Player Matchup

Chaac
Chaac
Arsasaurs
Chaac
Level 17
God Stats
13W - 8L
1,526 SR
Queue Stats
36W - 38L
1,501 Elo+
Party 2
Janus
Janus
DwarfInACar
Janus
Level 18
God Stats
2W - 3L
1,521 SR
Queue Stats
44W - 37L
1,433 Elo+
Party 2
Khepri
Khepri
TrueJKR
Khepri
Level 17
God Stats
3W - 0L
1,749 SR
Queue Stats
108W - 100L
1,550 Elo+
Party 1
Fenrir
Fenrir
armad1d0
Fenrir
Level 19
God Stats
25W - 22L
1,455 SR
Queue Stats
113W - 84L
1,426 Elo+
Party 2
Cupid
Cupid
ethan12315
Cupid
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 10L
1,707 Elo+
Party 1
Team Averages
Level 17
1,550 SR
1,523 Elo+

VS

Team Averages
Level 25
1,556 SR
1,431 Elo+
Baron Samedi
Baron Samedi
C1DER
Baron Samedi
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 51L
1,472 Elo+
Party 3
Neith
Neith
CalmLotus
Neith
Level 18
God Stats
4W - 5L
1,668 SR
Queue Stats
17W - 35L
1,462 Elo+
Party 3
Scylla
Scylla
Delta7777
Scylla
Level 8
God Stats
22W - 16L
1,500 SR
Queue Stats
115W - 77L
1,481 Elo+
Solo
Set
Set
DomJaBoy
Set
Level 19
God Stats
11W - 14L
1,387 SR
Queue Stats
20W - 27L
1,369 Elo+
Party 3
Cerberus
Cerberus
tiddlerlone
Cerberus
Level 18
God Stats
1W - 1L
1,723 SR
Queue Stats
15W - 26L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arsasaurs
Chaac
13
5 / 2 / 2
7,635
587
6,714
7,648
4,577
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 0 / 6
7,268
559
1,664
5,116
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
TrueJKR
Khepri
11
2 / 0 / 8
7,486
576
5,669
7,330
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
armad1d0
Fenrir
12
4 / 1 / 7
7,202
554
4,561
6,996
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cupid
11
6 / 2 / 2
6,901
531
11,257
6,471
1,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C1DER
Baron Samedi
13
3 / 4 / 0
7,340
565
6,252
8,805
7,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
CalmLotus
Neith
9
0 / 4 / 1
5,465
420
4,423
9,449
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Delta7777
Scylla
12
2 / 3 / 0
7,273
559
3,781
6,468
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
6,367
490
1,592
4,832
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
tiddlerlone
Cerberus
9
0 / 5 / 1
5,709
439
3,021
12,222
4,395
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
18
Kills
5
5
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arsasaurs
Chaac
5
2
2
3
L
Baron Samedi
C1DER
Baron Samedi
3
4
0
0.75
L
Neith
CalmLotus
Neith
0
4
1
0.13
L
Scylla
Delta7777
Scylla
2
3
0
0.67
L
0
3
1
0.17
W
1
0
6
4
W
Khepri
TrueJKR
Khepri
2
0
8
6
W
Fenrir
armad1d0
Fenrir
4
1
7
7.5
W
Cupid
6
2
2
3.5
L
Cerberus
tiddlerlone
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,865
Damage
19,069
33,561
Taken
41,776
14,788
Mitigated
19,516
10,371
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arsasaurs
Chaac
6,714
1,804
0
2,872
7,648
4,577
534
4,616
2,700
0
34,008
L
Baron Samedi
C1DER
Baron Samedi
6,252
1,303
44
2,700
8,805
7,060
0
764
7,983
31,777
0
L
Neith
CalmLotus
Neith
4,423
1,428
0
3,463
9,449
2,677
480
2,001
7,408
0
26,032
L
Scylla
Delta7777
Scylla
3,781
211
0
484
6,468
2,088
630
761
5,707
38,410
0
L
1,592
651
0
250
4,832
3,296
0
0
4,832
5,048
37,251
W
1,664
192
0
1,875
5,116
1,367
344
1,622
3,364
40,270
0
W
Khepri
TrueJKR
Khepri
5,669
955
0
1,574
7,330
4,483
153
2,303
5,011
16,492
0
W
Fenrir
armad1d0
Fenrir
4,561
742
0
3,092
6,996
2,380
55
1,321
5,589
0
23,259
W
Cupid
11,257
5,278
158
800
6,471
1,981
180
2,619
3,738
0
38,665
L
Cerberus
tiddlerlone
Cerberus
3,021
330
0
2,677
12,222
4,395
305
3,709
8,513
13,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
32,154
281
Minions Killed
326
0
Camps Cleared
0
1,286,124
Distance Traveled
1,180,460
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,635
587
73
6
0
226,265
4
L
Baron Samedi
7,340
565
76
6
0
211,733
7
L
Neith
5,465
420
54
4
0
192,388
5
L
Scylla
7,273
559
91
7
0
239,681
2
L
Set
6,367
490
78
6
0
300,442
4
W
Janus
7,268
559
94
7
0
266,461
5
W
Khepri
7,486
576
18
1
0
266,432
1
W
Fenrir
7,202
554
46
4
0
297,977
1
W
Cupid
6,901
531
50
4
0
228,989
1
L
Cerberus
5,709
439
27
2
0
236,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role