Player Matchup

Kumbhakarna
Kumbhakarna
FusionE46
Kumbhakarna
Level 46
God Stats
1W - 3L
1,384 SR
Queue Stats
14W - 27L
1,395 Elo+
Party 3
Janus
Janus
Papafoxx_
Janus
Level 37
God Stats
0W - 3L
1,111 SR
Queue Stats
141W - 166L
1,469 Elo+
Party 2
Tyr
Tyr
TimTacoTickler
Tyr
Level 28
God Stats
2W - 9L
1,350 SR
Queue Stats
2W - 12L
1,315 Elo+
Party 3
Anhur
Anhur
gmaxdave
Anhur
Level 27
God Stats
4W - 5L
1,571 SR
Queue Stats
11W - 24L
1,373 Elo+
Party 3
Erlang Shen
Erlang Shen
pure monke
Erlang Shen
Level 29
God Stats
12W - 13L
1,569 SR
Queue Stats
107W - 81L
1,647 Elo+
Party 2
Team Averages
Level 33
1,397 SR
1,440 Elo+

VS

Team Averages
Level 92
1,575 SR
1,480 Elo+
Yemoja
Yemoja
AyaneSharkbait
Yemoja
Level 29
God Stats
16W - 28L
1,386 SR
Queue Stats
189W - 220L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Betta3232
Cu Chulainn
Level 43
God Stats
1W - 1L
1,439 SR
Queue Stats
23W - 32L
1,424 Elo+
Solo
Chiron
Chiron
D_bust_a_scrub45
Chiron
Level 104
God Stats
10W - 4L
1,705 SR
Queue Stats
548W - 533L
1,479 Elo+
Party 1
Merlin
Merlin
FrostDaddyYmir1
Merlin
Level 156
God Stats
9W - 9L
1,669 SR
Queue Stats
248W - 263L
1,458 Elo+
Party 1
Nemesis
Nemesis
keezythagodly
Nemesis
Level 128
God Stats
34W - 24L
1,677 SR
Queue Stats
142W - 125L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FusionE46
Kumbhakarna
9
0 / 5 / 1
6,058
433
2,089
13,100
5,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Papafoxx_
Janus
10
0 / 7 / 0
6,020
430
2,017
7,390
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 0
6,154
440
1,869
11,362
7,876
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
gmaxdave
Anhur
9
3 / 4 / 0
5,993
428
4,003
9,238
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
pure monke
Erlang Shen
11
0 / 3 / 1
6,213
444
3,883
12,252
10,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,416
530
2,256
4,390
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Betta3232
Cu Chulainn
13
3 / 1 / 4
8,084
577
10,386
10,294
10,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 5
7,122
509
7,286
3,951
1,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
7 / 0 / 6
9,419
673
11,500
6,651
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
15
8 / 1 / 6
9,120
651
9,718
8,820
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
22
22
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Cu Chulainn
Betta3232
Cu Chulainn
3
1
4
5
W
2
1
5
4.5
W
7
0
6
10
L
Kumbhakarna
FusionE46
Kumbhakarna
0
5
1
0.1
L
Janus
Papafoxx_
Janus
0
7
0
0
L
1
3
0
0.33
L
Anhur
gmaxdave
Anhur
3
4
0
0.75
W
Nemesis
8
1
6
11
L
Erlang Shen
pure monke
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,861
Damage
41,146
53,342
Taken
34,106
28,173
Mitigated
21,146
10,590
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,256
469
1,254
899
4,390
2,831
606
1,156
3,234
11,269
0
W
Cu Chulainn
Betta3232
Cu Chulainn
10,386
2,408
0
1,363
10,294
10,002
606
712
9,582
9,356
42,682
W
7,286
1,133
625
1,153
3,951
1,238
684
949
3,002
0
38,749
W
11,500
1,069
0
2,315
6,651
2,698
991
1,420
5,231
72,294
0
L
Kumbhakarna
FusionE46
Kumbhakarna
2,089
414
684
3,001
13,100
5,016
0
4,306
8,794
10,660
0
L
Janus
Papafoxx_
Janus
2,017
392
0
545
7,390
2,198
0
2,812
4,578
32,189
0
L
1,869
342
0
1,186
11,362
7,876
0
1,239
10,123
0
18,696
L
Anhur
gmaxdave
Anhur
4,003
2,136
0
2,780
9,238
2,744
0
2,435
6,803
0
24,622
W
Nemesis
9,718
5,091
0
1,285
8,820
4,377
1,153
416
8,404
0
49,068
L
Erlang Shen
pure monke
Erlang Shen
3,883
2,028
0
2,394
12,252
10,339
0
5,031
7,221
9,246
26,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
41,161
239
Minions Killed
390
0
Camps Cleared
0
1,230,389
Distance Traveled
1,342,644
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,416
530
16
1
0
243,735
6
W
Cu Chulainn
8,084
577
86
6
0
284,548
5
W
Chiron
7,122
509
78
6
0
254,604
2
W
Merlin
9,419
673
123
9
0
269,903
4
L
Kumbhakarna
6,058
433
18
1
0
277,240
4
L
Janus
6,020
430
64
5
0
230,796
4
L
Tyr
6,154
440
40
3
0
238,216
0
L
Anhur
5,993
428
53
4
0
216,255
2
W
Nemesis
9,120
651
87
6
0
289,854
5
L
Erlang Shen
6,213
444
64
5
0
267,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role