Player Matchup

Mercury
Mercury
Facundini
Mercury
Level 24
God Stats
3W - 3L
1,290 SR
Queue Stats
17W - 14L
1,188 Elo+
Party 2
Cerberus
Cerberus
Lauti_Pala112
Cerberus
Level 28
God Stats
22W - 10L
1,888 SR
Queue Stats
22W - 13L
1,759 Elo+
Party 2
Anubis
Anubis
Xz_JoSeMy_zX
Anubis
Level 29
God Stats
98W - 103L
1,596 SR
Queue Stats
152W - 183L
1,557 Elo+
Party 2
Bakasura
Bakasura
joakosantor0
Bakasura
Level 11
God Stats
2W - 6L
1,316 SR
Queue Stats
32W - 43L
1,412 Elo+
Party 2
Medusa
Medusa
nacher2004
Medusa
Level 25
God Stats
8W - 4L
1,626 SR
Queue Stats
17W - 15L
1,357 Elo+
Party 2
Team Averages
Level 23
1,543 SR
1,454 Elo+

VS

Team Averages
Level 17
1,398 SR
1,334 Elo+
Artemis
Artemis
Frog_Pog_20
Artemis
Level 24
God Stats
5W - 7L
1,483 SR
Queue Stats
51W - 46L
1,469 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ITrulyCapalot-
Tsukuyomi
Level 14
God Stats
11W - 11L
1,379 SR
Queue Stats
39W - 36L
1,227 Elo+
Party 1
Anhur
Anhur
XxTrolololGuYxX
Anhur
Level 15
God Stats
0W - 1L
1,439 SR
Queue Stats
1W - 3L
1,265 Elo+
Solo
Osiris
Osiris
hannahlover6
Osiris
Level 8
God Stats
0W - 5L
1,188 SR
Queue Stats
31W - 23L
1,261 Elo+
Party 1
Ares
Ares
mrsonson42
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Facundini
Mercury
19
7 / 6 / 14
13,473
481
14,592
24,189
14,088
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Lauti_Pala112
Cerberus
19
11 / 6 / 22
14,447
516
23,476
32,625
42,213
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
24 / 9 / 5
17,140
612
35,716
28,581
13,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
joakosantor0
Bakasura
20
9 / 7 / 11
14,317
511
16,244
28,578
17,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
nacher2004
Medusa
18
8 / 4 / 16
12,812
458
9,281
17,081
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Frog_Pog_20
Artemis
18
3 / 11 / 3
11,841
423
18,468
19,954
6,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
ITrulyCapalot-
Tsukuyomi
20
23 / 9 / 3
17,251
616
35,407
29,345
10,525
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 20 / 9
11,431
408
14,258
28,609
8,779
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
20
5 / 6 / 9
13,134
469
13,885
22,840
27,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 14 / 4
9,679
346
10,140
27,650
26,264
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
60
59
Kills
32
32
Deaths
60
68
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mercury
Facundini
Mercury
7
6
14
2.33
L
Artemis
Frog_Pog_20
Artemis
3
11
3
0.41
L
Tsukuyomi
ITrulyCapalot-
Tsukuyomi
23
9
3
2.72
W
Cerberus
Lauti_Pala112
Cerberus
11
6
22
3.67
L
0
20
9
0.23
W
Anubis
24
9
5
2.94
L
Osiris
5
6
9
1.58
W
Bakasura
joakosantor0
Bakasura
9
7
11
2.07
L
1
14
4
0.21
W
Medusa
nacher2004
Medusa
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,309
Damage
92,158
131,054
Taken
128,398
94,308
Mitigated
79,948
47,146
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Facundini
Mercury
14,592
5,583
1,638
6,860
24,189
14,088
3,566
2,750
21,394
0
49,603
L
Artemis
Frog_Pog_20
Artemis
18,468
8,820
0
2,815
19,954
6,413
0
8,938
10,666
0
60,412
L
Tsukuyomi
ITrulyCapalot-
Tsukuyomi
35,407
10,602
0
8,098
29,345
10,525
596
13,378
15,660
0
89,919
W
Cerberus
Lauti_Pala112
Cerberus
23,476
1,330
0
8,652
32,625
42,213
1,595
4,640
27,825
68,440
0
L
14,258
6,709
0
2,028
28,609
8,779
2,850
15,266
13,210
0
62,725
W
Anubis
35,716
1,721
0
13,308
28,581
13,687
3,246
1,627
26,853
119,611
0
L
Osiris
13,885
3,298
0
3,296
22,840
27,967
626
7,954
14,226
23,428
47,479
W
Bakasura
joakosantor0
Bakasura
16,244
12,368
0
10,880
28,578
17,812
848
3,198
25,245
0
92,024
L
10,140
1,308
467
468
27,650
26,264
0
13,656
13,589
28,037
0
W
Medusa
nacher2004
Medusa
9,281
4,905
0
5,808
17,081
6,508
2,606
3,069
13,852
0
46,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,189
Gold Earned
63,336
512
Minions Killed
407
0
Camps Cleared
0
2,402,034
Distance Traveled
2,070,992
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,473
481
55
2
0
536,977
0
L
Artemis
11,841
423
77
3
0
416,985
2
L
Tsukuyomi
17,251
616
92
3
0
487,217
0
W
Cerberus
14,447
516
108
4
0
477,147
0
L
Anhur
11,431
408
88
3
0
348,212
0
W
Anubis
17,140
612
121
4
0
380,637
1
L
Osiris
13,134
469
117
4
0
448,366
0
W
Bakasura
14,317
511
149
5
0
526,729
0
L
Ares
9,679
346
33
1
0
370,212
0
W
Medusa
12,812
458
79
3
0
480,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role