthur
1
2
2
1
W
Heimdallr
llMkzRayll
Heimdallr
3
3
4
1.67
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
20,717
31,221
Taken
39,954
16,085
Mitigated
16,695
9,884
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
AmuseCo
Ullr
3,449
1,511
0
1,078
7,553
1,961
0
4,278
3,061
0
29,457
L
6,557
3,586
276
976
6,865
3,293
0
2,872
3,973
30,966
0
W
Ao Kuang
DavioAlva
Ao Kuang
2,771
923
0
2,384
4,476
2,802
1,008
92
4,384
40,946
0
L
Cu Chulainn
Krikles
Cu Chulainn
4,382
1,272
0
3,714
8,763
5,828
0
931
7,458
2,363
27,703
L
Awilix
2,878
1,269
0
2,776
6,836
2,161
0
1,968
4,868
0
45,373
W
Sylvanus
RaveMom
Sylvanus
4,408
1,121
651
1,322
8,172
4,276
200
5,831
2,341
22,534
0
W
Scylla
Zenomm
Scylla
7,734
927
0
1,110
4,737
1,584
68
592
4,145
40,432
0
W
King Arthur
joyrider219
King Arthur
5,269
519
0
3,171
7,634
5,454
74
303
7,331
0
32,822
W
Heimdallr
llMkzRayll
Heimdallr
5,772
2,648
0
1,246
6,202
1,969
0
3,497
2,705
0
27,627
L
3,451
812
767
2,684
9,937
3,452
0
4,564
5,307
16,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,414
Gold Earned
30,379
311
Minions Killed
315
0
Camps Cleared
0
1,072,729
Distance Traveled
1,041,998
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,507
592
70
6
0
205,537
1
L
Olorun
5,896
536
52
5
0
200,961
1
W
Ao Kuang
7,023
638
78
7
0
241,820
3
L
Cu Chulainn
6,100
555
64
6
0
173,277
2
L
Awilix
6,475
589
101
9
0
265,897
4
W
Sylvanus
6,013
547
30
3
0
205,458
2
W
Scylla
7,150
650
80
7
0
200,908
2
W
King Arthur
6,021
547
70
6
0
228,633
2
W
Heimdallr
6,207
564
53
5
0
195,910
1
L
Artio
5,401
491
28
3
0
196,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role