Player Matchup

Apollo
Apollo
LokoBlack
Apollo
Level 28
God Stats
22W - 24L
1,482 SR
Queue Stats
48W - 48L
1,486 Elo+
Party 1
Scylla
Scylla
RamenFloat
Scylla
Level 16
God Stats
4W - 8L
1,481 SR
Queue Stats
137W - 141L
1,384 Elo+
Solo
Cthulhu
Cthulhu
ReyCebollin
Cthulhu
Level 24
God Stats
1W - 1L
1,787 SR
Queue Stats
11W - 7L
1,624 Elo+
Party 1
Bellona
Bellona
ReyPatatin
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,899 Elo+
Party 1
Awilix
Awilix
sarimarf498
Awilix
Level 25
God Stats
1W - 2L
1,275 SR
Queue Stats
25W - 27L
1,730 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,625 Elo+

VS

Team Averages
Level 15
1,650 SR
1,618 Elo+
Arachne
Arachne
Charliesoue
Arachne
Level 5
God Stats
3W - 0L
1,711 SR
Queue Stats
14W - 10L
1,847 Elo+
Solo
Artemis
Artemis
Cringe2020
Artemis
Level 28
God Stats
22W - 12L
1,752 SR
Queue Stats
147W - 126L
1,680 Elo+
Solo
The Morrigan
The Morrigan
PossiblyStooky
The Morrigan
Level 12
God Stats
2W - 1L
1,557 SR
Queue Stats
118W - 96L
1,484 Elo+
Solo
Fafnir
Fafnir
Ramptom
Fafnir
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 60L
1,632 Elo+
Solo
Osiris
Osiris
fidgetspinner101
Osiris
Level 8
God Stats
35W - 40L
1,728 SR
Queue Stats
249W - 260L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LokoBlack
Apollo
10
1 / 7 / 3
6,587
439
4,135
12,417
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
RamenFloat
Scylla
10
0 / 4 / 0
6,497
433
893
5,003
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ReyCebollin
Cthulhu
10
3 / 7 / 2
6,704
447
10,444
15,975
7,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
ReyPatatin
Bellona
14
1 / 1 / 3
8,448
563
3,777
9,261
9,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
11
4 / 4 / 0
7,296
486
6,073
10,178
3,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Charliesoue
Arachne
15
9 / 2 / 5
9,500
633
9,693
12,365
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Cringe2020
Artemis
12
4 / 3 / 6
7,538
503
10,941
10,592
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
PossiblyStooky
The Morrigan
15
5 / 1 / 3
9,046
603
7,677
5,077
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Ramptom
Fafnir
12
4 / 2 / 17
8,844
590
8,061
11,585
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 0
6,624
442
2,090
4,680
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
22
23
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
Charliesoue
Arachne
9
2
5
5.75
W
Artemis
Cringe2020
Artemis
4
3
6
2.33
L
Apollo
LokoBlack
Apollo
1
7
3
0.36
W
The Morrigan
PossiblyStooky
The Morrigan
5
1
3
6.5
L
Scylla
RamenFloat
Scylla
0
4
0
0
W
Fafnir
Ramptom
Fafnir
4
2
17
6.25
L
Cthulhu
ReyCebollin
Cthulhu
3
7
2
0.57
L
Bellona
ReyPatatin
Bellona
1
1
3
2.5
W
0
1
0
0
L
Awilix
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,322
Damage
38,462
52,834
Taken
44,299
24,969
Mitigated
22,773
10,559
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Charliesoue
Arachne
9,693
6,628
0
6,597
12,365
4,302
0
1,692
10,673
0
54,822
W
Artemis
Cringe2020
Artemis
10,941
6,481
0
5,342
10,592
3,431
910
4,308
6,284
0
42,285
L
Apollo
LokoBlack
Apollo
4,135
2,080
0
2,720
12,417
3,637
0
4,004
8,375
0
25,421
W
The Morrigan
PossiblyStooky
The Morrigan
7,677
2,035
0
1,922
5,077
1,919
870
1,515
3,538
62,067
1,170
L
Scylla
RamenFloat
Scylla
893
334
0
705
5,003
1,330
0
1,499
3,436
30,191
0
W
Fafnir
Ramptom
Fafnir
8,061
2,326
0
3,562
11,585
9,204
507
3,846
7,682
21,361
0
L
Cthulhu
ReyCebollin
Cthulhu
10,444
1,023
389
4,285
15,975
7,615
0
3,886
12,010
30,879
0
L
Bellona
ReyPatatin
Bellona
3,777
1,553
0
2,335
9,261
9,357
0
1,991
6,959
4,695
44,379
W
2,090
251
0
502
4,680
3,917
276
179
4,501
0
27,398
L
Awilix
6,073
1,975
0
125
10,178
3,030
0
3,174
6,912
0
36,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
41,552
352
Minions Killed
379
0
Camps Cleared
0
1,380,301
Distance Traveled
1,423,275
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,500
633
99
7
0
324,742
0
W
Artemis
7,538
503
62
4
0
249,599
5
L
Apollo
6,587
439
46
3
0
246,823
0
W
The Morrigan
9,046
603
134
9
0
281,096
6
L
Scylla
6,497
433
68
5
0
245,724
2
W
Fafnir
8,844
590
18
1
0
294,523
7
L
Cthulhu
6,704
447
44
3
0
268,334
1
L
Bellona
8,448
563
123
8
0
309,737
2
W
Osiris
6,624
442
66
4
0
273,315
0
L
Awilix
7,296
486
71
5
0
309,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role