Player Matchup

Cu Chulainn
Cu Chulainn
Coolio-Monkey
Cu Chulainn
Level 104
God Stats
100W - 105L
1,486 SR
Queue Stats
515W - 479L
1,527 Elo+
Solo
Apollo
Apollo
SantanaC4_
Apollo
Level 146
God Stats
2W - 1L
1,771 SR
Queue Stats
204W - 168L
1,700 Elo+
Party 2
Da Ji
Da Ji
UziUniversity
Da Ji
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 91L
1,513 Elo+
Party 2
Ymir
Ymir
anatheema_x
Ymir
Level 34
God Stats
4W - 6L
1,287 SR
Queue Stats
82W - 65L
1,574 Elo+
Party 2
He Bo
He Bo
chuy_34023
He Bo
Level 8
God Stats
5W - 2L
1,522 SR
Queue Stats
135W - 127L
1,574 Elo+
Party 2
Team Averages
Level 87
1,513 SR
1,577 Elo+

VS

Team Averages
Level 66
1,663 SR
1,654 Elo+
Cupid
Cupid
CNC_Bird
Cupid
Level 85
God Stats
4W - 2L
1,740 SR
Queue Stats
213W - 177L
1,746 Elo+
Party 1
Thanatos
Thanatos
CNC_PHANTOM
Thanatos
Level 106
God Stats
40W - 47L
1,715 SR
Queue Stats
444W - 373L
1,681 Elo+
Party 1
Agni
Agni
Cristopherlve
Agni
Level 45
God Stats
0W - 2L
1,515 SR
Queue Stats
56W - 57L
1,490 Elo+
Solo
Hercules
Hercules
FadeIN9609
Hercules
Level 25
God Stats
4W - 6L
1,845 SR
Queue Stats
8W - 10L
1,677 Elo+
Party 1
Osiris
Osiris
FaithWalker615
Osiris
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 150L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Coolio-Monkey
Cu Chulainn
16
4 / 2 / 7
9,775
489
8,887
12,061
12,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
SantanaC4_
Apollo
18
8 / 1 / 4
11,206
560
15,653
13,965
6,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 6 / 4
10,554
528
7,747
18,398
7,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 7
10,397
520
4,201
9,644
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
15
2 / 8 / 2
9,247
462
3,387
8,866
3,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CNC_Bird
Cupid
15
3 / 4 / 2
9,582
479
8,519
10,123
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
CNC_PHANTOM
Thanatos
17
6 / 5 / 5
11,064
553
8,840
15,837
10,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 8 / 3
10,455
523
5,415
12,647
4,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
FadeIN9609
Hercules
15
2 / 2 / 2
8,726
436
3,348
10,275
4,523
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 3 / 3
10,870
544
12,583
13,114
16,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
21
Kills
19
19
Deaths
22
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
CNC_Bird
Cupid
3
4
2
1
L
Thanatos
CNC_PHANTOM
Thanatos
6
5
5
1.7
W
Cu Chulainn
Coolio-Monkey
Cu Chulainn
4
2
7
3.75
L
6
8
3
0.94
L
Hercules
FadeIN9609
Hercules
2
2
2
1.5
L
2
3
3
1.17
W
Apollo
SantanaC4_
Apollo
8
1
4
10
W
4
6
4
1
W
3
2
7
3.25
W
He Bo
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,875
Damage
38,705
62,934
Taken
61,996
37,245
Mitigated
40,860
15,037
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
CNC_Bird
Cupid
8,519
3,099
527
3,150
10,123
5,838
0
98
9,959
6,536
49,803
L
Thanatos
CNC_PHANTOM
Thanatos
8,840
2,252
330
11,441
15,837
10,014
702
1,895
13,854
7,766
73,917
W
Cu Chulainn
Coolio-Monkey
Cu Chulainn
8,887
1,703
0
4,804
12,061
12,114
53
1,723
10,338
0
40,080
L
5,415
58
0
1,912
12,647
4,329
336
2,067
10,505
60,255
0
L
Hercules
FadeIN9609
Hercules
3,348
574
0
2,345
10,275
4,523
0
1,840
8,435
0
30,313
L
12,583
3,727
0
2,475
13,114
16,156
607
1,688
10,917
18,126
55,716
W
Apollo
SantanaC4_
Apollo
15,653
9,471
0
3,322
13,965
6,708
1,027
855
13,110
0
93,392
W
7,747
1,640
0
4,950
18,398
7,283
1,354
2,573
15,825
0
66,420
W
4,201
209
0
1,531
9,644
8,029
0
780
8,864
31,715
0
W
He Bo
3,387
344
0
430
8,866
3,111
803
3,703
5,163
32,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,179
Gold Earned
50,697
445
Minions Killed
528
0
Camps Cleared
0
1,899,696
Distance Traveled
1,866,834
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,582
479
98
5
0
331,187
2
L
Thanatos
11,064
553
122
6
0
404,799
0
W
Cu Chulainn
9,775
489
57
3
0
427,023
6
L
Agni
10,455
523
103
5
0
327,979
11
L
Hercules
8,726
436
61
3
0
413,587
0
L
Osiris
10,870
544
144
7
0
389,282
3
W
Apollo
11,206
560
149
7
0
402,944
7
W
Da Ji
10,554
528
115
6
0
392,768
2
W
Ymir
10,397
520
55
3
0
335,919
2
W
He Bo
9,247
462
69
3
0
341,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role