Player Matchup

Artemis
Artemis
FingrTungCombo
Artemis
Level 83
God Stats
1W - 1L
1,569 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 2
Fenrir
Fenrir
Jewpider
Fenrir
Level 99
God Stats
1W - 0L
1,817 SR
Queue Stats
6W - 13L
1,487 Elo+
Party 2
Zeus
Zeus
eHomaki
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,681 Elo+
Party 2
Team Averages
Level 63
1,628 SR
1,487 Elo+

VS

Team Averages
Level 87
1,647 SR
1,778 Elo+
Medusa
Medusa
B1gPapaWaIt
Medusa
Level 28
God Stats
1W - 3L
1,523 SR
Queue Stats
21W - 4L
1,923 Elo+
Party 1
Scylla
Scylla
Kidd shaqticles
Scylla
Level 155
God Stats
3W - 1L
1,700 SR
Queue Stats
30W - 29L
1,616 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Meme Rancher
Cu Chulainn
Level 77
God Stats
7W - 4L
1,717 SR
Queue Stats
44W - 35L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 16
13,432
672
19,997
15,070
5,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Jewpider
Fenrir
16
9 / 7 / 7
13,829
691
10,788
13,108
8,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
eHomaki
Zeus
17
7 / 1 / 10
13,864
693
15,547
6,504
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 10 / 2
11,488
574
5,932
18,172
6,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 6 / 3
13,465
673
14,183
12,947
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Meme Rancher
Cu Chulainn
14
0 / 4 / 7
11,697
585
6,087
22,542
23,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
20
Kills
11
11
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
10
2
0.4
W
4
3
16
4
W
Fenrir
Jewpider
Fenrir
9
7
7
1.79
L
8
6
3
1.58
L
Cu Chulainn
Meme Rancher
Cu Chulainn
0
4
7
0.88
W
Zeus
eHomaki
Zeus
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,332
Damage
26,202
34,682
Taken
53,661
16,430
Mitigated
35,321
13,575
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,932
2,269
0
2,416
18,172
6,944
688
5,889
12,111
0
54,001
W
19,997
13,226
933
7,561
15,070
5,454
2,710
5,375
9,451
0
72,463
W
Fenrir
Jewpider
Fenrir
10,788
1,496
1,400
2,501
13,108
8,949
783
5,628
7,154
662
30,822
L
14,183
930
0
1,159
12,947
4,602
421
3,221
9,600
57,190
0
L
Cu Chulainn
Meme Rancher
Cu Chulainn
6,087
241
0
2,189
22,542
23,775
705
6,308
15,830
810
24,603
W
Zeus
eHomaki
Zeus
15,547
758
0
1,180
6,504
2,027
334
2,912
3,450
92,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,125
Gold Earned
36,650
237
Minions Killed
191
0
Camps Cleared
0
981,535
Distance Traveled
957,354
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,488
574
74
4
0
267,971
0
W
Artemis
13,432
672
84
4
0
352,779
1
W
Fenrir
13,829
691
25
1
0
318,149
0
L
Scylla
13,465
673
82
4
0
324,994
4
L
Cu Chulainn
11,697
585
35
2
0
364,389
2
W
Zeus
13,864
693
128
6
0
310,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role