Player Matchup

Hades
Hades
DeadlierPage218
Hades
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 89L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
Jacolantern69
Sylvanus
Level 124
God Stats
4W - 5L
1,505 SR
Queue Stats
79W - 83L
1,605 Elo+
Solo
Fenrir
Fenrir
Mikasa sB
Fenrir
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,597 Elo+
Party 2
Team Averages
Level 108
1,502 SR
1,586 Elo+

VS

Team Averages
Level 109
1,564 SR
1,463 Elo+
Chaac
Chaac
BADWOLF294
Chaac
Level 127
God Stats
2W - 2L
1,692 SR
Queue Stats
99W - 58L
1,460 Elo+
Party 1
Agni
Agni
IAmTheGooze
Agni
Level 88
God Stats
24W - 11L
1,500 SR
Queue Stats
101W - 64L
1,438 Elo+
Party 1
Kali
Kali
Praedyth126
Kali
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 106L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 11
10,188
728
15,669
14,660
9,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Jacolantern69
Sylvanus
13
3 / 1 / 11
9,552
682
10,122
12,331
11,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Mikasa sB
Fenrir
13
8 / 2 / 6
10,079
720
7,343
10,126
6,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 5 / 4
8,122
580
9,383
19,600
16,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 2
8,829
631
15,567
8,922
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 2
9,178
656
5,687
11,741
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
4
4
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
4
0.4
W
5
1
11
10.5
L
2
5
2
0.6
W
Sylvanus
Jacolantern69
Sylvanus
3
1
11
8.5
W
Fenrir
Mikasa sB
Fenrir
8
2
6
5.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,134
Damage
30,637
37,117
Taken
40,263
27,389
Mitigated
24,650
19,291
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,383
3,148
0
9,771
19,600
16,492
120
11,043
8,557
1,018
25,408
W
15,669
1,517
424
8,429
14,660
9,403
0
6,047
8,131
61,927
0
L
15,567
984
0
604
8,922
2,491
0
6,400
2,522
38,708
0
W
Sylvanus
Jacolantern69
Sylvanus
10,122
3,753
4,242
5,306
12,331
11,672
608
5,014
6,927
41,320
0
W
Fenrir
Mikasa sB
Fenrir
7,343
2,740
0
890
10,126
6,314
145
4,767
4,983
0
17,910
L
5,687
2,518
0
1,796
11,741
5,667
66
8,390
3,351
6,477
32,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
26,129
170
Minions Killed
173
0
Camps Cleared
0
737,523
Distance Traveled
754,848
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,122
580
47
3
0
247,519
4
W
Hades
10,188
728
90
6
0
253,611
4
L
Agni
8,829
631
60
4
0
240,170
3
W
Sylvanus
9,552
682
53
4
0
220,457
0
W
Fenrir
10,079
720
27
2
0
263,455
0
L
Kali
9,178
656
66
5
0
267,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role