Player Matchup

Erlang Shen
Erlang Shen
CAPITA TROLL
Erlang Shen
Level 56
God Stats
1W - 1L
1,697 SR
Queue Stats
152W - 132L
1,616 Elo+
Party 2
Izanami
Izanami
Druid8969
Izanami
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 86L
1,645 Elo+
Party 3
Apollo
Apollo
Floral4718
Apollo
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 110L
1,666 Elo+
Party 3
Susano
Susano
JEANCYRAN27542
Susano
Level 98
God Stats
5W - 4L
1,697 SR
Queue Stats
418W - 389L
1,595 Elo+
Party 2
Cabrakan
Cabrakan
RaccoonJuice518
Cabrakan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,525 Elo+
Party 3
Team Averages
Level 94
1,579 SR
1,610 Elo+

VS

Team Averages
Level 120
1,641 SR
1,580 Elo+
Skadi
Skadi
GSD_DABGod
Skadi
Level 120
God Stats
3W - 3L
1,739 SR
Queue Stats
160W - 130L
1,655 Elo+
Party 1
Yemoja
Yemoja
GSD_NoGod
Yemoja
Level 129
God Stats
8W - 9L
1,821 SR
Queue Stats
208W - 182L
1,670 Elo+
Party 1
Vamana
Vamana
Ten_X_Tex
Vamana
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 72L
1,557 Elo+
Solo
Janus
Janus
eagleye2024
Janus
Level 144
God Stats
26W - 28L
1,500 SR
Queue Stats
164W - 161L
1,547 Elo+
Solo
Thanatos
Thanatos
imTrynaBeCrate
Thanatos
Level 82
God Stats
52W - 26L
1,643 SR
Queue Stats
536W - 503L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CAPITA TROLL
Erlang Shen
11
1 / 5 / 0
6,633
510
4,992
10,564
3,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Druid8969
Izanami
9
1 / 4 / 1
5,803
446
3,185
6,338
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Floral4718
Apollo
12
0 / 2 / 0
6,567
505
3,317
8,790
2,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 1
6,076
467
3,680
9,110
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
10
1 / 4 / 2
5,865
451
3,962
8,977
6,141
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
4 / 1 / 2
7,475
575
4,985
4,931
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
GSD_NoGod
Yemoja
11
1 / 1 / 7
7,003
539
3,596
5,516
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Ten_X_Tex
Vamana
13
5 / 0 / 1
8,082
622
6,009
7,581
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 0 / 6
7,832
602
6,759
4,005
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
12
8 / 2 / 3
7,555
581
6,773
8,619
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
19
19
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CAPITA TROLL
Erlang Shen
1
5
0
0.2
L
Izanami
Druid8969
Izanami
1
4
1
0.38
L
Apollo
Floral4718
Apollo
0
2
0
0
W
Skadi
4
1
2
5
W
Yemoja
GSD_NoGod
Yemoja
1
1
7
4.5
L
1
4
1
0.38
L
Cabrakan
1
4
2
0.5
W
Vamana
Ten_X_Tex
Vamana
5
0
1
5.5
W
1
0
6
4
W
Thanatos
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
28,122
43,779
Taken
30,652
16,520
Mitigated
17,810
12,826
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CAPITA TROLL
Erlang Shen
4,992
2,416
0
3,551
10,564
3,834
0
1,412
9,115
0
32,332
L
Izanami
Druid8969
Izanami
3,185
1,827
0
535
6,338
1,627
0
1,884
4,414
0
30,491
L
Apollo
Floral4718
Apollo
3,317
1,501
0
3,673
8,790
2,483
0
3,367
5,157
0
48,056
W
Skadi
4,985
2,120
0
874
4,931
2,442
2,020
1,273
3,658
3,298
39,646
W
Yemoja
GSD_NoGod
Yemoja
3,596
838
1,383
1,883
5,516
3,064
440
1,560
3,956
20,415
0
L
3,680
955
0
2,671
9,110
2,435
0
1,493
7,551
0
29,904
L
Cabrakan
3,962
875
378
2,018
8,977
6,141
0
2,755
6,218
14,027
0
W
Vamana
Ten_X_Tex
Vamana
6,009
2,431
0
3,712
7,581
5,865
956
0
7,581
2,834
42,439
W
6,759
188
0
1,512
4,005
1,264
366
0
4,005
56,440
0
W
Thanatos
6,773
2,495
0
6,515
8,619
5,175
0
1,129
7,490
5,753
33,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,944
Gold Earned
37,947
311
Minions Killed
405
0
Camps Cleared
0
1,142,980
Distance Traveled
1,204,433
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,633
510
75
6
0
242,453
1
L
Izanami
5,803
446
63
5
0
167,829
2
L
Apollo
6,567
505
95
7
0
244,709
1
W
Skadi
7,475
575
88
7
0
237,927
2
W
Yemoja
7,003
539
37
3
0
225,106
0
L
Susano
6,076
467
63
5
0
251,115
2
L
Cabrakan
5,865
451
15
1
0
236,874
0
W
Vamana
8,082
622
93
7
0
249,484
3
W
Janus
7,832
602
127
10
0
235,527
3
W
Thanatos
7,555
581
60
5
0
256,389
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role