Player Matchup

Ao Kuang
Ao Kuang
DavioAlva
Ao Kuang
Level 15
God Stats
8W - 5L
1,679 SR
Queue Stats
51W - 46L
1,651 Elo+
Solo
Ymir
Ymir
GamaruARG
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
NateBK44
King Arthur
Level 17
God Stats
9W - 13L
1,478 SR
Queue Stats
145W - 134L
1,624 Elo+
Solo
Ne Zha
Ne Zha
ToxicToxicToxic
Ne Zha
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Yessz
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 19
1,532 SR
1,555 Elo+

VS

Team Averages
Level 38
1,798 SR
1,807 Elo+
Arachne
Arachne
MrFoto2717
Arachne
Level 26
God Stats
7W - 0L
2,014 SR
Queue Stats
239W - 157L
1,906 Elo+
Party 1
Nu Wa
Nu Wa
Oscarbruce
Nu Wa
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
254W - 207L
1,639 Elo+
Party 1
Apollo
Apollo
jarkmacobs6999
Apollo
Level 12
God Stats
53W - 38L
1,725 SR
Queue Stats
147W - 112L
1,936 Elo+
Party 1
Cthulhu
Cthulhu
lowlandlace
Cthulhu
Level 17
God Stats
66W - 37L
1,939 SR
Queue Stats
223W - 150L
1,895 Elo+
Party 1
Osiris
Osiris
stoneypower
Osiris
Level 26
God Stats
8W - 2L
1,810 SR
Queue Stats
142W - 126L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DavioAlva
Ao Kuang
9
3 / 0 / 0
5,262
752
1,638
2,299
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
3
0 / 1 / 0
3,244
463
36
2,590
832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
NateBK44
King Arthur
7
0 / 3 / 1
4,051
579
1,738
5,069
3,724
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 3 / 2
4,687
670
3,322
6,074
1,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Yessz
Danzaburou
4
0 / 1 / 1
3,426
489
563
2,106
544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrFoto2717
Arachne
10
1 / 1 / 1
5,254
751
1,365
3,578
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
9
3 / 2 / 2
5,112
730
2,915
3,613
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 1
3,927
561
2,281
2,478
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
lowlandlace
Cthulhu
8
1 / 0 / 1
4,569
653
1,827
3,138
1,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
10
3 / 1 / 0
5,348
764
3,236
3,370
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
8
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DavioAlva
Ao Kuang
3
0
0
3
L
Ymir
0
1
0
0
W
Arachne
MrFoto2717
Arachne
1
1
1
1.5
L
King Arthur
NateBK44
King Arthur
0
3
1
0.17
W
Nu Wa
3
2
2
2
L
2
3
2
1
L
Danzaburou
Yessz
Danzaburou
0
1
1
0.5
W
0
1
1
0.5
W
Cthulhu
lowlandlace
Cthulhu
1
0
1
1.5
W
Osiris
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,297
Damage
11,624
18,138
Taken
16,177
8,289
Mitigated
7,981
4,660
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DavioAlva
Ao Kuang
1,638
145
0
1,341
2,299
1,246
0
751
1,486
21,365
0
L
Ymir
36
0
0
461
2,590
832
0
780
1,810
2,803
0
W
Arachne
MrFoto2717
Arachne
1,365
619
0
783
3,578
2,171
0
693
2,885
7,712
23,424
L
King Arthur
NateBK44
King Arthur
1,738
265
0
681
5,069
3,724
0
272
4,797
0
14,421
W
Nu Wa
2,915
688
0
460
3,613
916
78
649
2,964
21,957
0
L
3,322
840
38
2,046
6,074
1,943
0
2,148
3,710
0
20,840
L
Danzaburou
Yessz
Danzaburou
563
311
0
93
2,106
544
0
1,174
902
0
4,624
W
2,281
1,283
0
382
2,478
1,162
641
0
2,478
3,828
16,016
W
Cthulhu
lowlandlace
Cthulhu
1,827
313
123
650
3,138
1,019
47
36
3,102
11,438
0
W
Osiris
3,236
1,182
0
885
3,370
2,713
0
296
2,822
3,583
18,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,670
Gold Earned
24,210
121
Minions Killed
225
0
Camps Cleared
0
704,760
Distance Traveled
670,151
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,262
752
56
8
0
176,349
3
L
Ymir
3,244
463
4
1
0
108,335
0
W
Arachne
5,254
751
73
10
0
165,642
0
L
King Arthur
4,051
579
25
4
0
146,508
0
W
Nu Wa
5,112
730
46
7
0
129,758
0
L
Ne Zha
4,687
670
26
4
0
125,201
3
L
Danzaburou
3,426
489
10
1
0
148,367
3
W
Apollo
3,927
561
46
7
0
127,121
0
W
Cthulhu
4,569
653
9
1
0
115,194
2
W
Osiris
5,348
764
51
7
0
132,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role