Player Matchup

He Bo
He Bo
CarterBoy1502
He Bo
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 10L
1,342 Elo+
Party 2
Ymir
Ymir
PAIN rush16
Ymir
Level 102
God Stats
23W - 7L
1,425 SR
Queue Stats
131W - 68L
1,342 Elo+
Party 2
Arachne
Arachne
Yo Legends
Arachne
Level 89
God Stats
8W - 1L
1,535 SR
Queue Stats
150W - 75L
1,342 Elo+
Party 2
Team Averages
Level 86
1,486 SR
1,342 Elo+

VS

Team Averages
Level 48
1,514 SR
1,515 Elo+
Neith
Neith
LuizimtvL1R1
Neith
Level 101
God Stats
3W - 6L
1,425 SR
Queue Stats
130W - 145L
1,418 Elo+
Party 1
Ra
Ra
Nathancgrandedz
Ra
Level 15
God Stats
2W - 5L
1,617 SR
Queue Stats
66W - 56L
1,536 Elo+
Party 1
Ares
Ares
RockLobsta21
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 10
8,465
847
7,066
5,296
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 0 / 15
8,386
839
7,055
7,780
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Yo Legends
Arachne
11
6 / 1 / 12
8,183
818
7,996
8,379
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
6,434
643
5,357
6,816
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 5 / 0
7,551
755
3,838
4,646
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 8 / 1
6,303
630
2,906
12,768
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
19
Kills
2
2
Deaths
19
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
L
0
6
2
0.17
L
2
5
0
0.4
W
4
0
15
11.5
L
0
8
1
0.06
W
Arachne
Yo Legends
Arachne
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,117
Damage
12,101
21,455
Taken
24,230
12,747
Mitigated
12,648
7,942
Healing
1,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,066
229
0
1,533
5,296
1,712
817
2,384
2,698
23,257
0
L
5,357
2,059
0
243
6,816
3,136
189
4,783
1,887
1,261
18,262
L
3,838
353
374
0
4,646
2,088
56
2,372
2,238
23,773
0
W
7,055
996
870
2,273
7,780
5,579
446
2,119
5,465
21,886
0
L
2,906
537
0
499
12,768
7,424
0
7,076
5,328
6,576
0
W
Arachne
Yo Legends
Arachne
7,996
5,451
0
3,266
8,379
5,456
630
2,226
6,001
4,257
27,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
20,288
108
Minions Killed
99
0
Camps Cleared
0
557,186
Distance Traveled
427,543
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,465
847
33
3
0
163,225
0
L
Neith
6,434
643
43
4
0
135,265
1
L
Ra
7,551
755
52
5
0
155,800
2
W
Ymir
8,386
839
32
3
0
185,803
3
L
Ares
6,303
630
4
0
0
136,478
0
W
Arachne
8,183
818
43
4
0
208,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role