Player Matchup

Danzaburou
Danzaburou
JK1002
Danzaburou
Level 28
God Stats
1W - 0L
1,531 SR
Queue Stats
4W - 3L
1,199 Elo+
Party 1
Jormungandr
Jormungandr
SweetSkeat
Jormungandr
Level 7
God Stats
1W - 2L
1,130 SR
Queue Stats
3W - 3L
1,199 Elo+
Party 1
Discordia
Discordia
skynoah
Discordia
Level 46
God Stats
3W - 6L
1,185 SR
Queue Stats
22W - 35L
1,083 Elo+
Solo
Team Averages
Level 27
1,282 SR
1,160 Elo+

VS

Team Averages
Level 47
1,570 SR
1,465 Elo+
Skadi
Skadi
Stas-Footbik
Skadi
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Anubis
Anubis
XxGDOG4D2xX
Anubis
Level 29
God Stats
11W - 12L
1,709 SR
Queue Stats
32W - 56L
1,290 Elo+
Party 2
Bakasura
Bakasura
airforcezombie97
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JK1002
Danzaburou
20
11 / 8 / 9
18,514
771
26,163
19,651
6,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
SweetSkeat
Jormungandr
20
6 / 2 / 12
16,196
675
10,860
23,140
28,127
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
skynoah
Discordia
18
4 / 8 / 12
15,135
631
11,613
14,697
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
12,523
522
702
8,902
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
19
6 / 9 / 7
16,099
671
24,485
27,653
18,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 8 / 5
17,916
747
23,538
28,334
14,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
21
Kills
18
18
Deaths
21
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JK1002
Danzaburou
11
8
9
1.94
L
0
4
4
0.5
W
Jormungandr
SweetSkeat
Jormungandr
6
2
12
6
L
Anubis
6
9
7
1.06
L
12
8
5
1.81
W
Discordia
skynoah
Discordia
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,636
Damage
48,725
57,488
Taken
64,889
38,310
Mitigated
36,530
6,259
Healing
23,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JK1002
Danzaburou
26,163
16,573
713
1,858
19,651
6,066
1,731
10,177
9,474
0
62,457
L
702
315
0
0
8,902
3,319
0
4,000
4,902
0
12,729
W
Jormungandr
SweetSkeat
Jormungandr
10,860
1,822
1,152
1,466
23,140
28,127
398
10,272
11,800
61,723
0
L
Anubis
24,485
832
318
13,300
27,653
18,842
1,094
9,060
18,593
91,485
0
L
23,538
18,732
0
10,358
28,334
14,369
703
9,524
18,810
0
119,258
W
Discordia
skynoah
Discordia
11,613
1,582
335
735
14,697
4,117
758
4,036
10,596
55,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,845
Gold Earned
46,538
211
Minions Killed
294
0
Camps Cleared
0
1,173,977
Distance Traveled
1,125,497
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,514
771
63
3
0
374,583
0
L
Skadi
12,523
522
15
1
0
338,080
4
W
Jormungandr
16,196
675
76
3
0
440,431
0
L
Anubis
16,099
671
117
5
0
309,883
0
L
Bakasura
17,916
747
162
7
0
477,534
1
W
Discordia
15,135
631
72
3
0
358,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role