Player Matchup

Arachne
Arachne
MrFoto2717
Arachne
Level 26
God Stats
7W - 0L
1,984 SR
Queue Stats
239W - 157L
1,898 Elo+
Party 2
Zhong Kui
Zhong Kui
Oscarbruce
Zhong Kui
Level 108
God Stats
4W - 3L
1,917 SR
Queue Stats
254W - 207L
1,596 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PinchePerro3000
Kumbhakarna
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 17L
1,678 Elo+
Solo
Apollo
Apollo
jarkmacobs6999
Apollo
Level 12
God Stats
53W - 38L
1,500 SR
Queue Stats
147W - 112L
1,918 Elo+
Party 2
Cthulhu
Cthulhu
lowlandlace
Cthulhu
Level 17
God Stats
66W - 37L
1,925 SR
Queue Stats
223W - 150L
1,887 Elo+
Party 2
Team Averages
Level 34
1,765 SR
1,795 Elo+

VS

Team Averages
Level 42
1,505 SR
1,585 Elo+
Danzaburou
Danzaburou
DemonicHamster
Danzaburou
Level 6
God Stats
5W - 6L
1,328 SR
Queue Stats
20W - 16L
1,675 Elo+
Party 1
Horus
Horus
GoryBoss608
Horus
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 13L
1,597 Elo+
Solo
King Arthur
King Arthur
ImagineWagons45
King Arthur
Level 84
God Stats
10W - 12L
1,541 SR
Queue Stats
189W - 189L
1,675 Elo+
Party 1
The Morrigan
The Morrigan
Jompuda
The Morrigan
Level 11
God Stats
0W - 1L
1,319 SR
Queue Stats
49W - 51L
1,454 Elo+
Party 3
Thanatos
Thanatos
pdfv
Thanatos
Level 101
God Stats
3W - 1L
1,835 SR
Queue Stats
19W - 20L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrFoto2717
Arachne
14
10 / 2 / 3
8,477
652
7,897
7,989
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Oscarbruce
Zhong Kui
11
4 / 2 / 7
6,917
532
9,085
8,565
5,000
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
PinchePerro3000
Kumbhakarna
12
3 / 1 / 4
7,340
565
5,235
8,464
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 2 / 1
6,282
483
3,244
5,748
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
lowlandlace
Cthulhu
11
2 / 0 / 7
6,762
520
4,192
6,150
2,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonicHamster
Danzaburou
9
1 / 3 / 2
5,715
440
7,058
8,263
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
4,840
372
1,626
7,518
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
ImagineWagons45
King Arthur
9
1 / 4 / 0
5,518
424
3,961
10,867
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
Jompuda
The Morrigan
11
3 / 3 / 1
6,862
528
6,680
7,183
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
pdfv
Thanatos
11
2 / 7 / 1
6,529
502
5,206
10,362
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
21
Kills
7
7
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DemonicHamster
Danzaburou
1
3
2
0.67
L
0
4
1
0.13
L
King Arthur
ImagineWagons45
King Arthur
1
4
0
0.25
L
The Morrigan
Jompuda
The Morrigan
3
3
1
1.17
W
Arachne
MrFoto2717
Arachne
10
2
3
5.75
W
Zhong Kui
Oscarbruce
Zhong Kui
4
2
7
3.75
W
Kumbhakarna
PinchePerro3000
Kumbhakarna
3
1
4
5
W
2
2
1
1.25
W
Cthulhu
lowlandlace
Cthulhu
2
0
7
5.5
L
Thanatos
pdfv
Thanatos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
24,531
36,916
Taken
44,193
19,866
Mitigated
22,496
11,134
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DemonicHamster
Danzaburou
7,058
2,253
0
3,214
8,263
2,233
388
3,113
5,094
0
31,922
L
1,626
731
892
2,180
7,518
4,757
102
3,197
4,293
0
10,828
L
King Arthur
ImagineWagons45
King Arthur
3,961
501
0
1,442
10,867
7,257
0
5,598
5,010
0
23,199
L
The Morrigan
Jompuda
The Morrigan
6,680
956
0
1,334
7,183
2,311
0
3,788
3,379
39,138
0
W
Arachne
MrFoto2717
Arachne
7,897
5,045
0
2,533
7,989
5,471
9
1,156
6,745
9,192
43,199
W
Zhong Kui
Oscarbruce
Zhong Kui
9,085
914
0
2,590
8,565
5,000
0
4,396
4,069
37,097
0
W
Kumbhakarna
PinchePerro3000
Kumbhakarna
5,235
712
0
3,287
8,464
4,039
358
921
7,193
34,916
0
W
3,244
2,077
0
500
5,748
3,118
2,120
17
5,687
4,647
28,376
W
Cthulhu
lowlandlace
Cthulhu
4,192
212
429
1,795
6,150
2,238
34
374
5,661
18,560
0
L
Thanatos
pdfv
Thanatos
5,206
955
0
5,944
10,362
5,938
0
3,325
7,037
5,034
33,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
29,464
330
Minions Killed
265
0
Camps Cleared
0
1,196,422
Distance Traveled
1,139,005
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,715
440
46
4
0
219,957
3
L
Horus
4,840
372
24
2
0
225,522
3
L
King Arthur
5,518
424
47
4
0
233,089
1
L
The Morrigan
6,862
528
73
6
0
215,129
2
W
Arachne
8,477
652
90
7
0
278,677
0
W
Zhong Kui
6,917
532
56
4
0
232,687
1
W
Kumbhakarna
7,340
565
83
6
0
234,773
5
W
Apollo
6,282
483
74
6
0
215,165
2
W
Cthulhu
6,762
520
27
2
0
235,120
4
L
Thanatos
6,529
502
75
6
0
245,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role