Player Matchup

Thanatos
Thanatos
DatBossLuis
Thanatos
Level 119
God Stats
20W - 17L
1,412 SR
Queue Stats
309W - 262L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
DiscoFalcon
Cthulhu
Level 28
God Stats
4W - 4L
1,342 SR
Queue Stats
110W - 121L
1,421 Elo+
Solo
Bellona
Bellona
Nertall
Bellona
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 28L
1,520 Elo+
Party 2
Hera
Hera
Orb73
Hera
Level 28
God Stats
7W - 4L
1,822 SR
Queue Stats
395W - 389L
1,545 Elo+
Party 2
Neith
Neith
tmx1000
Neith
Level 22
God Stats
153W - 143L
1,322 SR
Queue Stats
203W - 195L
1,500 Elo+
Party 2
Team Averages
Level 42
1,480 SR
1,513 Elo+

VS

Team Averages
Level 32
1,510 SR
1,571 Elo+
Freya
Freya
BilateralCoder1
Freya
Level 86
God Stats
2W - 1L
1,738 SR
Queue Stats
3W - 3L
1,701 Elo+
Party 1
Cthulhu
Cthulhu
BulletJM
Cthulhu
Level 17
God Stats
2W - 3L
1,725 SR
Queue Stats
9W - 10L
1,594 Elo+
Solo
Chang'e
Chang'e
MgicalDemon
Chang'e
Level 29
God Stats
1W - 2L
1,254 SR
Queue Stats
47W - 68L
1,625 Elo+
Solo
Thanatos
Thanatos
TheSperKing
Thanatos
Level 25
God Stats
0W - 2L
1,334 SR
Queue Stats
15W - 16L
1,433 Elo+
Solo
Bellona
Bellona
herrerZ
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DatBossLuis
Thanatos
8
5 / 0 / 1
5,380
673
3,341
3,315
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
DiscoFalcon
Cthulhu
4
0 / 2 / 0
3,678
460
1,820
3,659
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Nertall
Bellona
7
3 / 0 / 1
4,562
570
2,995
3,236
2,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Orb73
Hera
8
0 / 0 / 0
4,563
570
1,817
2,421
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
tmx1000
Neith
7
2 / 1 / 1
4,524
566
2,476
3,959
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
4,257
532
3,374
4,565
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
BulletJM
Cthulhu
5
0 / 1 / 1
3,940
493
1,693
3,257
933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
MgicalDemon
Chang'e
8
0 / 1 / 0
4,276
535
1,165
4,860
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
TheSperKing
Thanatos
7
2 / 2 / 0
4,602
575
1,914
6,119
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
herrerZ
Bellona
4
0 / 3 / 0
3,597
450
1,219
3,312
2,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
10
Kills
3
3
Deaths
10
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Cthulhu
BulletJM
Cthulhu
0
1
1
0.5
W
Thanatos
DatBossLuis
Thanatos
5
0
1
5.5
W
Cthulhu
DiscoFalcon
Cthulhu
0
2
0
0
L
Chang'e
MgicalDemon
Chang'e
0
1
0
0
W
Bellona
Nertall
Bellona
3
0
1
3.5
W
Hera
Orb73
Hera
0
0
0
0
L
Thanatos
TheSperKing
Thanatos
2
2
0
1
L
Bellona
herrerZ
Bellona
0
3
0
0
W
Neith
tmx1000
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,449
Damage
9,365
16,590
Taken
22,113
6,293
Mitigated
7,004
5,593
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,374
1,295
0
1,683
4,565
1,203
0
918
3,647
15,724
0
L
Cthulhu
BulletJM
Cthulhu
1,693
273
0
1,184
3,257
933
0
833
2,424
6,603
0
W
Thanatos
DatBossLuis
Thanatos
3,341
1,399
0
2,922
3,315
887
0
84
3,231
0
23,015
W
Cthulhu
DiscoFalcon
Cthulhu
1,820
88
0
687
3,659
1,371
0
2,330
1,329
8,229
0
L
Chang'e
MgicalDemon
Chang'e
1,165
273
53
1,557
4,860
1,240
0
1,704
3,156
18,385
0
W
Bellona
Nertall
Bellona
2,995
517
0
490
3,236
2,106
0
0
3,052
0
10,837
W
Hera
Orb73
Hera
1,817
652
0
393
2,421
687
486
1,039
1,256
21,848
0
L
Thanatos
TheSperKing
Thanatos
1,914
928
0
4,092
6,119
1,520
0
182
5,887
0
16,073
L
Bellona
herrerZ
Bellona
1,219
396
0
312
3,312
2,108
0
0
3,082
0
5,668
W
Neith
tmx1000
Neith
2,476
812
0
1,101
3,959
1,242
21
2,653
1,306
0
13,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,707
Gold Earned
20,672
147
Minions Killed
128
0
Camps Cleared
0
722,806
Distance Traveled
669,374
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,257
532
27
3
0
141,903
0
L
Cthulhu
3,940
493
6
1
0
131,198
2
W
Thanatos
5,380
673
45
6
0
151,936
1
W
Cthulhu
3,678
460
5
1
0
112,810
1
L
Chang'e
4,276
535
37
5
0
139,413
1
W
Bellona
4,562
570
21
3
0
147,293
1
W
Hera
4,563
570
48
6
0
163,630
3
L
Thanatos
4,602
575
48
6
0
128,007
1
L
Bellona
3,597
450
10
1
0
128,853
0
W
Neith
4,524
566
28
4
0
147,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role