Player Matchup

Nike
Nike
LAVEZZZII
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
SPARK KOMPANY
Ah Puch
Level 101
God Stats
0W - 2L
1,507 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Chernobog
Chernobog
SrAnthrax
Chernobog
Level 85
God Stats
0W - 1L
1,762 SR
Queue Stats
5W - 12L
1,192 Elo+
Party 2
Ratatoskr
Ratatoskr
Toluco Chef
Ratatoskr
Level 127
God Stats
0W - 1L
1,247 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
fragma68
Kumbhakarna
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,253 Elo+
Party 2
Team Averages
Level 99
1,503 SR
1,389 Elo+

VS

Team Averages
Level 96
1,604 SR
1,465 Elo+
Tsukuyomi
Tsukuyomi
Bandit217
Tsukuyomi
Level 148
God Stats
12W - 5L
1,794 SR
Queue Stats
473W - 459L
1,479 Elo+
Party 1
Scylla
Scylla
CamelMan131
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,258 Elo+
Solo
Terra
Terra
SinfulLabrys
Terra
Level 129
God Stats
15W - 6L
1,729 SR
Queue Stats
390W - 334L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sun Bro Nick
Cu Chulainn
Level 158
God Stats
5W - 6L
1,500 SR
Queue Stats
464W - 340L
1,570 Elo+
Party 1
Discordia
Discordia
vivimage2000
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
4 / 4 / 10
12,272
767
15,353
15,818
17,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
18
4 / 4 / 4
11,113
695
22,695
8,466
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
SrAnthrax
Chernobog
18
5 / 4 / 8
11,463
716
12,080
16,079
7,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Toluco Chef
Ratatoskr
17
3 / 10 / 7
11,078
692
12,295
15,483
7,220
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
fragma68
Kumbhakarna
17
5 / 5 / 7
11,779
736
6,302
21,413
25,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bandit217
Tsukuyomi
19
9 / 5 / 11
14,040
878
24,878
20,510
13,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
16
3 / 9 / 11
11,599
725
4,312
13,497
5,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
0 / 1 / 23
12,149
759
8,329
22,386
30,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Sun Bro Nick
Cu Chulainn
20
12 / 1 / 11
14,800
925
17,872
20,437
21,422
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
vivimage2000
Discordia
17
3 / 5 / 11
11,694
731
6,620
8,378
3,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
94
21
Kills
27
27
Deaths
21
36
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bandit217
Tsukuyomi
9
5
11
2.9
W
Scylla
3
9
11
0.94
L
Nike
4
4
10
2.25
L
Ah Puch
4
4
4
1.5
W
0
1
23
11.5
L
Chernobog
SrAnthrax
Chernobog
5
4
8
2.25
W
Cu Chulainn
Sun Bro Nick
Cu Chulainn
12
1
11
17.5
L
Ratatoskr
Toluco Chef
Ratatoskr
3
10
7
0.65
L
Kumbhakarna
fragma68
Kumbhakarna
5
5
7
1.7
W
Discordia
vivimage2000
Discordia
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,725
Damage
62,011
77,259
Taken
85,208
61,663
Mitigated
73,917
4,627
Healing
21,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bandit217
Tsukuyomi
24,878
6,557
0
3,625
20,510
13,078
1,530
5,605
14,717
0
54,909
W
Scylla
4,312
1,509
0
1,281
13,497
5,561
402
5,225
8,036
16,948
0
L
Nike
15,353
2,003
0
500
15,818
17,305
0
4,115
11,440
1,691
43,833
L
Ah Puch
22,695
114
0
225
8,466
3,618
222
2,710
5,707
48,771
0
W
8,329
1,301
3,454
5,783
22,386
30,724
398
7,700
14,419
25,136
0
L
Chernobog
SrAnthrax
Chernobog
12,080
5,273
0
2,901
16,079
7,910
631
4,300
11,509
0
48,607
W
Cu Chulainn
Sun Bro Nick
Cu Chulainn
17,872
5,391
0
7,172
20,437
21,422
928
7,648
12,433
0
53,842
L
Ratatoskr
Toluco Chef
Ratatoskr
12,295
3,913
0
0
15,483
7,220
747
3,918
11,300
0
42,341
L
Kumbhakarna
fragma68
Kumbhakarna
6,302
76
0
1,001
21,413
25,610
151
5,269
15,493
15,858
0
W
Discordia
vivimage2000
Discordia
6,620
409
0
226
8,378
3,132
837
2,368
5,956
19,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,705
Gold Earned
64,282
320
Minions Killed
277
12
Camps Cleared
4
1,432,735
Distance Traveled
1,352,829
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,040
878
67
4
2
304,649
0
W
Scylla
11,599
725
29
2
0
220,007
0
L
Nike
12,272
767
60
4
4
315,439
1
L
Ah Puch
11,113
695
79
5
2
268,689
0
W
Terra
12,149
759
55
3
1
286,062
0
L
Chernobog
11,463
716
92
6
3
281,400
1
W
Cu Chulainn
14,800
925
92
6
1
309,312
3
L
Ratatoskr
11,078
692
68
4
3
258,411
0
L
Kumbhakarna
11,779
736
21
1
0
308,796
0
W
Discordia
11,694
731
34
2
0
232,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role