Player Matchup

Bellona
Bellona
Baljeettt
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,350 Elo+
Party 3
Fafnir
Fafnir
ClappinFatCheeks
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,931 Elo+
Party 2
Erlang Shen
Erlang Shen
Startrail
Erlang Shen
Level 28
God Stats
4W - 3L
1,685 SR
Queue Stats
37W - 24L
1,654 Elo+
Party 3
Scylla
Scylla
bigboyfred
Scylla
Level 28
God Stats
7W - 5L
1,564 SR
Queue Stats
33W - 28L
1,596 Elo+
Party 3
Medusa
Medusa
ratattackman
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,931 Elo+
Party 2
Team Averages
Level 14
1,550 SR
1,692 Elo+

VS

Team Averages
Level 24
1,615 SR
1,660 Elo+
Sylvanus
Sylvanus
BabyWipez
Sylvanus
Level 28
God Stats
4W - 0L
1,715 SR
Queue Stats
102W - 60L
1,720 Elo+
Solo
Odin
Odin
BirdTEAO
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,727 Elo+
Solo
Ra
Ra
Demented617
Ra
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 154L
1,637 Elo+
Solo
Ymir
Ymir
Nopsicle
Ymir
Level 16
God Stats
27W - 19L
1,619 SR
Queue Stats
42W - 45L
1,561 Elo+
Party 1
Izanami
Izanami
ProdigalSon7
Izanami
Level 22
God Stats
23W - 21L
1,741 SR
Queue Stats
146W - 124L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baljeettt
Bellona
9
0 / 4 / 0
5,614
432
669
6,757
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 2
5,908
454
4,144
11,939
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Startrail
Erlang Shen
12
2 / 5 / 4
7,067
544
6,512
10,698
6,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
bigboyfred
Scylla
13
4 / 3 / 1
7,192
553
6,021
6,470
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
2 / 5 / 0
6,352
489
4,506
7,511
2,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BabyWipez
Sylvanus
12
2 / 2 / 10
7,442
572
5,482
9,095
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
13
5 / 1 / 6
7,940
611
6,527
5,965
2,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 2 / 1
8,138
626
6,218
6,751
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
4 / 2 / 8
8,162
628
5,121
8,736
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
ProdigalSon7
Izanami
13
5 / 1 / 5
7,909
608
9,178
7,689
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
21
21
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BabyWipez
Sylvanus
2
2
10
3.5
L
Bellona
Baljeettt
Bellona
0
4
0
0
W
Odin
5
1
6
8
L
0
4
2
0.25
W
5
2
1
2.75
W
Ymir
4
2
8
4
W
Izanami
ProdigalSon7
Izanami
5
1
5
7.5
L
Erlang Shen
Startrail
Erlang Shen
2
5
4
0.8
L
Scylla
bigboyfred
Scylla
4
3
1
1.5
L
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
32,526
43,375
Taken
38,236
23,050
Mitigated
16,317
8,599
Healing
18,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BabyWipez
Sylvanus
5,482
2,161
1,651
2,349
9,095
6,010
380
3,510
5,548
26,967
0
L
Bellona
Baljeettt
Bellona
669
282
0
405
6,757
4,674
609
891
5,866
0
15,580
W
Odin
6,527
1,974
0
931
5,965
2,084
0
1,177
4,623
0
23,540
L
4,144
684
0
3,092
11,939
7,196
0
4,545
7,346
15,460
0
W
6,218
565
2,388
2,975
6,751
2,275
481
2,328
4,281
52,675
0
W
Ymir
5,121
537
0
4,202
8,736
3,570
0
2,309
6,343
38,989
0
W
Izanami
ProdigalSon7
Izanami
9,178
6,010
0
3,672
7,689
2,378
3,365
2,999
4,650
0
50,254
L
Erlang Shen
Startrail
Erlang Shen
6,512
3,739
0
2,423
10,698
6,891
0
4,497
6,152
9,318
40,660
L
Scylla
bigboyfred
Scylla
6,021
876
0
995
6,470
2,003
0
3,683
2,613
40,581
0
L
Medusa
4,506
1,803
0
1,684
7,511
2,286
0
2,914
4,577
0
33,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
39,591
300
Minions Killed
360
0
Camps Cleared
0
1,157,320
Distance Traveled
1,133,449
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,442
572
44
3
0
228,890
3
L
Bellona
5,614
432
34
3
0
227,203
0
W
Odin
7,940
611
62
5
0
212,366
4
L
Fafnir
5,908
454
23
2
0
231,822
2
W
Ra
8,138
626
95
7
0
256,305
10
W
Ymir
8,162
628
75
6
0
229,903
1
W
Izanami
7,909
608
84
6
0
205,985
2
L
Erlang Shen
7,067
544
90
7
0
236,920
0
L
Scylla
7,192
553
91
7
0
220,561
0
L
Medusa
6,352
489
62
5
0
240,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role