Player Matchup

Sun Wukong
Sun Wukong
Cuke_Lage
Sun Wukong
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 8L
1,675 Elo+
Party 2
Chernobog
Chernobog
David_Chalk_TCM
Chernobog
Level 86
God Stats
4W - 1L
1,700 SR
Queue Stats
55W - 46L
1,360 Elo+
Party 2
Ares
Ares
MarioMadridIsApa
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,500 Elo+
Party 2
Eset
Eset
Solitary_Muffin
Eset
Level 23
God Stats
2W - 0L
1,862 SR
Queue Stats
11W - 4L
1,356 Elo+
Party 2
Bakasura
Bakasura
WSJ Breeze
Bakasura
Level 13
God Stats
8W - 7L
1,500 SR
Queue Stats
346W - 342L
1,408 Elo+
Solo
Team Averages
Level 30
1,612 SR
1,460 Elo+

VS

Team Averages
Level 22
1,516 SR
1,438 Elo+
Neith
Neith
CASH Egabz
Neith
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 38L
1,368 Elo+
Party 1
Arachne
Arachne
ELIT30612
Arachne
Level 19
God Stats
50W - 53L
1,406 SR
Queue Stats
54W - 62L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SEDFRL
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 85L
1,506 Elo+
Solo
Scylla
Scylla
SkippingTuna27
Scylla
Level 29
God Stats
26W - 26L
1,461 SR
Queue Stats
83W - 103L
1,461 Elo+
Party 1
Horus
Horus
Toshinova
Horus
Level 29
God Stats
6W - 4L
1,711 SR
Queue Stats
117W - 143L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cuke_Lage
Sun Wukong
20
19 / 0 / 9
14,647
666
21,946
21,250
17,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
David_Chalk_TCM
Chernobog
16
10 / 5 / 9
11,609
528
11,183
13,885
4,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 7 / 16
12,060
548
14,512
21,306
19,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
11 / 4 / 8
11,677
531
14,192
13,139
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
WSJ Breeze
Bakasura
20
10 / 3 / 6
13,047
593
12,553
17,640
12,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 12 / 4
10,372
471
16,918
16,224
6,166
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
ELIT30612
Arachne
15
1 / 14 / 3
9,424
428
10,696
21,356
12,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
SEDFRL
Tsukuyomi
12
0 / 9 / 1
8,309
378
3,464
14,944
4,662
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
8 / 11 / 3
11,781
536
17,873
15,778
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Toshinova
Horus
15
5 / 11 / 9
11,086
504
13,817
24,971
21,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
39
57
Kills
19
19
Deaths
57
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
5
12
4
0.58
W
Sun Wukong
Cuke_Lage
Sun Wukong
19
0
9
23.5
W
Chernobog
David_Chalk_TCM
Chernobog
10
5
9
2.9
L
Arachne
ELIT30612
Arachne
1
14
3
0.18
W
7
7
16
2.14
L
Tsukuyomi
SEDFRL
Tsukuyomi
0
9
1
0.06
L
8
11
3
0.86
W
11
4
8
3.75
L
Horus
Toshinova
Horus
5
11
9
0.86
W
Bakasura
WSJ Breeze
Bakasura
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,386
Damage
62,768
87,220
Taken
93,273
59,364
Mitigated
49,854
22,305
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
16,918
9,149
0
1,543
16,224
6,166
1,681
5,313
10,624
0
60,667
W
Sun Wukong
Cuke_Lage
Sun Wukong
21,946
6,853
0
7,474
21,250
17,778
961
4,002
17,146
0
114,107
W
Chernobog
David_Chalk_TCM
Chernobog
11,183
8,204
0
3,671
13,885
4,987
1,766
362
13,519
0
49,737
L
Arachne
ELIT30612
Arachne
10,696
5,523
0
4,198
21,356
12,087
1,052
3,713
17,042
5,459
47,478
W
14,512
472
0
3,547
21,306
19,459
84
2,823
18,322
41,571
0
L
Tsukuyomi
SEDFRL
Tsukuyomi
3,464
647
0
570
14,944
4,662
0
2,150
12,540
0
45,120
L
17,873
945
0
687
15,778
5,571
887
6,648
8,186
52,810
0
W
14,192
811
1,152
1,018
13,139
4,525
679
5,486
7,321
50,232
0
L
Horus
Toshinova
Horus
13,817
7,054
1,704
4,851
24,971
21,368
957
10,527
13,525
0
23,998
W
Bakasura
WSJ Breeze
Bakasura
12,553
8,954
0
5,443
17,640
12,615
1,878
5,508
11,934
9,799
89,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,040
Gold Earned
50,972
579
Minions Killed
345
0
Camps Cleared
0
1,954,724
Distance Traveled
1,711,813
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,372
471
87
4
0
324,345
0
W
Sun Wukong
14,647
666
202
9
0
450,042
2
W
Chernobog
11,609
528
80
4
0
316,288
0
L
Arachne
9,424
428
89
4
0
366,345
0
W
Ares
12,060
548
42
2
0
377,448
2
L
Tsukuyomi
8,309
378
81
4
0
321,736
0
L
Scylla
11,781
536
62
3
0
329,148
3
W
Eset
11,677
531
94
4
0
374,740
6
L
Horus
11,086
504
26
1
0
370,239
3
W
Bakasura
13,047
593
161
7
0
436,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role