Player Matchup

Hades
Hades
Avid10thPlanetX
Hades
Level 121
God Stats
2W - 0L
1,558 SR
Queue Stats
47W - 30L
1,632 Elo+
Solo
Baba Yaga
Baba Yaga
ChillSince1992
Baba Yaga
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
259W - 258L
1,549 Elo+
Party 3
Danzaburou
Danzaburou
LCHAPP0
Danzaburou
Level 85
God Stats
5W - 3L
1,298 SR
Queue Stats
93W - 83L
1,644 Elo+
Party 3
Yemoja
Yemoja
Reqed
Yemoja
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 24L
1,405 Elo+
Party 4
Cthulhu
Cthulhu
YoBoiDeAndre
Cthulhu
Level 98
God Stats
5W - 1L
1,495 SR
Queue Stats
65W - 50L
1,455 Elo+
Party 4
Team Averages
Level 107
1,470 SR
1,537 Elo+

VS

Team Averages
Level 106
1,444 SR
1,460 Elo+
Ullr
Ullr
Eres1977
Ullr
Level 66
God Stats
0W - 2L
1,298 SR
Queue Stats
52W - 59L
1,495 Elo+
Solo
Chang'e
Chang'e
Raziels Agony
Chang'e
Level 160
God Stats
7W - 3L
1,631 SR
Queue Stats
446W - 450L
1,527 Elo+
Party 2
Bastet
Bastet
Soup581
Bastet
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 210L
1,473 Elo+
Party 2
Sol
Sol
TBABY1320
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,402 Elo+
Party 1
Hades
Hades
gbaby13
Hades
Level 89
God Stats
0W - 1L
1,290 SR
Queue Stats
16W - 16L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 20
12,020
707
14,159
19,127
16,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
ChillSince1992
Baba Yaga
20
9 / 3 / 14
12,621
742
23,309
15,084
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
LCHAPP0
Danzaburou
20
10 / 5 / 13
13,756
809
16,830
14,262
5,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Reqed
Yemoja
18
2 / 6 / 17
11,311
665
6,722
16,545
11,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
YoBoiDeAndre
Cthulhu
20
6 / 3 / 18
13,447
791
19,383
23,105
22,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 2 / 1
7,901
465
2,504
4,243
1,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
19
4 / 9 / 10
11,476
675
10,237
20,601
19,367
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
Soup581
Bastet
20
8 / 5 / 9
12,834
755
16,319
16,908
14,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 5 / 9
12,088
711
19,021
22,600
11,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
gbaby13
Hades
19
4 / 8 / 11
11,702
688
18,527
26,433
19,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
61
29
Kills
21
22
Deaths
29
82
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
5
20
2.4
W
Baba Yaga
ChillSince1992
Baba Yaga
9
3
14
5.33
L
Ullr
0
2
1
0.25
W
Danzaburou
LCHAPP0
Danzaburou
10
5
13
3.3
L
Chang'e
4
9
10
1
W
Yemoja
Reqed
Yemoja
2
6
17
1.75
L
Bastet
Soup581
Bastet
8
5
9
2.5
L
5
5
9
1.9
W
Cthulhu
YoBoiDeAndre
Cthulhu
6
3
18
5
L
Hades
gbaby13
Hades
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,403
Damage
66,608
88,123
Taken
90,785
63,832
Mitigated
65,788
42,142
Healing
39,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,159
793
1,164
6,509
19,127
16,598
1,323
9,705
9,422
31,466
0
W
Baba Yaga
ChillSince1992
Baba Yaga
23,309
1,053
2,242
5,413
15,084
7,222
1,272
8,305
6,779
39,479
0
L
Ullr
2,504
817
0
1,085
4,243
1,819
0
3,682
495
0
5,472
W
Danzaburou
LCHAPP0
Danzaburou
16,830
5,721
166
2,505
14,262
5,977
2,582
9,060
5,202
0
38,280
L
Chang'e
10,237
492
4,432
4,169
20,601
19,367
444
14,263
5,908
20,997
0
W
Yemoja
Reqed
Yemoja
6,722
1,893
9,650
2,353
16,545
11,839
850
8,615
7,930
17,839
0
L
Bastet
Soup581
Bastet
16,319
2,312
1,809
3,908
16,908
14,269
82
10,128
6,243
0
32,722
L
19,021
4,182
222
10,579
22,600
11,248
1,057
16,103
6,084
48,699
0
W
Cthulhu
YoBoiDeAndre
Cthulhu
19,383
526
3,858
8,282
23,105
22,196
505
12,100
11,005
44,412
0
L
Hades
gbaby13
Hades
18,527
426
2,126
10,694
26,433
19,085
252
17,374
8,482
34,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,155
Gold Earned
56,001
195
Minions Killed
158
0
Camps Cleared
0
1,530,498
Distance Traveled
1,152,095
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,020
707
41
2
0
300,893
0
W
Baba Yaga
12,621
742
44
3
0
309,619
0
L
Ullr
7,901
465
5
0
0
96,504
0
W
Danzaburou
13,756
809
38
2
0
294,055
0
L
Chang'e
11,476
675
21
1
0
212,532
0
W
Yemoja
11,311
665
19
1
0
283,337
0
L
Bastet
12,834
755
34
2
0
316,507
0
L
Sol
12,088
711
49
3
0
279,581
1
W
Cthulhu
13,447
791
53
3
0
342,594
5
L
Hades
11,702
688
49
3
0
246,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role