Player Matchup

Nox
Nox
Euphoriahx
Nox
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 4
Set
Set
MADARA MUGETSU
Set
Level 22
God Stats
35W - 28L
1,556 SR
Queue Stats
142W - 136L
1,494 Elo+
Party 4
Bellona
Bellona
YungChrist50X
Bellona
Level 80
God Stats
12W - 13L
1,497 SR
Queue Stats
133W - 154L
1,399 Elo+
Party 2
Zeus
Zeus
gXyetti
Zeus
Level 87
God Stats
8W - 2L
1,694 SR
Queue Stats
90W - 88L
1,560 Elo+
Party 2
Sol
Sol
gorditacrunch420
Sol
Level 45
God Stats
11W - 7L
1,572 SR
Queue Stats
119W - 155L
1,495 Elo+
Party 2
Team Averages
Level 55
1,564 SR
1,490 Elo+

VS

Team Averages
Level 36
1,646 SR
1,460 Elo+
Jormungandr
Jormungandr
LilFlakyChung
Jormungandr
Level 27
God Stats
9W - 6L
1,452 SR
Queue Stats
15W - 16L
1,277 Elo+
Party 3
Hel
Hel
Nykro-Artema
Hel
Level 28
God Stats
48W - 54L
1,658 SR
Queue Stats
416W - 457L
1,546 Elo+
Party 1
Terra
Terra
Sloth King I
Terra
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,401 Elo+
Party 3
Fenrir
Fenrir
gowther332
Fenrir
Level 38
God Stats
17W - 15L
1,839 SR
Queue Stats
637W - 636L
1,543 Elo+
Party 1
Izanami
Izanami
jonnyquest2099
Izanami
Level 29
God Stats
26W - 19L
1,781 SR
Queue Stats
302W - 332L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,680
468
1,107
3,192
979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 2 / 1
6,682
668
4,959
6,581
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
8
2 / 0 / 2
4,857
486
1,968
4,909
3,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
gXyetti
Zeus
12
4 / 1 / 0
6,606
661
3,902
3,789
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 3
5,202
520
3,598
5,003
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LilFlakyChung
Jormungandr
5
1 / 4 / 0
4,279
428
1,825
4,710
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 1
4,537
454
721
4,348
1,419
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
4,256
426
1,590
3,655
1,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
gowther332
Fenrir
10
4 / 3 / 0
5,861
586
4,391
6,770
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,946
495
2,538
5,379
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
5
5
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Jormungandr
LilFlakyChung
Jormungandr
1
4
0
0.25
W
6
2
1
3.25
L
0
3
1
0.17
L
0
0
0
0
W
Bellona
2
0
2
3
W
Zeus
gXyetti
Zeus
4
1
0
4
W
0
0
3
1.5
L
Fenrir
gowther332
Fenrir
4
3
0
1.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,534
Damage
11,065
23,474
Taken
24,862
8,747
Mitigated
8,828
4,570
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,107
403
123
463
3,192
979
870
752
2,440
10,505
0
L
Jormungandr
LilFlakyChung
Jormungandr
1,825
706
0
246
4,710
2,429
0
786
3,924
7,778
0
W
4,959
2,722
0
59
6,581
2,093
134
1,073
5,508
0
32,899
L
721
154
0
168
4,348
1,419
0
2,673
1,525
17,322
0
L
1,590
455
218
1,370
3,655
1,264
0
1,638
2,017
10,068
0
W
Bellona
1,968
111
0
70
4,909
3,330
629
816
4,093
0
11,601
W
Zeus
gXyetti
Zeus
3,902
985
0
776
3,789
1,254
450
430
3,359
37,417
0
W
3,598
1,201
0
3,079
5,003
1,091
1,042
1,065
3,938
28,404
0
L
Fenrir
gowther332
Fenrir
4,391
375
0
1,969
6,770
2,397
184
1,518
5,232
0
25,242
L
2,538
1,445
0
1,204
5,379
1,319
0
1,822
3,557
0
25,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,027
Gold Earned
23,879
239
Minions Killed
171
0
Camps Cleared
0
861,906
Distance Traveled
808,156
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,680
468
22
2
0
148,073
0
L
Jormungandr
4,279
428
11
1
0
131,221
1
W
Set
6,682
668
63
6
0
195,568
2
L
Hel
4,537
454
29
3
0
160,137
4
L
Terra
4,256
426
16
2
0
150,903
2
W
Bellona
4,857
486
17
2
0
199,489
0
W
Zeus
6,606
661
93
9
0
159,271
2
W
Sol
5,202
520
44
4
0
159,505
0
L
Fenrir
5,861
586
55
6
0
187,027
0
L
Izanami
4,946
495
60
6
0
178,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role