Player Matchup

Hou Yi
Hou Yi
Rignite
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Smоl
Janus
Level 160
God Stats
24W - 0L
2,132 SR
Queue Stats
3,070W - 142L
2,312 Elo+
Party 1
Sobek
Sobek
Topsykreet
Sobek
Level 160
God Stats
15W - 0L
1,500 SR
Queue Stats
310W - 10L
1,730 Elo+
Party 1
Team Averages
Level 160
1,711 SR
1,847 Elo+

VS

Team Averages
Level 51
1,394 SR
1,482 Elo+
Anhur
Anhur
PalleFoxes
Anhur
Level 32
God Stats
6W - 12L
1,183 SR
Queue Stats
12W - 19L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
WastedSpecimen
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,532 Elo+
Party 2
Tyr
Tyr
szymonjol10
Tyr
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 80L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Rignite
Hou Yi
13
7 / 4 / 9
10,269
790
11,115
9,839
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Smоl
Janus
13
8 / 4 / 10
10,516
809
11,311
8,541
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
13
3 / 3 / 12
9,196
707
6,536
12,591
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
6 / 5 / 5
9,748
750
9,385
10,768
3,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
WastedSpecimen
Baron Samedi
13
3 / 6 / 4
9,033
695
3,212
10,169
3,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 7 / 4
8,451
650
5,130
11,464
7,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
18
Kills
11
11
Deaths
18
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
6
5
5
1.7
W
Hou Yi
Rignite
Hou Yi
7
4
9
2.88
W
Janus
Smоl
Janus
8
4
10
3.25
W
Sobek
3
3
12
3
L
Baron Samedi
WastedSpecimen
Baron Samedi
3
6
4
0.83
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,962
Damage
17,727
30,971
Taken
32,401
19,199
Mitigated
14,006
10,752
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
9,385
4,312
0
2,023
10,768
3,163
0
5,929
4,508
0
27,699
W
Hou Yi
Rignite
Hou Yi
11,115
5,464
0
2,899
9,839
5,270
718
588
9,251
2,136
25,952
W
Janus
Smоl
Janus
11,311
705
180
2,459
8,541
2,333
57
648
7,893
37,195
0
W
Sobek
6,536
285
0
5,214
12,591
11,596
0
1,984
10,607
23,369
0
L
Baron Samedi
WastedSpecimen
Baron Samedi
3,212
131
133
1,123
10,169
3,420
0
5,067
4,755
19,867
0
L
5,130
850
0
949
11,464
7,423
0
6,660
4,410
0
20,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
27,232
113
Minions Killed
88
0
Camps Cleared
0
612,516
Distance Traveled
640,406
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,748
750
31
2
0
188,948
3
W
Hou Yi
10,269
790
23
2
0
183,137
5
W
Janus
10,516
809
62
5
0
194,520
1
W
Sobek
9,196
707
28
2
0
234,859
5
L
Baron Samedi
9,033
695
27
2
0
217,540
5
L
Tyr
8,451
650
30
2
0
233,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role