Player Matchup

Guan Yu
Guan Yu
Dargon_Chief
Guan Yu
Level 68
God Stats
5W - 3L
1,276 SR
Queue Stats
76W - 67L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
DragonLoliPhira
Kukulkan
Level 63
God Stats
23W - 30L
1,389 SR
Queue Stats
74W - 76L
1,223 Elo+
Party 1
Hercules
Hercules
MythsOfZero
Hercules
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 27L
1,677 Elo+
Party 1
Team Averages
Level 92
1,388 SR
1,434 Elo+

VS

Team Averages
Level 68
1,342 SR
1,481 Elo+
Danzaburou
Danzaburou
ESTILTRT06
Danzaburou
Level 47
God Stats
1W - 5L
1,104 SR
Queue Stats
2W - 10L
1,336 Elo+
Party 2
Chaac
Chaac
Eu Psycho one
Chaac
Level 60
God Stats
150W - 171L
1,483 SR
Queue Stats
191W - 227L
1,381 Elo+
Solo
Khepri
Khepri
Silly_Raccoon
Khepri
Level 98
God Stats
0W - 3L
1,440 SR
Queue Stats
64W - 89L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dargon_Chief
Guan Yu
12
2 / 4 / 9
9,460
631
4,092
13,237
9,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
14
2 / 1 / 9
10,183
679
12,371
5,574
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MythsOfZero
Hercules
15
12 / 4 / 4
11,719
781
18,335
17,125
16,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ESTILTRT06
Danzaburou
11
1 / 7 / 6
8,948
597
6,330
12,923
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

12
5 / 3 / 2
9,506
634
8,310
13,489
10,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 6 / 5
9,512
634
9,035
15,017
14,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
16
Kills
9
9
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dargon_Chief
Guan Yu
2
4
9
1.63
W
Kukulkan
2
1
9
6.5
L
Danzaburou
ESTILTRT06
Danzaburou
1
7
6
0.57
L
5
3
2
2
W
Hercules
MythsOfZero
Hercules
12
4
4
3.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,798
Damage
23,675
35,936
Taken
41,429
27,811
Mitigated
31,743
10,368
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dargon_Chief
Guan Yu
4,092
426
1,880
3,682
13,237
9,263
1,198
3,395
9,842
0
21,502
W
Kukulkan
12,371
768
0
250
5,574
2,218
879
921
4,653
54,668
0
L
Danzaburou
ESTILTRT06
Danzaburou
6,330
2,682
0
978
12,923
7,499
0
2,486
10,338
1,557
21,904
L
8,310
759
730
4,270
13,489
10,231
0
5,669
7,605
0
28,824
W
Hercules
MythsOfZero
Hercules
18,335
5,491
0
4,556
17,125
16,330
0
5,225
11,900
9,452
30,854
L
9,035
1,244
666
2,965
15,017
14,013
0
6,354
8,311
18,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,362
Gold Earned
27,966
167
Minions Killed
86
0
Camps Cleared
0
804,390
Distance Traveled
765,411
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,460
631
37
2
0
259,353
2
W
Kukulkan
10,183
679
103
7
0
262,748
2
L
Danzaburou
8,948
597
45
3
0
211,685
2
L
Chaac
9,506
634
30
2
0
293,315
0
W
Hercules
11,719
781
27
2
0
282,289
1
L
Khepri
9,512
634
11
1
0
260,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role