Player Matchup

Freya
Freya
Dmoney420699
Freya
Level 28
God Stats
1W - 4L
1,267 SR
Queue Stats
11W - 15L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
coepoofs
Jormungandr
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 259L
1,438 Elo+
Party 2
Cupid
Cupid
jopuffs
Cupid
Level 63
God Stats
21W - 39L
1,438 SR
Queue Stats
176W - 189L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
skeeleetoon
Kukulkan
Level 26
God Stats
1W - 3L
1,527 SR
Queue Stats
21W - 24L
1,510 Elo+
Solo
Bastet
Bastet
stahhh
Bastet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Team Averages
Level 70
1,446 SR
1,445 Elo+

VS

Team Averages
Level 94
1,513 SR
1,365 Elo+
Nu Wa
Nu Wa
About6Pandas-
Nu Wa
Level 89
God Stats
5W - 1L
1,853 SR
Queue Stats
61W - 75L
1,353 Elo+
Party 1
Bellona
Bellona
Criptic_-_Daddy
Bellona
Level 133
God Stats
6W - 5L
1,289 SR
Queue Stats
156W - 169L
1,365 Elo+
Party 1
Cerberus
Cerberus
Mekitoji-x
Cerberus
Level 103
God Stats
9W - 11L
1,481 SR
Queue Stats
160W - 153L
1,376 Elo+
Party 1
Jing Wei
Jing Wei
Tekarukimoto
Jing Wei
Level 29
God Stats
14W - 9L
1,523 SR
Queue Stats
77W - 100L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
Vasto plane
Sun Wukong
Level 118
God Stats
3W - 4L
1,420 SR
Queue Stats
45W - 66L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 7
8,101
675
4,777
13,068
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
coepoofs
Jormungandr
14
2 / 6 / 2
8,679
723
8,781
12,515
10,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
jopuffs
Cupid
14
1 / 2 / 7
8,013
668
4,782
6,795
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
skeeleetoon
Kukulkan
14
1 / 7 / 5
8,096
675
7,545
10,547
3,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
stahhh
Bastet
16
9 / 5 / 2
11,268
939
13,006
12,797
4,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 15
9,919
827
9,205
8,632
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 4 / 8
10,852
904
13,156
11,861
10,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Mekitoji-x
Cerberus
16
5 / 1 / 18
10,411
868
11,022
13,746
12,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Tekarukimoto
Jing Wei
16
5 / 1 / 15
9,908
826
8,691
8,453
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Vasto plane
Sun Wukong
16
5 / 4 / 10
10,452
871
7,929
12,180
6,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
14
Kills
28
28
Deaths
14
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
4
15
2.88
W
9
4
8
3.25
L
1
8
7
0.56
W
Cerberus
Mekitoji-x
Cerberus
5
1
18
14
W
Jing Wei
Tekarukimoto
Jing Wei
5
1
15
12.5
W
Sun Wukong
Vasto plane
Sun Wukong
5
4
10
2.5
L
Jormungandr
coepoofs
Jormungandr
2
6
2
0.5
L
Cupid
jopuffs
Cupid
1
2
7
2.25
L
Kukulkan
skeeleetoon
Kukulkan
1
7
5
0.5
L
Bastet
stahhh
Bastet
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,891
Damage
50,003
55,722
Taken
54,872
25,712
Mitigated
36,739
7,647
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,205
1,584
255
2,195
8,632
2,557
572
1,624
6,983
23,174
0
W
13,156
4,131
0
1,338
11,861
10,327
141
5,624
6,127
1,129
32,181
L
4,777
2,052
0
2,536
13,068
3,613
44
5,503
7,268
18,400
0
W
Cerberus
Mekitoji-x
Cerberus
11,022
444
0
3,512
13,746
12,921
133
2,907
10,747
24,255
0
W
Jing Wei
Tekarukimoto
Jing Wei
8,691
6,843
0
2,360
8,453
4,616
877
4,948
3,373
2,171
22,376
W
Sun Wukong
Vasto plane
Sun Wukong
7,929
1,310
883
3,719
12,180
6,318
426
5,954
6,101
0
34,667
L
Jormungandr
coepoofs
Jormungandr
8,781
1,697
0
1,039
12,515
10,553
96
2,816
9,551
24,639
0
L
Cupid
jopuffs
Cupid
4,782
1,757
916
982
6,795
3,285
0
2,125
4,437
685
18,793
L
Kukulkan
skeeleetoon
Kukulkan
7,545
923
714
668
10,547
3,946
0
4,667
5,518
31,412
0
L
Bastet
stahhh
Bastet
13,006
4,008
0
792
12,797
4,315
0
5,146
7,297
0
30,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,157
Gold Earned
51,542
229
Minions Killed
242
4
Camps Cleared
11
996,816
Distance Traveled
1,079,689
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,919
827
35
3
2
189,977
0
W
Bellona
10,852
904
54
5
5
223,636
4
L
Freya
8,101
675
30
3
1
181,768
2
W
Cerberus
10,411
868
40
3
2
232,331
0
W
Jing Wei
9,908
826
44
4
1
217,097
0
W
Sun Wukong
10,452
871
69
6
1
216,648
1
L
Jormungandr
8,679
723
33
3
0
214,384
1
L
Cupid
8,013
668
46
4
0
223,863
2
L
Kukulkan
8,096
675
70
6
0
175,276
1
L
Bastet
11,268
939
50
4
3
201,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role