Player Matchup

Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DustySly7
Danzaburou
Level 44
God Stats
16W - 16L
1,702 SR
Queue Stats
41W - 49L
1,503 Elo+
Party 1
Chaac
Chaac
Warheadude
Chaac
Level 28
God Stats
3W - 0L
1,756 SR
Queue Stats
6W - 0L
1,780 Elo+
Party 2
Anubis
Anubis
assaultlord
Anubis
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 138L
1,607 Elo+
Party 2
Zhong Kui
Zhong Kui
yama1256
Zhong Kui
Level 89
God Stats
9W - 1L
1,300 SR
Queue Stats
20W - 20L
1,503 Elo+
Party 1
Team Averages
Level 84
1,552 SR
1,579 Elo+

VS

Team Averages
Level 77
1,602 SR
1,552 Elo+
Olorun
Olorun
CanoRKSG495
Olorun
Level 49
God Stats
16W - 18L
1,554 SR
Queue Stats
132W - 169L
1,478 Elo+
Solo
Neith
Neith
LeiAl
Neith
Level 85
God Stats
9W - 8L
1,686 SR
Queue Stats
248W - 245L
1,539 Elo+
Party 3
Bellona
Bellona
MrAbsorbancy
Bellona
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
204W - 209L
1,609 Elo+
Party 3
King Arthur
King Arthur
OddJonesy1234
King Arthur
Level 29
God Stats
14W - 24L
1,769 SR
Queue Stats
86W - 99L
1,575 Elo+
Party 3
Vulcan
Vulcan
Special K RJ 97
Vulcan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 322L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
5 / 2 / 6
8,075
577
5,551
11,585
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
DustySly7
Danzaburou
14
2 / 0 / 8
8,107
579
6,351
5,484
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Chaac
11
1 / 4 / 3
6,896
493
4,589
10,476
4,591
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
15
13 / 3 / 9
9,416
673
19,427
10,117
6,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
yama1256
Zhong Kui
14
5 / 0 / 5
8,084
577
4,548
8,387
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 8 / 4
6,257
447
2,949
12,627
2,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
LeiAl
Neith
11
3 / 4 / 1
7,310
522
3,380
6,946
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MrAbsorbancy
Bellona
13
5 / 2 / 1
7,774
555
10,444
13,015
9,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
OddJonesy1234
King Arthur
9
0 / 7 / 3
5,887
421
4,237
14,577
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 5 / 3
6,747
482
6,111
7,804
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
26
Kills
9
9
Deaths
26
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
6
4
L
Olorun
0
8
4
0.25
W
Danzaburou
DustySly7
Danzaburou
2
0
8
6
L
Neith
LeiAl
Neith
3
4
1
0.88
L
Bellona
MrAbsorbancy
Bellona
5
2
1
2.75
L
King Arthur
OddJonesy1234
King Arthur
0
7
3
0.21
L
1
5
3
0.5
W
Chaac
1
4
3
0.63
W
Anubis
13
3
9
5.83
W
Zhong Kui
yama1256
Zhong Kui
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,466
Damage
27,121
46,049
Taken
54,969
24,591
Mitigated
22,487
16,547
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,551
1,605
0
1,311
11,585
7,231
88
3,857
7,728
32,495
0
L
Olorun
2,949
1,072
223
1,676
12,627
2,920
140
10,153
2,474
24,444
0
W
Danzaburou
DustySly7
Danzaburou
6,351
2,673
0
1,710
5,484
1,883
234
360
5,124
0
49,963
L
Neith
LeiAl
Neith
3,380
1,375
0
1,934
6,946
1,522
627
3,829
3,117
0
31,732
L
Bellona
MrAbsorbancy
Bellona
10,444
4,007
0
4,436
13,015
9,385
87
4,955
8,060
365
39,051
L
King Arthur
OddJonesy1234
King Arthur
4,237
853
188
2,900
14,577
6,169
50
6,853
7,724
0
14,767
L
6,111
3,351
0
750
7,804
2,491
0
3,736
4,068
41,790
0
W
Chaac
4,589
1,104
0
1,985
10,476
4,591
666
810
9,666
0
23,805
W
Anubis
19,427
1,508
0
5,929
10,117
6,064
115
3,521
6,596
53,278
0
W
Zhong Kui
yama1256
Zhong Kui
4,548
805
0
5,612
8,387
4,822
0
877
7,510
38,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,578
Gold Earned
33,975
318
Minions Killed
285
0
Camps Cleared
0
1,240,908
Distance Traveled
1,249,865
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,075
577
56
4
0
251,055
0
L
Olorun
6,257
447
51
4
0
234,973
0
W
Danzaburou
8,107
579
80
6
0
256,745
2
L
Neith
7,310
522
62
4
0
218,182
4
L
Bellona
7,774
555
78
6
0
265,458
3
L
King Arthur
5,887
421
22
2
0
288,724
1
L
Vulcan
6,747
482
72
5
0
242,528
1
W
Chaac
6,896
493
43
3
0
233,654
4
W
Anubis
9,416
673
71
5
0
196,082
0
W
Zhong Kui
8,084
577
68
5
0
303,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role