Player Matchup

Neith
Neith
Brought23
Neith
Level 4
God Stats
2W - 0L
1,710 SR
Queue Stats
4W - 1L
1,824 Elo+
Party 1
Hun Batz
Hun Batz
ElKpash2-0
Hun Batz
Level 108
God Stats
3W - 3L
1,798 SR
Queue Stats
47W - 42L
1,572 Elo+
Party 1
Yemoja
Yemoja
Kevin37377
Yemoja
Level 12
God Stats
7W - 7L
1,715 SR
Queue Stats
89W - 88L
1,556 Elo+
Party 3
Mulan
Mulan
LanaRainTeAmo
Mulan
Level 12
God Stats
6W - 5L
1,759 SR
Queue Stats
11W - 9L
1,687 Elo+
Party 1
Anubis
Anubis
disclosure98
Anubis
Level 109
God Stats
8W - 4L
1,500 SR
Queue Stats
694W - 646L
1,595 Elo+
Party 3
Team Averages
Level 49
1,696 SR
1,647 Elo+

VS

Team Averages
Level 16
1,573 SR
1,580 Elo+
Kali
Kali
Sir Sunix
Kali
Level 5
God Stats
6W - 6L
1,500 SR
Queue Stats
51W - 35L
1,497 Elo+
Solo
Thoth
Thoth
hourlyhotnayib
Thoth
Level 20
God Stats
29W - 25L
1,603 SR
Queue Stats
448W - 420L
1,667 Elo+
Party 2
Yemoja
Yemoja
kAntion7
Yemoja
Level 18
God Stats
47W - 29L
1,623 SR
Queue Stats
343W - 329L
1,539 Elo+
Party 2
Cupid
Cupid
killinmonk
Cupid
Level 27
God Stats
24W - 16L
1,468 SR
Queue Stats
479W - 451L
1,549 Elo+
Party 2
Tsukuyomi
Tsukuyomi
moosebone4562
Tsukuyomi
Level 8
God Stats
7W - 8L
1,669 SR
Queue Stats
30W - 49L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brought23
Neith
19
2 / 2 / 6
12,044
547
8,721
12,068
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
ElKpash2-0
Hun Batz
19
12 / 0 / 10
13,208
600
16,403
16,034
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Kevin37377
Yemoja
16
4 / 2 / 12
11,502
523
6,776
12,048
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 2 / 9
11,815
537
12,821
11,514
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
5 / 4 / 7
12,248
557
14,830
8,536
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
3 / 8 / 3
9,805
446
7,421
21,257
8,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 4 / 1
9,525
433
10,106
9,819
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
kAntion7
Yemoja
11
1 / 5 / 5
8,534
388
3,092
16,661
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
14
2 / 6 / 3
8,590
390
5,676
13,326
4,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
moosebone4562
Tsukuyomi
12
0 / 8 / 1
7,656
348
3,967
14,045
5,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
31
Kills
10
10
Deaths
31
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Brought23
Neith
2
2
6
2.5
W
Hun Batz
ElKpash2-0
Hun Batz
12
0
10
17
W
Yemoja
Kevin37377
Yemoja
4
2
12
5
W
8
2
9
6.25
L
Kali
3
8
3
0.56
W
Anubis
5
4
7
2.13
L
4
4
1
1.13
L
Yemoja
kAntion7
Yemoja
1
5
5
0.7
L
Cupid
2
6
3
0.58
L
Tsukuyomi
moosebone4562
Tsukuyomi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,551
Damage
30,262
60,200
Taken
75,108
35,544
Mitigated
35,092
22,703
Healing
15,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brought23
Neith
8,721
3,019
0
6,841
12,068
4,521
3,771
836
11,232
0
98,937
W
Hun Batz
ElKpash2-0
Hun Batz
16,403
5,454
0
4,743
16,034
6,539
3,326
2,689
13,113
0
98,173
W
Yemoja
Kevin37377
Yemoja
6,776
614
1,469
3,744
12,048
11,596
1,139
3,146
8,688
36,453
0
W
12,821
1,671
0
2,128
11,514
9,196
2,604
1,114
10,312
229
48,092
L
Kali
7,421
3,422
0
6,261
21,257
8,766
46
6,428
14,391
0
58,487
W
Anubis
14,830
187
445
3,333
8,536
3,692
1,730
4,495
3,657
83,313
0
L
10,106
796
0
477
9,819
3,012
0
4,330
5,184
51,220
0
L
Yemoja
kAntion7
Yemoja
3,092
626
2,090
2,623
16,661
12,895
259
5,815
10,539
19,832
0
L
Cupid
5,676
3,712
880
2,780
13,326
4,914
0
2,846
10,339
0
39,418
L
Tsukuyomi
moosebone4562
Tsukuyomi
3,967
1,138
0
170
14,045
5,505
179
1,440
12,300
0
28,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,817
Gold Earned
44,110
569
Minions Killed
376
0
Camps Cleared
0
2,068,068
Distance Traveled
1,812,718
15
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,044
547
151
7
0
358,460
0
W
Hun Batz
13,208
600
155
7
0
488,800
2
W
Yemoja
11,502
523
50
2
0
423,489
8
W
Mulan
11,815
537
76
3
0
400,293
0
L
Kali
9,805
446
112
5
0
380,653
5
W
Anubis
12,248
557
137
6
0
397,026
5
L
Thoth
9,525
433
101
5
0
386,556
12
L
Yemoja
8,534
388
37
2
0
371,471
13
L
Cupid
8,590
390
81
4
0
326,438
5
L
Tsukuyomi
7,656
348
45
2
0
347,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role