Player Matchup

Ra
Ra
Admiral Grump
Ra
Level 42
God Stats
7W - 0L
1,597 SR
Queue Stats
18W - 9L
1,610 Elo+
Party 1
Cerberus
Cerberus
AmetuerCommander
Cerberus
Level 27
God Stats
7W - 2L
1,500 SR
Queue Stats
67W - 51L
1,579 Elo+
Party 1
Anhur
Anhur
SoStonedCantAim
Anhur
Level 18
God Stats
7W - 2L
1,456 SR
Queue Stats
78W - 33L
1,648 Elo+
Party 1
Team Averages
Level 29
1,518 SR
1,612 Elo+

VS

Team Averages
Level 15
1,538 SR
1,321 Elo+
Xing Tian
Xing Tian
Givingup8431
Xing Tian
Level 25
God Stats
11W - 9L
1,614 SR
Queue Stats
30W - 54L
1,236 Elo+
Solo
Nemesis
Nemesis
sesha777
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
vRelax-Ike-_-
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 86L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
5,018
1,004
1,687
1,374
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 0 / 5
5,426
1,085
1,709
2,399
1,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
4 / 0 / 3
5,590
1,118
5,613
2,848
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Givingup8431
Xing Tian
5
0 / 1 / 0
3,705
741
650
2,260
649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
sesha777
Nemesis
5
0 / 4 / 0
3,763
753
856
3,814
520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
vRelax-Ike-_-
King Arthur
6
0 / 3 / 0
3,738
748
1,371
5,323
2,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
2
0
5
4.5
L
Xing Tian
Givingup8431
Xing Tian
0
1
0
0
W
4
0
3
5.5
L
Nemesis
sesha777
Nemesis
0
4
0
0
L
King Arthur
vRelax-Ike-_-
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,009
Damage
2,877
6,621
Taken
11,397
3,495
Mitigated
4,140
2,455
Healing
889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,687
202
170
205
1,374
521
340
92
1,282
10,389
0
W
1,709
143
0
1,330
2,399
1,355
0
452
1,872
5,859
0
L
Xing Tian
Givingup8431
Xing Tian
650
134
89
255
2,260
649
0
1,017
1,160
1,896
0
W
5,613
2,984
0
750
2,848
1,619
0
134
2,648
2,719
19,467
L
Nemesis
sesha777
Nemesis
856
247
0
396
3,814
520
0
996
2,774
0
3,662
L
King Arthur
vRelax-Ike-_-
King Arthur
1,371
406
0
149
5,323
2,971
0
1,677
3,523
0
4,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,034
Gold Earned
11,206
66
Minions Killed
12
0
Camps Cleared
0
290,399
Distance Traveled
198,733
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,018
1,004
25
5
0
89,580
0
W
Cerberus
5,426
1,085
7
1
0
101,589
1
L
Xing Tian
3,705
741
3
1
0
31,639
0
W
Anhur
5,590
1,118
34
7
0
99,230
2
L
Nemesis
3,763
753
6
1
0
66,086
1
L
King Arthur
3,738
748
3
1
0
101,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role