Player Matchup

Apollo
Apollo
Enigma_Ech3lon
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,467 Elo+
Solo
Cthulhu
Cthulhu
FinnyCASQUITO
Cthulhu
Level 27
God Stats
3W - 1L
1,829 SR
Queue Stats
50W - 31L
1,626 Elo+
Party 1
Thanatos
Thanatos
Planton 701
Thanatos
Level 28
God Stats
11W - 7L
1,554 SR
Queue Stats
38W - 25L
1,605 Elo+
Party 1
Anubis
Anubis
WilGnk4FtPix
Anubis
Level 28
God Stats
12W - 8L
1,481 SR
Queue Stats
91W - 91L
1,483 Elo+
Solo
Scylla
Scylla
youngmemoboomin
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Solo
Team Averages
Level 27
1,573 SR
1,536 Elo+

VS

Team Averages
Level 36
1,632 SR
1,614 Elo+
Poseidon
Poseidon
Brought23
Poseidon
Level 4
God Stats
2W - 1L
1,896 SR
Queue Stats
4W - 1L
1,869 Elo+
Party 2
Chronos
Chronos
ElKpash2-0
Chronos
Level 108
God Stats
4W - 7L
1,415 SR
Queue Stats
47W - 42L
1,594 Elo+
Party 2
Mulan
Mulan
LanaRainTeAmo
Mulan
Level 13
God Stats
6W - 5L
1,805 SR
Queue Stats
11W - 9L
1,721 Elo+
Party 2
Bellona
Bellona
MaHrooM-21
Bellona
Level 29
God Stats
15W - 20L
1,730 SR
Queue Stats
285W - 293L
1,497 Elo+
Solo
Tyr
Tyr
Sumbud33
Tyr
Level 26
God Stats
26W - 19L
1,316 SR
Queue Stats
306W - 287L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 8
15,195
661
16,452
19,580
15,175
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
17
2 / 3 / 10
11,814
514
12,954
15,350
15,474
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Planton 701
Thanatos
19
5 / 2 / 5
12,521
544
8,218
11,728
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
20
11 / 1 / 7
14,006
609
18,549
18,407
10,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 2
9,438
410
3,029
11,805
3,631
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brought23
Poseidon
1
0 / 0 / 0
4,426
192
0
0
0
Chronos
ElKpash2-0
Chronos
18
4 / 6 / 2
11,576
503
17,926
25,681
9,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 9 / 3
9,426
410
10,634
19,037
14,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
MaHrooM-21
Bellona
16
1 / 9 / 0
10,097
439
6,637
18,829
16,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 6
11,657
507
10,548
16,544
10,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
27
Kills
14
14
Deaths
27
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Brought23
Poseidon
0
0
0
0
L
Chronos
ElKpash2-0
Chronos
4
6
2
0.83
W
9
0
8
13
W
Cthulhu
2
3
10
2.33
L
5
9
3
0.72
L
Bellona
MaHrooM-21
Bellona
1
9
0
0.11
W
Thanatos
Planton 701
Thanatos
5
2
5
3.75
L
4
3
6
2.33
W
Anubis
11
1
7
14.5
W
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,202
Damage
45,745
76,870
Taken
80,091
49,809
Mitigated
51,059
32,180
Healing
20,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Brought23
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
ElKpash2-0
Chronos
17,926
10,155
0
10,413
25,681
9,899
1,224
11,084
14,597
88,649
0
W
16,452
8,059
0
4,991
19,580
15,175
3,639
5,562
14,001
6,963
108,957
W
Cthulhu
12,954
784
728
991
15,350
15,474
108
7,618
7,642
49,925
0
L
10,634
1,667
0
1,817
19,037
14,114
0
10,121
8,916
26
40,773
L
Bellona
MaHrooM-21
Bellona
6,637
2,977
0
1,634
18,829
16,211
802
6,081
12,748
6,019
58,169
W
Thanatos
Planton 701
Thanatos
8,218
2,906
0
12,872
11,728
4,979
917
1,637
10,041
0
87,802
L
10,548
2,263
0
6,524
16,544
10,835
0
7,786
8,758
0
72,217
W
Anubis
18,549
1,151
0
12,200
18,407
10,550
1,847
2,423
15,834
129,536
0
W
3,029
701
0
398
11,805
3,631
892
1,097
10,533
37,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,974
Gold Earned
47,182
629
Minions Killed
438
0
Camps Cleared
0
2,170,388
Distance Traveled
1,587,838
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,426
192
0
0
0
0
0
L
Chronos
11,576
503
132
6
0
370,033
4
W
Apollo
15,195
661
208
9
0
447,488
9
W
Cthulhu
11,814
514
78
3
0
458,723
2
L
Mulan
9,426
410
68
3
0
364,349
0
L
Bellona
10,097
439
107
5
0
382,836
0
W
Thanatos
12,521
544
123
5
0
503,768
0
L
Tyr
11,657
507
131
6
0
470,620
0
W
Anubis
14,006
609
165
7
0
396,419
2
W
Scylla
9,438
410
55
2
0
363,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role