Player Matchup

Nox
Nox
XxPDGxXFlowrs
Nox
Level 78
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 2
Cerberus
Cerberus
i00resorte00i
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
nomeacuerdo25
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,132 Elo+
Party 2
Bacchus
Bacchus
ptrono01
Bacchus
Level 64
God Stats
0W - 2L
1,186 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2
Team Averages
Level 66
1,356 SR
1,248 Elo+

VS

Team Averages
Level 27
1,589 SR
1,550 Elo+
Baron Samedi
Baron Samedi
Illusivette
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,624 Elo+
Party 1
Neith
Neith
NikaaNikaaa
Neith
Level 27
God Stats
3W - 3L
1,594 SR
Queue Stats
5W - 5L
1,575 Elo+
Party 1
Skadi
Skadi
RiverStorm819
Skadi
Level 18
God Stats
1W - 0L
1,615 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Sunnybroheim
Cthulhu
Level 37
God Stats
1W - 0L
1,647 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,883
717
6,456
7,546
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
i00resorte00i
Cerberus
12
0 / 2 / 1
6,884
626
400
6,781
5,035
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
nomeacuerdo25
Thanatos
12
0 / 4 / 1
7,086
644
1,680
8,622
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
ptrono01
Bacchus
12
1 / 3 / 3
7,765
706
3,411
11,243
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Illusivette
Baron Samedi
16
8 / 0 / 2
10,105
919
11,078
4,791
3,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 5
8,565
779
3,042
4,313
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 1 / 2
8,616
783
4,087
4,122
1,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Sunnybroheim
Cthulhu
14
1 / 3 / 4
8,950
814
6,681
7,943
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
11
12
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Illusivette
Baron Samedi
8
0
2
9
W
0
1
5
2.5
W
2
1
2
3
W
Cthulhu
Sunnybroheim
Cthulhu
1
3
4
1
L
3
3
1
1.17
L
Cerberus
i00resorte00i
Cerberus
0
2
1
0.25
L
Thanatos
nomeacuerdo25
Thanatos
0
4
1
0.13
L
Bacchus
ptrono01
Bacchus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,947
Damage
24,888
34,192
Taken
21,169
19,599
Mitigated
11,750
6,366
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Illusivette
Baron Samedi
11,078
1,286
1,078
2,027
4,791
3,159
1,012
1,766
2,909
38,474
0
W
3,042
960
0
408
4,313
2,273
733
1,071
3,212
1,075
15,968
W
4,087
1,769
0
959
4,122
1,838
3,261
2,285
1,715
0
16,988
W
Cthulhu
Sunnybroheim
Cthulhu
6,681
560
752
1,005
7,943
4,480
1,257
4,914
2,803
24,261
0
L
6,456
240
590
701
7,546
2,833
208
4,702
2,844
23,092
0
L
Cerberus
i00resorte00i
Cerberus
400
0
0
730
6,781
5,035
449
3,274
3,507
13,374
0
L
Thanatos
nomeacuerdo25
Thanatos
1,680
733
123
3,058
8,622
3,170
971
4,308
4,314
0
20,032
L
Bacchus
ptrono01
Bacchus
3,411
582
134
1,030
11,243
8,561
156
5,878
5,365
13,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,618
Gold Earned
36,236
132
Minions Killed
166
5
Camps Cleared
5
686,063
Distance Traveled
711,641
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,105
919
62
6
4
196,202
1
W
Neith
8,565
779
36
3
1
167,641
0
W
Skadi
8,616
783
25
2
0
166,830
0
W
Cthulhu
8,950
814
43
4
0
180,968
0
L
Nox
7,883
717
49
4
1
170,127
1
L
Cerberus
6,884
626
29
3
2
154,440
0
L
Thanatos
7,086
644
34
3
2
187,270
0
L
Bacchus
7,765
706
20
2
0
174,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role