Player Matchup

Fenrir
Fenrir
BrendynRekts
Fenrir
Level 158
God Stats
7W - 5L
1,715 SR
Queue Stats
211W - 161L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
Shamalamalan
Heimdallr
Level 27
God Stats
2W - 1L
1,571 SR
Queue Stats
306W - 306L
1,479 Elo+
Party 1
Achilles
Achilles
TristainRekts
Achilles
Level 86
God Stats
6W - 2L
1,721 SR
Queue Stats
69W - 45L
1,551 Elo+
Party 1
Team Averages
Level 90
1,669 SR
1,513 Elo+

VS

Team Averages
Level 32
1,414 SR
1,347 Elo+
Ra
Ra
Kràtos
Ra
Level 15
God Stats
1W - 6L
1,513 SR
Queue Stats
35W - 46L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
Obujin
Erlang Shen
Level 62
God Stats
2W - 6L
1,519 SR
Queue Stats
33W - 50L
1,421 Elo+
Party 2
Fenrir
Fenrir
Satroku
Fenrir
Level 18
God Stats
0W - 3L
1,211 SR
Queue Stats
7W - 15L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 2 / 13
10,094
841
11,044
8,907
7,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Shamalamalan
Heimdallr
12
4 / 3 / 12
9,405
784
7,232
7,075
3,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
TristainRekts
Achilles
14
12 / 1 / 12
10,639
887
9,585
9,814
11,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
8,571
714
7,969
9,779
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Obujin
Erlang Shen
9
3 / 6 / 3
8,816
735
5,527
9,104
8,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Satroku
Fenrir
8
0 / 11 / 2
7,008
584
3,133
13,397
4,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
24
Kills
6
6
Deaths
24
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
2
13
7.25
L
3
7
3
0.64
L
Erlang Shen
Obujin
Erlang Shen
3
6
3
0.75
L
Fenrir
Satroku
Fenrir
0
11
2
0.09
W
Heimdallr
Shamalamalan
Heimdallr
4
3
12
3.33
W
Achilles
TristainRekts
Achilles
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,861
Damage
16,629
25,796
Taken
32,280
22,663
Mitigated
16,160
4,569
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,044
4,300
0
3,009
8,907
7,450
476
2,205
6,378
0
26,454
L
7,969
1,017
229
2,056
9,779
3,188
0
22
9,557
34,911
0
L
Erlang Shen
Obujin
Erlang Shen
5,527
2,923
103
1,191
9,104
8,790
0
0
8,899
0
10,481
L
Fenrir
Satroku
Fenrir
3,133
747
379
1,638
13,397
4,182
60
8
12,914
0
14,202
W
Heimdallr
Shamalamalan
Heimdallr
7,232
2,410
0
312
7,075
3,856
1,381
2,908
3,909
0
37,808
W
Achilles
TristainRekts
Achilles
9,585
3,115
0
1,248
9,814
11,357
102
2,422
7,057
0
32,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
24,395
114
Minions Killed
93
0
Camps Cleared
0
639,730
Distance Traveled
536,753
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,094
841
25
2
0
188,835
2
L
Ra
8,571
714
60
5
0
173,254
1
L
Erlang Shen
8,816
735
8
1
0
183,672
1
L
Fenrir
7,008
584
25
2
0
179,827
0
W
Heimdallr
9,405
784
58
5
0
219,456
0
W
Achilles
10,639
887
31
3
0
231,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role