Player Matchup

Ymir
Ymir
KRAZYCLOWN567
Ymir
Level 88
God Stats
18W - 16L
1,642 SR
Queue Stats
316W - 315L
1,399 Elo+
Solo
Chaac
Chaac
Lobain64
Chaac
Level 89
God Stats
7W - 5L
1,500 SR
Queue Stats
293W - 312L
1,412 Elo+
Solo
Loki
Loki
PenguinSoldao
Loki
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
296W - 249L
1,420 Elo+
Solo
Apollo
Apollo
Potato_Lord_Sr
Apollo
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 156L
1,299 Elo+
Solo
Nox
Nox
xbladex19
Nox
Level 64
God Stats
3W - 3L
1,837 SR
Queue Stats
23W - 22L
1,487 Elo+
Solo
Team Averages
Level 77
1,596 SR
1,403 Elo+

VS

Team Averages
Level 70
1,553 SR
1,438 Elo+
Mercury
Mercury
 
Mercury
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Blazing_Ocean300
Thor
Level 66
God Stats
8W - 16L
1,445 SR
Queue Stats
467W - 516L
1,434 Elo+
Solo
Chronos
Chronos
SourCeeMan
Chronos
Level 66
God Stats
9W - 6L
1,571 SR
Queue Stats
32W - 32L
1,390 Elo+
Party 1
Cu Chulainn
Cu Chulainn
danni907
Cu Chulainn
Level 105
God Stats
8W - 16L
1,472 SR
Queue Stats
58W - 91L
1,408 Elo+
Solo
Skadi
Skadi
thealmightymike1
Skadi
Level 27
God Stats
4W - 2L
1,779 SR
Queue Stats
24W - 26L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,516
282
0
803
224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
Lobain64
Chaac
11
2 / 7 / 0
7,097
444
9,498
16,501
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 4 / 3
9,180
574
8,116
11,522
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 5 / 2
8,155
510
9,264
11,233
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 4 / 4
7,593
475
4,780
8,751
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 6 / 4
7,773
486
6,008
9,440
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 4 / 5
7,336
459
4,482
12,402
4,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Chronos
SourCeeMan
Chronos
12
2 / 2 / 5
7,872
492
8,089
7,310
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
danni907
Cu Chulainn
15
9 / 1 / 6
9,404
588
14,040
13,039
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
5 / 4 / 2
7,967
498
3,516
9,124
2,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
17
Kills
21
21
Deaths
17
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
6
4
0.83
W
2
4
5
1.13
L
0
1
0
0
L
Chaac
Lobain64
Chaac
2
7
0
0.29
L
8
4
3
2.38
L
5
5
2
1.2
W
Chronos
SourCeeMan
Chronos
2
2
5
2.25
W
Cu Chulainn
danni907
Cu Chulainn
9
1
6
12
W
5
4
2
1.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,658
Damage
36,135
48,810
Taken
51,315
28,473
Mitigated
27,397
9,086
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,008
2,628
0
1,325
9,440
5,645
476
2,108
7,266
3,175
33,616
W
4,482
1,724
0
1,742
12,402
4,609
0
1,104
11,198
0
24,086
L
0
0
0
54
803
224
0
236
567
1,430
0
L
Chaac
Lobain64
Chaac
9,498
2,500
0
5,725
16,501
13,843
0
385
15,553
0
36,606
L
8,116
2,334
0
430
11,522
4,799
0
1,951
9,456
0
47,274
L
9,264
4,045
0
1,117
11,233
6,235
0
3,840
7,355
4,333
34,739
W
Chronos
SourCeeMan
Chronos
8,089
2,050
0
745
7,310
4,330
2,775
754
6,556
44,906
0
W
Cu Chulainn
danni907
Cu Chulainn
14,040
5,995
0
4,585
13,039
10,142
780
405
12,197
0
45,260
W
3,516
1,740
0
2,459
9,124
2,671
1,560
1,148
7,976
0
27,269
L
4,780
821
0
1,760
8,751
3,372
0
2,061
6,665
33,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,541
Gold Earned
40,352
273
Minions Killed
317
0
Camps Cleared
0
1,072,431
Distance Traveled
1,433,148
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,773
486
64
4
0
279,619
1
W
Thor
7,336
459
37
2
0
300,315
0
L
Ymir
4,516
282
3
0
0
19,042
0
L
Chaac
7,097
444
57
4
0
259,415
2
L
Loki
9,180
574
86
5
0
312,157
5
L
Apollo
8,155
510
69
4
0
251,426
3
W
Chronos
7,872
492
81
5
0
278,238
4
W
Cu Chulainn
9,404
588
83
5
0
298,273
1
W
Skadi
7,967
498
52
3
0
276,703
0
L
Nox
7,593
475
58
4
0
230,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role