Player Matchup

Janus
Janus
Stay Pharah Way
Janus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,755 Elo+
Party 2
Bellona
Bellona
T1 Banksy
Bellona
Level 64
God Stats
9W - 6L
1,622 SR
Queue Stats
67W - 59L
1,552 Elo+
Party 2
Aphrodite
Aphrodite
Uhhhhh myth
Aphrodite
Level 40
God Stats
4W - 0L
1,725 SR
Queue Stats
168W - 175L
1,618 Elo+
Solo
Danzaburou
Danzaburou
cocoamooo
Danzaburou
Level 82
God Stats
45W - 30L
1,637 SR
Queue Stats
111W - 127L
1,504 Elo+
Party 2
Cabrakan
Cabrakan
iitsPatrick
Cabrakan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,593 Elo+
Solo
Team Averages
Level 49
1,597 SR
1,605 Elo+

VS

Team Averages
Level 78
1,462 SR
1,435 Elo+
Merlin
Merlin
FIex_Cross
Merlin
Level 30
God Stats
0W - 1L
1,922 SR
Queue Stats
0W - 3L
1,322 Elo+
Party 1
Athena
Athena
PrincessORage
Athena
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,519 Elo+
Party 1
Osiris
Osiris
ShllttyCloud
Osiris
Level 47
God Stats
0W - 2L
1,304 SR
Queue Stats
44W - 40L
1,526 Elo+
Solo
Chaac
Chaac
TheSageSenpai
Chaac
Level 157
God Stats
1W - 2L
1,279 SR
Queue Stats
69W - 56L
1,484 Elo+
Party 1
Neith
Neith
rainyshot8
Neith
Level 20
God Stats
0W - 3L
1,306 SR
Queue Stats
0W - 3L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,408
561
7,438
11,408
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
T1 Banksy
Bellona
15
2 / 1 / 2
8,903
594
8,558
9,400
9,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Uhhhhh myth
Aphrodite
13
4 / 2 / 6
8,114
541
6,818
7,556
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
cocoamooo
Danzaburou
14
4 / 0 / 4
8,573
572
8,183
11,452
4,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
iitsPatrick
Cabrakan
12
2 / 1 / 1
7,213
481
3,673
8,729
6,904
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FIex_Cross
Merlin
12
1 / 3 / 1
6,959
464
4,901
7,334
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 1
6,764
451
5,569
12,587
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
13
1 / 2 / 0
7,598
507
6,083
13,312
8,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 2 / 2
7,517
501
9,596
11,331
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
10
0 / 6 / 0
6,061
404
4,393
7,603
2,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
6
6
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
FIex_Cross
Merlin
1
3
1
0.5
L
2
3
1
0.83
L
Osiris
1
2
0
0.5
W
3
2
4
2.5
W
Bellona
T1 Banksy
Bellona
2
1
2
3
L
2
2
2
1.5
W
Aphrodite
Uhhhhh myth
Aphrodite
4
2
6
3.5
W
Danzaburou
cocoamooo
Danzaburou
4
0
4
6
W
Cabrakan
iitsPatrick
Cabrakan
2
1
1
2.5
L
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,670
Damage
30,542
48,545
Taken
52,167
27,729
Mitigated
25,700
22,871
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FIex_Cross
Merlin
4,901
238
0
1,620
7,334
2,764
108
4,982
2,292
36,029
0
L
5,569
959
453
3,607
12,587
7,259
159
4,059
8,212
24,017
0
L
Osiris
6,083
2,838
0
6,328
13,312
8,126
0
3,402
9,910
0
47,827
W
7,438
1,021
120
3,447
11,408
3,520
0
3,189
8,219
58,529
0
W
Bellona
T1 Banksy
Bellona
8,558
2,003
0
3,464
9,400
9,864
0
1,139
8,261
8,366
46,243
L
9,596
3,476
0
3,024
11,331
5,464
0
4,293
7,038
0
55,611
W
Aphrodite
Uhhhhh myth
Aphrodite
6,818
1,372
3,825
4,501
7,556
3,015
162
1,570
5,986
34,377
0
W
Danzaburou
cocoamooo
Danzaburou
8,183
3,305
0
6,302
11,452
4,426
1,930
2,970
8,482
0
55,292
W
Cabrakan
iitsPatrick
Cabrakan
3,673
666
159
1,053
8,729
6,904
882
1,701
7,028
29,601
0
L
Neith
4,393
1,660
0
279
7,603
2,087
488
2,458
4,999
0
31,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,211
Gold Earned
34,899
447
Minions Killed
361
0
Camps Cleared
0
1,444,231
Distance Traveled
1,355,541
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,959
464
58
4
0
242,416
0
L
Athena
6,764
451
37
2
0
310,898
3
L
Osiris
7,598
507
100
7
0
251,609
4
W
Janus
8,408
561
100
7
0
315,832
1
W
Bellona
8,903
594
116
8
0
264,733
2
L
Chaac
7,517
501
97
6
0
294,081
1
W
Aphrodite
8,114
541
83
6
0
294,064
0
W
Danzaburou
8,573
572
94
6
0
284,638
2
W
Cabrakan
7,213
481
54
4
0
284,964
1
L
Neith
6,061
404
69
5
0
256,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role