Player Matchup

Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Animus2155
Pele
Level 36
God Stats
21W - 14L
1,934 SR
Queue Stats
78W - 65L
1,837 Elo+
Party 2
Cthulhu
Cthulhu
Dozen9
Cthulhu
Level 27
God Stats
17W - 10L
1,738 SR
Queue Stats
78W - 61L
1,761 Elo+
Party 2
King Arthur
King Arthur
KingStarch
King Arthur
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
191W - 227L
1,452 Elo+
Solo
Kukulkan
Kukulkan
YaelHernandez12
Kukulkan
Level 106
God Stats
133W - 93L
1,576 SR
Queue Stats
147W - 116L
1,761 Elo+
Party 2
Team Averages
Level 70
1,649 SR
1,662 Elo+

VS

Team Averages
Level 50
1,633 SR
1,453 Elo+
Neith
Neith
Da barbieee
Neith
Level 12
God Stats
0W - 2L
1,710 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
Hes Original
Artemis
Level 64
God Stats
9W - 10L
1,754 SR
Queue Stats
171W - 207L
1,416 Elo+
Party 3
Nemesis
Nemesis
TookYourVcard-
Nemesis
Level 69
God Stats
1W - 1L
1,700 SR
Queue Stats
54W - 53L
1,535 Elo+
Party 1
Ganesha
Ganesha
moonsrise
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
swoop2012
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
10 / 1 / 2
11,109
617
14,490
8,598
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 2
8,542
475
6,462
9,919
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Dozen9
Cthulhu
11
2 / 2 / 7
7,619
423
5,364
12,759
7,364
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
KingStarch
King Arthur
13
0 / 4 / 5
8,139
452
4,286
14,636
10,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
17
9 / 0 / 2
10,349
575
11,112
8,259
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,072
393
2,058
8,252
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Artemis
Hes Original
Artemis
9
0 / 5 / 1
6,421
357
6,966
8,391
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 7 / 2
8,620
479
10,653
15,295
8,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
moonsrise
Ganesha
10
0 / 4 / 0
7,059
392
4,962
10,963
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
swoop2012
Guan Yu
15
5 / 1 / 4
9,316
518
11,928
16,141
14,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
23
Kills
10
10
Deaths
24
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
2
11
W
2
3
2
1
L
0
7
0
0
W
Cthulhu
Dozen9
Cthulhu
2
2
7
2.75
L
Artemis
Hes Original
Artemis
0
5
1
0.1
W
King Arthur
KingStarch
King Arthur
0
4
5
0.63
L
5
7
2
0.86
W
Kukulkan
9
0
2
10
L
Ganesha
moonsrise
Ganesha
0
4
0
0
L
Guan Yu
swoop2012
Guan Yu
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,714
Damage
36,567
54,171
Taken
59,042
26,769
Mitigated
35,725
10,141
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,490
1,183
0
760
8,598
2,791
0
202
8,271
70,219
0
W
6,462
1,681
0
3,321
9,919
3,226
2,162
165
9,654
0
49,542
L
2,058
715
0
262
8,252
2,893
0
4,451
3,460
0
22,472
W
Cthulhu
Dozen9
Cthulhu
5,364
429
298
2,122
12,759
7,364
685
2,348
10,291
18,320
0
L
Artemis
Hes Original
Artemis
6,966
3,416
465
589
8,391
3,106
0
7,249
1,142
0
21,390
W
King Arthur
KingStarch
King Arthur
4,286
1,182
0
3,640
14,636
10,241
529
1,162
13,184
0
22,129
L
10,653
5,475
330
1,782
15,295
8,883
562
6,874
8,197
4,884
48,788
W
Kukulkan
11,112
1,895
0
0
8,259
3,147
3,929
1,780
6,479
68,159
0
L
Ganesha
moonsrise
Ganesha
4,962
279
0
1,268
10,963
6,028
0
5,662
5,276
39,206
0
L
Guan Yu
swoop2012
Guan Yu
11,928
2,514
1,726
4,784
16,141
14,815
263
6,198
9,496
0
53,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,758
Gold Earned
38,488
420
Minions Killed
310
0
Camps Cleared
0
1,653,818
Distance Traveled
1,403,316
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,109
617
135
8
0
369,014
4
W
Pele
8,542
475
87
5
0
350,419
1
L
Neith
7,072
393
42
2
0
217,380
2
W
Cthulhu
7,619
423
21
1
0
283,847
0
L
Artemis
6,421
357
60
3
0
249,595
0
W
King Arthur
8,139
452
39
2
0
321,552
0
L
Nemesis
8,620
479
91
5
0
324,528
0
W
Kukulkan
10,349
575
138
8
0
328,986
0
L
Ganesha
7,059
392
21
1
0
242,368
4
L
Guan Yu
9,316
518
96
5
0
369,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role