Player Matchup

Hera
Hera
Cozzio77
Hera
Level 66
God Stats
8W - 9L
1,539 SR
Queue Stats
179W - 180L
1,541 Elo+
Party 2
Khepri
Khepri
Dshawn544
Khepri
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 44L
1,498 Elo+
Solo
Rama
Rama
Viamani
Rama
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 91
1,513 SR
1,513 Elo+

VS

Team Averages
Level 72
1,768 SR
1,771 Elo+
Cabrakan
Cabrakan
HyperionRaex
Cabrakan
Level 128
God Stats
69W - 11L
2,165 SR
Queue Stats
260W - 44L
2,100 Elo+
Party 1
Medusa
Medusa
InfamousHyperion
Medusa
Level 27
God Stats
26W - 4L
1,886 SR
Queue Stats
148W - 16L
2,054 Elo+
Party 1
Ra
Ra
KyleOfDeath
Ra
Level 62
God Stats
1W - 1L
1,252 SR
Queue Stats
29W - 60L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
3 / 4 / 1
7,330
733
7,976
7,721
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Dshawn544
Khepri
9
0 / 7 / 3
6,684
668
3,651
13,428
10,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Viamani
Rama
8
1 / 9 / 2
6,910
691
3,711
10,856
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HyperionRaex
Cabrakan
11
4 / 2 / 12
8,769
877
5,205
10,121
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
16 / 1 / 3
10,105
1,011
18,337
8,145
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 1 / 10
7,502
750
3,959
4,319
3,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
20
20
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
3
4
1
0.88
L
Khepri
Dshawn544
Khepri
0
7
3
0.21
W
Cabrakan
HyperionRaex
Cabrakan
4
2
12
5
W
16
1
3
17.5
W
0
1
10
5
L
Rama
Viamani
Rama
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,338
Damage
27,501
32,005
Taken
22,585
16,421
Mitigated
18,885
2,366
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,976
2,363
0
646
7,721
2,639
0
3,061
4,660
33,886
0
L
Khepri
Dshawn544
Khepri
3,651
782
156
1,381
13,428
10,080
0
4,129
9,299
10,265
0
W
Cabrakan
HyperionRaex
Cabrakan
5,205
757
0
3,733
10,121
10,887
208
4,976
5,145
9,970
0
W
18,337
10,506
0
3,312
8,145
4,847
1,454
3,579
4,566
5,298
47,920
W
3,959
528
107
702
4,319
3,151
558
3,127
1,192
30,392
0
L
Rama
Viamani
Rama
3,711
3,223
0
183
10,856
3,702
0
3,060
7,796
0
19,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,924
Gold Earned
26,376
96
Minions Killed
121
0
Camps Cleared
0
488,125
Distance Traveled
544,577
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,330
733
49
5
0
181,242
3
L
Khepri
6,684
668
15
2
0
165,310
1
W
Cabrakan
8,769
877
8
1
0
188,764
3
W
Medusa
10,105
1,011
48
5
0
195,994
3
W
Ra
7,502
750
65
7
0
159,819
0
L
Rama
6,910
691
32
3
0
141,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role