Player Matchup

Thanatos
Thanatos
Fighter199
Thanatos
Level 10
God Stats
1W - 3L
1,384 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 2
Chiron
Chiron
Lifehunter
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,224 Elo+
Party 2
Agni
Agni
SleekWing
Agni
Level 15
God Stats
1W - 1L
1,773 SR
Queue Stats
2W - 5L
1,383 Elo+
Party 2
Jormungandr
Jormungandr
SvgFox
Jormungandr
Level 26
God Stats
17W - 9L
1,627 SR
Queue Stats
20W - 14L
1,477 Elo+
Solo
Bellona
Bellona
恰个小笼包
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,557 SR
1,350 Elo+

VS

Team Averages
Level 23
1,529 SR
1,351 Elo+
Tsukuyomi
Tsukuyomi
AnonIsVibing
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Jcnoris
Zeus
Level 14
God Stats
1W - 1L
1,697 SR
Queue Stats
3W - 10L
1,227 Elo+
Party 1
Neith
Neith
RDFARMS
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
RandyWasTakenFu
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 64L
1,191 Elo+
Party 1
Tyr
Tyr
danexo1
Tyr
Level 29
God Stats
12W - 10L
1,449 SR
Queue Stats
49W - 53L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fighter199
Thanatos
15
9 / 1 / 3
9,607
534
7,501
13,242
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Lifehunter
Chiron
16
11 / 1 / 3
10,371
576
13,704
12,055
4,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
11
1 / 6 / 5
7,559
420
5,045
7,925
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SvgFox
Jormungandr
14
5 / 1 / 9
10,013
556
14,964
10,664
8,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 3 / 6
8,011
445
5,638
10,592
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnonIsVibing
Tsukuyomi
10
2 / 13 / 1
7,305
406
3,091
14,403
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
Jcnoris
Zeus
13
5 / 6 / 2
8,500
472
9,248
9,484
3,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
RDFARMS
Neith
9
1 / 4 / 0
6,511
362
3,857
8,139
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
RandyWasTakenFu
Jormungandr
11
1 / 4 / 2
7,390
411
4,867
17,015
6,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
13
3 / 4 / 2
9,454
525
7,667
14,320
8,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
29
Kills
12
12
Deaths
31
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AnonIsVibing
Tsukuyomi
2
13
1
0.19
W
Thanatos
Fighter199
Thanatos
9
1
3
10.5
L
Zeus
Jcnoris
Zeus
5
6
2
1
W
Chiron
Lifehunter
Chiron
11
1
3
12.5
L
Neith
RDFARMS
Neith
1
4
0
0.25
L
Jormungandr
RandyWasTakenFu
Jormungandr
1
4
2
0.5
W
Agni
1
6
5
0.58
W
Jormungandr
SvgFox
Jormungandr
5
1
9
9.5
L
Tyr
3
4
2
1
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,852
Damage
28,730
54,478
Taken
63,361
29,376
Mitigated
24,264
16,419
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AnonIsVibing
Tsukuyomi
3,091
784
0
789
14,403
4,411
776
3,472
10,831
0
22,622
W
Thanatos
Fighter199
Thanatos
7,501
1,833
0
10,282
13,242
5,040
220
1,316
11,926
0
38,891
L
Zeus
Jcnoris
Zeus
9,248
1,430
783
1,642
9,484
3,097
896
2,867
6,592
42,734
0
W
Chiron
Lifehunter
Chiron
13,704
4,894
549
3,448
12,055
4,318
3,246
1,133
10,922
0
68,950
L
Neith
RDFARMS
Neith
3,857
1,758
0
2,420
8,139
2,054
1,002
2,321
5,793
0
18,101
L
Jormungandr
RandyWasTakenFu
Jormungandr
4,867
1,354
776
4,859
17,015
6,420
440
5,716
11,074
24,336
0
W
Agni
5,045
64
0
0
7,925
2,607
681
4,917
3,008
25,088
0
W
Jormungandr
SvgFox
Jormungandr
14,964
4,062
64
926
10,664
8,300
188
3,316
7,348
43,583
0
L
Tyr
7,667
1,224
0
3,052
14,320
8,282
1,007
5,633
8,637
0
37,672
W
5,638
1,224
0
1,150
10,592
9,111
651
3,433
7,159
0
26,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,561
Gold Earned
39,160
321
Minions Killed
270
0
Camps Cleared
0
1,571,325
Distance Traveled
1,564,058
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,305
406
39
2
0
354,427
4
W
Thanatos
9,607
534
65
4
0
363,141
0
L
Zeus
8,500
472
80
4
0
265,356
5
W
Chiron
10,371
576
116
6
0
321,419
0
L
Neith
6,511
362
43
2
0
240,845
2
L
Jormungandr
7,390
411
44
2
0
319,922
2
W
Agni
7,559
420
35
2
0
264,571
1
W
Jormungandr
10,013
556
60
3
0
287,262
4
L
Tyr
9,454
525
64
4
0
383,508
0
W
Bellona
8,011
445
45
3
0
334,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role