Player Matchup

Baron Samedi
Baron Samedi
Bumbez
Baron Samedi
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 7L
1,791 Elo+
Party 1
Xing Tian
Xing Tian
HP Activist
Xing Tian
Level 109
God Stats
1W - 0L
1,722 SR
Queue Stats
42W - 27L
1,595 Elo+
Party 1
Neith
Neith
MightyBoy21
Neith
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,312 Elo+
Party 1
Team Averages
Level 98
1,574 SR
1,566 Elo+

VS

Team Averages
Level 105
1,499 SR
1,471 Elo+
Agni
Agni
CorruptZero-
Agni
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 42L
1,315 Elo+
Party 2
Kali
Kali
NeptuneBlackWeb
Kali
Level 83
God Stats
82W - 68L
1,736 SR
Queue Stats
887W - 1,052L
1,632 Elo+
Solo
Ymir
Ymir
rufusiv
Ymir
Level 127
God Stats
0W - 3L
1,262 SR
Queue Stats
48W - 47L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bumbez
Baron Samedi
14
5 / 5 / 5
11,527
640
12,637
13,637
7,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
HP Activist
Xing Tian
13
2 / 2 / 8
11,526
640
8,245
14,670
13,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 7
11,273
626
17,522
9,866
3,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
11,663
648
8,628
8,115
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 6
10,597
589
8,734
17,005
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
rufusiv
Ymir
14
2 / 1 / 6
11,583
644
9,130
22,658
23,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
10
Kills
9
9
Deaths
10
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bumbez
Baron Samedi
5
5
5
1.5
L
6
2
1
3.25
W
Xing Tian
HP Activist
Xing Tian
2
2
8
3
W
3
2
7
3.25
L
1
7
6
0.57
L
Ymir
rufusiv
Ymir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,404
Damage
26,492
38,173
Taken
47,778
25,474
Mitigated
32,734
14,266
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bumbez
Baron Samedi
12,637
1,669
3,064
5,084
13,637
7,814
440
6,994
6,364
47,016
0
L
8,628
496
0
430
8,115
2,833
432
3,026
4,949
50,719
0
W
Xing Tian
HP Activist
Xing Tian
8,245
1,385
0
4,347
14,670
13,716
155
5,977
8,119
26,560
0
W
17,522
7,397
0
1,771
9,866
3,944
2,329
4,717
5,029
0
68,853
L
8,734
3,730
0
2,791
17,005
6,715
0
7,953
8,765
0
33,920
L
Ymir
rufusiv
Ymir
9,130
1,499
942
4,788
22,658
23,186
192
9,058
13,086
38,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,326
Gold Earned
33,843
180
Minions Killed
167
0
Camps Cleared
0
924,434
Distance Traveled
897,985
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,527
640
63
4
0
283,687
1
L
Agni
11,663
648
91
5
0
264,668
1
W
Xing Tian
11,526
640
26
1
0
339,836
4
W
Neith
11,273
626
91
5
0
300,911
3
L
Kali
10,597
589
37
2
0
335,506
1
L
Ymir
11,583
644
39
2
0
297,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role