Player Matchup

Izanami
Izanami
Leoivanne
Izanami
Level 21
God Stats
77W - 44L
1,851 SR
Queue Stats
203W - 200L
1,543 Elo+
Solo
The Morrigan
The Morrigan
LivingDream3r
The Morrigan
Level 29
God Stats
40W - 50L
1,375 SR
Queue Stats
57W - 60L
1,416 Elo+
Solo
Tyr
Tyr
MilesAbvU
Tyr
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 198L
1,206 Elo+
Solo
Danzaburou
Danzaburou
SerShade3
Danzaburou
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,681 Elo+
Party 2
Ymir
Ymir
shrekswampy
Ymir
Level 8
God Stats
6W - 9L
1,559 SR
Queue Stats
43W - 36L
1,436 Elo+
Party 2
Team Averages
Level 17
1,557 SR
1,456 Elo+

VS

Team Averages
Level 42
1,528 SR
1,537 Elo+
Apollo
Apollo
GreatDivide
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HeyItsSwift
Set
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 20L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
Mhtoocool
Cthulhu
Level 142
God Stats
8W - 4L
1,625 SR
Queue Stats
373W - 321L
1,570 Elo+
Party 1
Anubis
Anubis
lewisamv
Anubis
Level 8
God Stats
6W - 3L
1,664 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Ares
Ares
whoisPack
Ares
Level 28
God Stats
51W - 48L
1,353 SR
Queue Stats
695W - 701L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Leoivanne
Izanami
13
1 / 6 / 2
8,027
401
3,570
14,955
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
LivingDream3r
The Morrigan
15
5 / 5 / 0
9,365
468
12,880
10,268
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 2
8,815
441
5,384
14,658
11,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SerShade3
Danzaburou
12
2 / 8 / 3
7,861
393
14,287
18,358
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 1
7,484
374
3,215
14,051
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
6 / 5 / 10
9,817
491
12,704
16,386
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 5
10,194
510
9,666
16,469
7,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Mhtoocool
Cthulhu
17
6 / 0 / 4
10,393
520
14,551
12,281
15,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
lewisamv
Anubis
15
4 / 4 / 1
9,588
479
6,856
7,816
3,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ares
16
6 / 0 / 12
10,628
531
13,333
14,096
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
11
Kills
27
27
Deaths
12
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
5
10
2.2
W
5
3
5
2.5
L
Izanami
Leoivanne
Izanami
1
6
2
0.33
L
The Morrigan
LivingDream3r
The Morrigan
5
5
0
1
W
Cthulhu
Mhtoocool
Cthulhu
6
0
4
8
L
2
3
2
1
L
Danzaburou
SerShade3
Danzaburou
2
8
3
0.44
W
Anubis
lewisamv
Anubis
4
4
1
1.13
L
1
5
1
0.3
W
Ares
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,336
Damage
57,110
72,290
Taken
67,048
33,673
Mitigated
45,058
12,734
Healing
26,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,704
7,894
0
6,805
16,386
6,411
2,374
4,178
12,060
0
53,617
W
9,666
4,622
0
7,342
16,469
7,015
976
4,645
11,632
0
70,810
L
Izanami
Leoivanne
Izanami
3,570
2,468
0
4,845
14,955
3,958
1,278
7,357
7,373
0
43,243
L
The Morrigan
LivingDream3r
The Morrigan
12,880
630
0
2,362
10,268
3,368
0
2,135
8,010
59,620
0
W
Cthulhu
Mhtoocool
Cthulhu
14,551
1,625
414
5,333
12,281
15,279
41
2,738
9,463
68,008
0
L
5,384
966
0
416
14,658
11,445
0
5,562
8,671
0
48,759
L
Danzaburou
SerShade3
Danzaburou
14,287
6,707
0
4,193
18,358
7,871
0
9,640
8,608
4,666
38,358
W
Anubis
lewisamv
Anubis
6,856
55
0
2,165
7,816
3,730
2,192
1,938
5,650
50,671
0
L
3,215
193
0
918
14,051
7,031
0
9,151
4,825
15,900
0
W
Ares
13,333
1,176
0
4,468
14,096
12,623
1,073
3,240
10,774
56,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,552
Gold Earned
50,620
374
Minions Killed
486
0
Camps Cleared
0
1,703,126
Distance Traveled
1,778,866
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,817
491
79
4
0
356,373
1
W
Set
10,194
510
117
6
0
386,613
3
L
Izanami
8,027
401
92
5
0
296,420
1
L
The Morrigan
9,365
468
95
5
0
345,453
5
W
Cthulhu
10,393
520
118
6
0
357,713
3
L
Tyr
8,815
441
92
5
0
390,979
0
L
Danzaburou
7,861
393
67
3
0
307,922
1
W
Anubis
9,588
479
99
5
0
292,126
1
L
Ymir
7,484
374
28
1
0
362,352
0
W
Ares
10,628
531
73
4
0
386,041
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role