Player Matchup

Merlin
Merlin
Flappy_boy420
Merlin
Level 154
God Stats
14W - 1L
1,626 SR
Queue Stats
493W - 191L
1,758 Elo+
Party 1
Cerberus
Cerberus
GassMasks
Cerberus
Level 29
God Stats
3W - 0L
1,456 SR
Queue Stats
25W - 2L
1,727 Elo+
Party 1
Fenrir
Fenrir
RainbowKitty-Cat
Fenrir
Level 129
God Stats
4W - 2L
1,589 SR
Queue Stats
57W - 24L
1,915 Elo+
Party 1
Team Averages
Level 104
1,557 SR
1,800 Elo+

VS

Team Averages
Level 41
1,607 SR
1,457 Elo+
Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AC Tickle
Ares
Level 11
God Stats
3W - 1L
1,822 SR
Queue Stats
5W - 9L
1,371 Elo+
Party 2
Discordia
Discordia
CR4CKMSTR99
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 0 / 11
9,644
964
14,593
4,267
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
GassMasks
Cerberus
11
7 / 1 / 14
8,437
844
5,501
8,111
5,151
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
6 / 1 / 11
8,166
817
6,620
7,650
4,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 7 / 0
6,530
653
2,571
10,175
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
1 / 8 / 1
6,027
603
3,675
10,914
8,305
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
CR4CKMSTR99
Discordia
8
0 / 12 / 2
5,961
596
3,351
9,757
2,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
27
Kills
2
2
Deaths
27
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
7
0
0.14
L
Ares
1
8
1
0.19
L
Discordia
CR4CKMSTR99
Discordia
0
12
2
0.08
W
14
0
11
19.5
W
Cerberus
GassMasks
Cerberus
7
1
14
14
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,714
Damage
9,597
20,028
Taken
30,846
10,434
Mitigated
14,936
4,687
Healing
442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,571
1,135
0
250
10,175
4,089
0
7,376
2,475
1,647
12,759
L
Ares
3,675
385
0
0
10,914
8,305
0
6,575
3,879
7,004
0
L
Discordia
CR4CKMSTR99
Discordia
3,351
1,317
0
192
9,757
2,542
24
5,250
4,043
13,630
0
W
14,593
1,413
0
2,308
4,267
1,251
957
874
3,393
36,386
0
W
Cerberus
GassMasks
Cerberus
5,501
422
276
925
8,111
5,151
565
2,804
5,307
21,972
0
W
6,620
2,874
0
1,178
7,650
4,032
720
3,669
3,981
0
17,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,247
Gold Earned
18,518
117
Minions Killed
52
0
Camps Cleared
0
496,965
Distance Traveled
376,747
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,530
653
20
2
0
119,874
0
L
Ares
6,027
603
7
1
0
130,521
0
L
Discordia
5,961
596
25
3
0
126,352
0
W
Merlin
9,644
964
50
5
0
162,176
4
W
Cerberus
8,437
844
45
5
0
169,149
1
W
Fenrir
8,166
817
22
2
0
165,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role