Player Matchup

Ra
Ra
Cacelado
Ra
Level 13
God Stats
0W - 2L
1,315 SR
Queue Stats
3W - 7L
1,390 Elo+
Party 1
Apollo
Apollo
ImJeree
Apollo
Level 27
God Stats
4W - 7L
1,592 SR
Queue Stats
23W - 19L
1,489 Elo+
Solo
Bellona
Bellona
SamuSZ_Z
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 10L
1,286 Elo+
Solo
Ymir
Ymir
SirTortuga333
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,390 Elo+
Party 1
Pele
Pele
Xamuzoka
Pele
Level 29
God Stats
2W - 1L
1,840 SR
Queue Stats
53W - 51L
1,493 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,410 Elo+

VS

Team Averages
Level 24
1,461 SR
1,427 Elo+
Hun Batz
Hun Batz
Igor_o_igorDBZ
Hun Batz
Level 29
God Stats
3W - 1L
1,828 SR
Queue Stats
100W - 84L
1,544 Elo+
Party 2
Amaterasu
Amaterasu
Karmaleao
Amaterasu
Level 29
God Stats
10W - 4L
1,500 SR
Queue Stats
94W - 74L
1,535 Elo+
Party 2
Artemis
Artemis
PinoLegend
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SunWudias
Sun Wukong
Level 5
God Stats
5W - 7L
1,283 SR
Queue Stats
6W - 9L
1,382 Elo+
Solo
Anubis
Anubis
chechoignacio0
Anubis
Level 29
God Stats
2W - 6L
1,192 SR
Queue Stats
4W - 8L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
9,929
451
9,899
11,255
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ImJeree
Apollo
17
4 / 6 / 1
10,771
490
8,126
15,344
4,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
SamuSZ_Z
Bellona
13
0 / 7 / 1
8,315
378
6,774
14,656
12,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
3 / 5 / 5
10,521
478
10,008
16,150
15,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
16
7 / 11 / 4
10,851
493
13,688
20,350
7,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
8 / 4 / 8
12,138
552
8,626
14,822
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Karmaleao
Amaterasu
19
13 / 2 / 10
13,300
605
20,399
22,220
24,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
PinoLegend
Artemis
20
5 / 2 / 5
12,908
587
7,806
12,272
5,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SunWudias
Sun Wukong
17
6 / 3 / 6
11,190
509
10,408
17,899
13,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

17
5 / 5 / 4
11,409
519
11,472
16,274
10,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
16
Kills
37
37
Deaths
16
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Hun Batz
8
4
8
3
L
Apollo
ImJeree
Apollo
4
6
1
0.75
W
Amaterasu
Karmaleao
Amaterasu
13
2
10
9
W
Artemis
PinoLegend
Artemis
5
2
5
3.75
L
Bellona
SamuSZ_Z
Bellona
0
7
1
0.07
L
3
5
5
1.1
W
Sun Wukong
SunWudias
Sun Wukong
6
3
6
3
L
Pele
7
11
4
0.82
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,495
Damage
58,711
77,755
Taken
83,487
44,379
Mitigated
60,012
12,988
Healing
34,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,899
857
624
1,496
11,255
4,106
282
1,507
9,748
56,806
0
W
Hun Batz
8,626
2,006
0
4,434
14,822
6,025
0
4,058
10,764
0
80,558
L
Apollo
ImJeree
Apollo
8,126
4,023
0
5,192
15,344
4,672
0
3,949
11,395
0
64,450
W
Amaterasu
Karmaleao
Amaterasu
20,399
10,212
0
6,812
22,220
24,793
1,241
5,036
16,833
15,282
86,158
W
Artemis
PinoLegend
Artemis
7,806
3,700
0
8,048
12,272
5,262
4,340
4,272
8,000
0
84,880
L
Bellona
SamuSZ_Z
Bellona
6,774
1,855
0
680
14,656
12,423
292
523
13,877
0
32,830
L
10,008
2,533
0
1,143
16,150
15,707
227
4,196
11,852
37,160
0
W
Sun Wukong
SunWudias
Sun Wukong
10,408
3,923
0
5,793
17,899
13,660
598
2,277
14,939
0
48,097
L
Pele
13,688
4,634
0
3,853
20,350
7,471
949
2,853
17,349
0
59,072
W
11,472
1,145
0
8,928
16,274
10,272
1,254
4,264
11,985
64,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,387
Gold Earned
60,945
426
Minions Killed
552
0
Camps Cleared
0
1,795,153
Distance Traveled
1,951,541
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,929
451
102
5
0
355,631
0
W
Hun Batz
12,138
552
126
6
0
435,218
1
L
Apollo
10,771
490
124
6
0
347,395
3
W
Amaterasu
13,300
605
112
5
0
459,308
2
W
Artemis
12,908
587
131
6
0
334,071
0
L
Bellona
8,315
378
59
3
0
316,880
3
L
Ymir
10,521
478
49
2
0
388,846
4
W
Sun Wukong
11,190
509
79
4
0
371,315
3
L
Pele
10,851
493
92
4
0
386,401
2
W
Anubis
11,409
519
104
5
0
351,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role