Player Matchup

Izanami
Izanami
Anutik7986
Izanami
Level 8
God Stats
2W - 2L
1,176 SR
Queue Stats
9W - 11L
1,413 Elo+
Party 4
Neith
Neith
BenDover4Me
Neith
Level 17
God Stats
2W - 6L
1,550 SR
Queue Stats
2W - 6L
1,486 Elo+
Party 2
Ymir
Ymir
KuBIK20
Ymir
Level 12
God Stats
6W - 4L
1,406 SR
Queue Stats
11W - 18L
1,345 Elo+
Party 4
Nemesis
Nemesis
Tesnus
Nemesis
Level 18
God Stats
34W - 35L
1,474 SR
Queue Stats
46W - 48L
1,404 Elo+
Solo
Danzaburou
Danzaburou
xxSmatty42069xx
Danzaburou
Level 23
God Stats
7W - 6L
1,682 SR
Queue Stats
10W - 9L
1,554 Elo+
Party 2
Team Averages
Level 16
1,458 SR
1,440 Elo+

VS

Team Averages
Level 13
1,416 SR
1,252 Elo+
Danzaburou
Danzaburou
ErringYeti1707
Danzaburou
Level 23
God Stats
13W - 10L
1,384 SR
Queue Stats
19W - 23L
1,268 Elo+
Party 1
Baron Samedi
Baron Samedi
JustCos
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 3
Set
Set
Karmaxss
Set
Level 17
God Stats
0W - 2L
1,196 SR
Queue Stats
33W - 35L
1,268 Elo+
Party 1
Terra
Terra
ghostuntouchable
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 3
Odin
Odin
mburrito27
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anutik7986
Izanami
14
4 / 3 / 4
9,415
523
4,261
6,795
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 0 / 11
11,165
620
9,276
6,232
2,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
KuBIK20
Ymir
15
10 / 4 / 12
11,233
624
11,372
14,580
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Tesnus
Nemesis
16
5 / 2 / 6
10,785
599
9,839
9,732
4,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
xxSmatty42069xx
Danzaburou
18
15 / 3 / 8
12,403
689
22,042
18,050
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ErringYeti1707
Danzaburou
14
2 / 7 / 4
8,456
470
4,792
12,403
4,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
JustCos
Baron Samedi
13
2 / 10 / 3
8,299
461
7,415
12,893
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 5 / 2
9,014
501
5,649
14,840
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 8 / 0
6,771
376
2,774
15,532
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 9 / 4
7,912
440
4,581
14,730
9,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
39
Kills
11
12
Deaths
39
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anutik7986
Izanami
4
3
4
2
W
5
0
11
10.5
L
Danzaburou
ErringYeti1707
Danzaburou
2
7
4
0.57
L
Baron Samedi
JustCos
Baron Samedi
2
10
3
0.35
L
5
5
2
1.2
W
Ymir
KuBIK20
Ymir
10
4
12
4
W
Nemesis
Tesnus
Nemesis
5
2
6
4
L
0
8
0
0
L
2
9
4
0.44
W
Danzaburou
xxSmatty42069xx
Danzaburou
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,790
Damage
25,211
55,389
Taken
70,398
27,885
Mitigated
35,882
15,407
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anutik7986
Izanami
4,261
2,640
0
1,812
6,795
2,175
2,666
1,352
5,443
0
39,925
W
9,276
4,739
0
1,407
6,232
2,439
2,446
1,585
4,622
0
66,143
L
Danzaburou
ErringYeti1707
Danzaburou
4,792
2,274
246
551
12,403
4,093
1,298
1,681
10,722
0
27,306
L
Baron Samedi
JustCos
Baron Samedi
7,415
1,108
65
300
12,893
5,899
382
2,200
10,693
33,482
0
L
5,649
2,999
0
2,194
14,840
5,919
658
4,574
10,266
0
50,970
W
Ymir
KuBIK20
Ymir
11,372
2,841
0
594
14,580
12,403
117
3,240
11,265
38,080
0
W
Nemesis
Tesnus
Nemesis
9,839
5,777
0
1,282
9,732
4,269
911
1,027
8,705
0
80,656
L
2,774
1,052
658
1,831
15,532
10,380
0
1,509
14,023
19,886
0
L
4,581
2,395
0
400
14,730
9,591
0
1,408
13,322
0
16,893
W
Danzaburou
xxSmatty42069xx
Danzaburou
22,042
10,255
0
10,312
18,050
6,599
5,858
2,985
13,298
0
80,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,001
Gold Earned
40,452
451
Minions Killed
276
0
Camps Cleared
0
1,616,657
Distance Traveled
1,564,178
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,415
523
71
4
0
279,653
0
W
Neith
11,165
620
109
6
0
293,244
0
L
Danzaburou
8,456
470
51
3
0
293,853
0
L
Baron Samedi
8,299
461
56
3
0
276,233
0
L
Set
9,014
501
102
6
0
343,973
0
W
Ymir
11,233
624
49
3
0
340,706
5
W
Nemesis
10,785
599
114
6
0
397,051
0
L
Terra
6,771
376
32
2
0
323,452
2
L
Odin
7,912
440
35
2
0
326,667
0
W
Danzaburou
12,403
689
108
6
0
306,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role