Player Matchup

Izanami
Izanami
BlackShaman1127
Izanami
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,356 Elo+
Party 2
Bakasura
Bakasura
Innovator5900
Bakasura
Level 98
God Stats
1W - 2L
1,725 SR
Queue Stats
4W - 6L
1,356 Elo+
Party 2
Amaterasu
Amaterasu
Papa_Sac22
Amaterasu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,356 Elo+
Party 2
Sylvanus
Sylvanus
SkeIeton_Nick
Sylvanus
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 17L
1,356 Elo+
Party 2
Poseidon
Poseidon
WheelchairStoven
Poseidon
Level 126
God Stats
1W - 3L
1,725 SR
Queue Stats
10W - 22L
1,356 Elo+
Party 2
Team Averages
Level 103
1,590 SR
1,356 Elo+

VS

Team Averages
Level 92
1,656 SR
1,542 Elo+
Heimdallr
Heimdallr
KingFiasco757
Heimdallr
Level 68
God Stats
6W - 0L
1,525 SR
Queue Stats
206W - 179L
1,515 Elo+
Solo
Nemesis
Nemesis
bechtel2011
Nemesis
Level 100
God Stats
5W - 3L
1,863 SR
Queue Stats
120W - 96L
1,568 Elo+
Solo
King Arthur
King Arthur
iTz-ToXic-47
King Arthur
Level 88
God Stats
25W - 26L
1,555 SR
Queue Stats
232W - 207L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
iTz-ViruZz-47
Cthulhu
Level 83
God Stats
8W - 4L
1,840 SR
Queue Stats
91W - 75L
1,534 Elo+
Party 1
Baba Yaga
Baba Yaga
moiso_53
Baba Yaga
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,225
479
2,865
8,654
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Innovator5900
Bakasura
10
0 / 3 / 0
5,872
452
2,711
10,831
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Papa_Sac22
Amaterasu
10
3 / 5 / 0
6,562
505
3,042
11,865
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
SkeIeton_Nick
Sylvanus
9
1 / 4 / 1
5,651
435
6,948
9,715
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 5 / 0
6,135
472
4,074
7,525
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingFiasco757
Heimdallr
11
5 / 1 / 4
6,986
537
7,215
6,198
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
bechtel2011
Nemesis
11
1 / 2 / 5
6,591
507
4,819
6,075
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
iTz-ToXic-47
King Arthur
13
6 / 1 / 3
7,627
587
7,532
9,928
6,603
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
11
4 / 1 / 8
7,264
559
8,736
11,828
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
moiso_53
Baba Yaga
13
5 / 0 / 4
8,065
620
5,096
5,990
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
5
Kills
21
21
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Bakasura
Innovator5900
Bakasura
0
3
0
0
W
Heimdallr
KingFiasco757
Heimdallr
5
1
4
7
L
Amaterasu
Papa_Sac22
Amaterasu
3
5
0
0.6
L
Sylvanus
SkeIeton_Nick
Sylvanus
1
4
1
0.38
L
0
5
0
0
W
Nemesis
bechtel2011
Nemesis
1
2
5
1.75
W
King Arthur
iTz-ToXic-47
King Arthur
6
1
3
7.5
W
Cthulhu
4
1
8
8
W
Baba Yaga
moiso_53
Baba Yaga
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,640
Damage
33,398
48,590
Taken
40,019
21,151
Mitigated
19,563
17,704
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,865
2,012
135
2,227
8,654
2,470
1,220
1,919
6,732
0
37,932
L
Bakasura
Innovator5900
Bakasura
2,711
1,800
270
4,852
10,831
3,671
5
2,040
8,759
0
24,450
W
Heimdallr
KingFiasco757
Heimdallr
7,215
3,099
0
2,627
6,198
1,801
525
2,822
3,376
0
27,350
L
Amaterasu
Papa_Sac22
Amaterasu
3,042
1,462
0
4,086
11,865
6,152
0
1,633
10,195
0
20,554
L
Sylvanus
SkeIeton_Nick
Sylvanus
6,948
2,178
1,512
3,520
9,715
6,367
52
4,249
5,437
28,241
0
L
4,074
534
0
1,102
7,525
2,491
98
3,909
3,428
32,773
0
W
Nemesis
bechtel2011
Nemesis
4,819
1,235
0
1,288
6,075
3,779
558
1,238
4,785
5,721
29,004
W
King Arthur
iTz-ToXic-47
King Arthur
7,532
1,686
0
1,635
9,928
6,603
103
388
9,456
0
37,459
W
Cthulhu
8,736
546
917
6,382
11,828
4,834
0
4,861
6,967
30,112
0
W
Baba Yaga
moiso_53
Baba Yaga
5,096
114
0
1,764
5,990
2,546
459
1,713
4,238
45,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
36,533
313
Minions Killed
302
0
Camps Cleared
0
1,261,066
Distance Traveled
1,274,212
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,225
479
75
6
0
270,118
0
L
Bakasura
5,872
452
73
6
0
266,116
0
W
Heimdallr
6,986
537
64
5
0
246,965
3
L
Amaterasu
6,562
505
46
4
0
266,489
0
L
Sylvanus
5,651
435
53
4
0
220,085
1
L
Poseidon
6,135
472
66
5
0
238,258
4
W
Nemesis
6,591
507
63
5
0
262,077
3
W
King Arthur
7,627
587
62
5
0
239,497
0
W
Cthulhu
7,264
559
26
2
0
279,555
2
W
Baba Yaga
8,065
620
87
7
0
246,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role