Player Matchup

Arachne
Arachne
BadrSQ1
Arachne
Level 14
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Diamond0Hero
Amaterasu
Level 26
God Stats
1W - 1L
1,882 SR
Queue Stats
5W - 3L
1,676 Elo+
Party 2
Terra
Terra
Mikasa-1417
Terra
Level 16
God Stats
1W - 1L
1,763 SR
Queue Stats
4W - 3L
1,593 Elo+
Party 2
Team Averages
Level 19
1,724 SR
1,590 Elo+

VS

Team Averages
Level 44
1,445 SR
1,591 Elo+
Awilix
Awilix
LordAGV15
Awilix
Level 18
God Stats
2W - 1L
1,809 SR
Queue Stats
4W - 6L
1,628 Elo+
Solo
Merlin
Merlin
Repliees
Merlin
Level 26
God Stats
2W - 3L
1,262 SR
Queue Stats
60W - 43L
1,652 Elo+
Party 1
Guan Yu
Guan Yu
lm ReaIIy Bad
Guan Yu
Level 88
God Stats
1W - 1L
1,262 SR
Queue Stats
8W - 6L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BadrSQ1
Arachne
8
0 / 8 / 1
6,636
553
2,201
10,676
3,050
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Diamond0Hero
Amaterasu
10
0 / 6 / 1
6,791
566
3,845
12,835
4,922
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 1
6,765
564
887
13,924
10,407
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LordAGV15
Awilix
14
8 / 0 / 8
10,097
841
7,446
6,402
3,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Repliees
Merlin
13
1 / 0 / 15
8,853
738
14,398
3,340
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
12
8 / 1 / 7
9,521
793
7,764
8,529
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
0
Kills
17
17
Deaths
1
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
BadrSQ1
Arachne
0
8
1
0.06
L
Amaterasu
Diamond0Hero
Amaterasu
0
6
1
0.08
W
Awilix
LordAGV15
Awilix
8
0
8
12
L
0
3
1
0.17
W
Merlin
Repliees
Merlin
1
0
15
8.5
W
Guan Yu
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,933
Damage
29,608
37,435
Taken
18,271
18,379
Mitigated
11,939
6,553
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BadrSQ1
Arachne
2,201
1,673
0
649
10,676
3,050
0
3,950
6,346
0
8,052
L
Amaterasu
Diamond0Hero
Amaterasu
3,845
2,244
0
1,620
12,835
4,922
0
4,273
8,188
0
24,710
W
Awilix
LordAGV15
Awilix
7,446
2,663
0
665
6,402
3,573
1,514
591
5,811
1,695
44,681
L
887
185
1,726
2,558
13,924
10,407
0
5,161
8,123
9,823
0
W
Merlin
Repliees
Merlin
14,398
1,093
0
1,077
3,340
1,082
425
37
3,303
42,009
0
W
Guan Yu
7,764
1,493
418
1,080
8,529
7,284
0
306
8,223
1,395
29,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,192
Gold Earned
28,471
62
Minions Killed
176
0
Camps Cleared
0
624,574
Distance Traveled
748,441
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,636
553
10
1
0
216,656
0
L
Amaterasu
6,791
566
36
3
0
198,523
0
W
Awilix
10,097
841
78
7
0
268,590
0
L
Terra
6,765
564
16
1
0
209,395
0
W
Merlin
8,853
738
51
4
0
212,104
1
W
Guan Yu
9,521
793
47
4
0
267,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role