Player Matchup

Ao Kuang
Ao Kuang
DarkViperVII
Ao Kuang
Level 101
God Stats
35W - 25L
1,620 SR
Queue Stats
613W - 644L
1,443 Elo+
Party 2
Achilles
Achilles
Main0blivion
Achilles
Level 63
God Stats
2W - 7L
1,476 SR
Queue Stats
155W - 195L
1,406 Elo+
Party 2
Janus
Janus
Perfect0blivion
Janus
Level 99
God Stats
6W - 14L
1,476 SR
Queue Stats
44W - 87L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
carter42
Cthulhu
Level 49
God Stats
1W - 2L
1,283 SR
Queue Stats
36W - 73L
1,336 Elo+
Party 2
Izanami
Izanami
uZeroo
Izanami
Level 41
God Stats
9W - 12L
1,449 SR
Queue Stats
22W - 52L
1,464 Elo+
Party 2
Team Averages
Level 71
1,461 SR
1,405 Elo+

VS

Team Averages
Level 77
1,569 SR
1,633 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Warheadude
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,857 Elo+
Party 1
Izanami
Izanami
XxChetAhXx
Izanami
Level 47
God Stats
88W - 83L
1,643 SR
Queue Stats
155W - 144L
1,573 Elo+
Solo
Tyr
Tyr
assaultlord
Tyr
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 138L
1,628 Elo+
Party 1
Merlin
Merlin
iMystik KYT
Merlin
Level 48
God Stats
2W - 0L
1,703 SR
Queue Stats
53W - 51L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DarkViperVII
Ao Kuang
13
6 / 6 / 1
8,057
504
11,272
16,789
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Main0blivion
Achilles
11
3 / 4 / 2
6,935
433
6,245
9,904
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 1
7,615
476
4,061
7,047
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
carter42
Cthulhu
10
1 / 1 / 4
7,052
441
5,788
8,174
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
uZeroo
Izanami
14
1 / 4 / 0
8,275
517
3,652
12,028
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
6 / 1 / 6
8,991
562
8,941
12,347
8,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Warheadude
Medusa
13
0 / 4 / 0
7,764
485
1,741
6,810
2,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
XxChetAhXx
Izanami
16
2 / 2 / 2
9,357
585
12,143
11,227
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 2 / 9
8,712
545
7,874
10,618
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
15
6 / 4 / 3
9,322
583
10,122
6,831
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
13
Kills
19
19
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
1
6
9
L
Ao Kuang
DarkViperVII
Ao Kuang
6
6
1
1.08
L
Achilles
Main0blivion
Achilles
3
4
2
1
L
2
4
1
0.63
W
Medusa
Warheadude
Medusa
0
4
0
0
W
Izanami
XxChetAhXx
Izanami
2
2
2
1.5
W
5
2
9
4.75
L
Cthulhu
carter42
Cthulhu
1
1
4
3
W
Merlin
6
4
3
1.88
L
Izanami
uZeroo
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,018
Damage
40,821
53,942
Taken
47,833
24,679
Mitigated
21,527
13,739
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,941
1,083
0
1,702
12,347
8,500
0
6,705
5,441
31,960
0
L
Ao Kuang
DarkViperVII
Ao Kuang
11,272
3,613
0
4,470
16,789
5,861
0
5,910
10,747
28,974
0
L
Achilles
Main0blivion
Achilles
6,245
865
0
1,301
9,904
7,157
86
5,729
4,001
0
15,695
L
4,061
78
0
1,314
7,047
2,023
0
1,615
5,364
45,693
0
W
Medusa
Warheadude
Medusa
1,741
666
0
735
6,810
2,227
2,989
2,685
4,016
0
36,291
W
Izanami
XxChetAhXx
Izanami
12,143
9,061
126
4,647
11,227
3,897
1,083
4,714
6,413
0
71,531
W
7,874
943
0
3,694
10,618
4,506
0
4,508
5,845
0
35,561
L
Cthulhu
carter42
Cthulhu
5,788
321
244
604
8,174
5,741
99
3,763
4,303
25,273
0
W
Merlin
10,122
1,241
0
1,184
6,831
2,397
1,411
2,164
4,450
59,804
0
L
Izanami
uZeroo
Izanami
3,652
1,992
0
5,806
12,028
3,897
864
1,534
10,464
0
54,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,934
Gold Earned
44,146
301
Minions Killed
406
0
Camps Cleared
0
1,434,046
Distance Traveled
1,364,271
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,991
562
28
2
0
287,976
0
L
Ao Kuang
8,057
504
46
3
0
286,900
1
L
Achilles
6,935
433
20
1
0
330,977
0
L
Janus
7,615
476
86
5
0
271,695
0
W
Medusa
7,764
485
80
5
0
224,664
4
W
Izanami
9,357
585
130
8
0
279,344
2
W
Tyr
8,712
545
62
4
0
316,222
0
L
Cthulhu
7,052
441
33
2
0
294,255
2
W
Merlin
9,322
583
106
7
0
256,065
2
L
Izanami
8,275
517
116
7
0
250,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role