Player Matchup

Heimdallr
Heimdallr
Casform
Heimdallr
Level 160
God Stats
47W - 36L
1,299 SR
Queue Stats
669W - 529L
1,535 Elo+
Solo
Erlang Shen
Erlang Shen
MMT9104
Erlang Shen
Level 86
God Stats
11W - 15L
1,323 SR
Queue Stats
185W - 126L
1,505 Elo+
Party 1
Scylla
Scylla
WING3L
Scylla
Level 67
God Stats
57W - 60L
1,422 SR
Queue Stats
1,008W - 992L
1,540 Elo+
Solo
Pele
Pele
xBadWolff
Pele
Level 160
God Stats
3W - 2L
1,475 SR
Queue Stats
444W - 456L
1,413 Elo+
Solo
Sylvanus
Sylvanus
ふじまるリづが
Sylvanus
Level 126
God Stats
23W - 20L
1,545 SR
Queue Stats
380W - 291L
1,592 Elo+
Party 1
Team Averages
Level 120
1,413 SR
1,517 Elo+

VS

Team Averages
Level 130
1,572 SR
1,632 Elo+
Guan Yu
Guan Yu
AprilDays
Guan Yu
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
312W - 298L
1,623 Elo+
Solo
Medusa
Medusa
BigMeatDaddy
Medusa
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 104L
1,656 Elo+
Solo
Raijin
Raijin
D7ominator
Raijin
Level 160
God Stats
0W - 1L
1,851 SR
Queue Stats
9W - 9L
1,666 Elo+
Solo
Cu Chulainn
Cu Chulainn
MonkeyGOW
Cu Chulainn
Level 105
God Stats
5W - 13L
1,315 SR
Queue Stats
317W - 338L
1,594 Elo+
Solo
Anubis
Anubis
NoArrogance
Anubis
Level 116
God Stats
1W - 1L
1,695 SR
Queue Stats
16W - 9L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Casform
Heimdallr
18
8 / 1 / 3
11,443
673
11,757
10,244
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
MMT9104
Erlang Shen
16
2 / 3 / 7
9,600
565
3,746
14,595
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
WING3L
Scylla
16
3 / 3 / 5
9,529
561
6,591
8,692
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
18
7 / 1 / 2
11,056
650
14,135
14,111
4,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
4 / 2 / 8
10,024
590
9,367
12,851
15,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AprilDays
Guan Yu
11
0 / 6 / 4
6,666
392
4,042
15,632
10,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
15
3 / 3 / 0
9,073
534
7,185
8,387
3,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
D7ominator
Raijin
14
2 / 4 / 0
8,462
498
7,437
12,544
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
MonkeyGOW
Cu Chulainn
12
0 / 7 / 4
7,292
429
7,327
13,630
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
14
5 / 4 / 0
8,697
512
12,027
10,706
6,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
24
Kills
10
10
Deaths
24
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AprilDays
Guan Yu
0
6
4
0.33
L
Medusa
3
3
0
1
W
Heimdallr
Casform
Heimdallr
8
1
3
9.5
L
Raijin
D7ominator
Raijin
2
4
0
0.5
W
Erlang Shen
MMT9104
Erlang Shen
2
3
7
1.83
L
Cu Chulainn
MonkeyGOW
Cu Chulainn
0
7
4
0.29
L
Anubis
5
4
0
1.25
W
Scylla
WING3L
Scylla
3
3
5
1.83
W
Pele
7
1
2
8
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,596
Damage
38,018
60,493
Taken
60,899
31,992
Mitigated
31,187
21,604
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AprilDays
Guan Yu
4,042
528
2,237
4,550
15,632
10,637
0
5,179
10,340
0
23,781
L
Medusa
7,185
3,550
0
1,781
8,387
3,171
0
1,607
6,780
0
65,845
W
Heimdallr
Casform
Heimdallr
11,757
6,101
0
4,315
10,244
4,077
2,264
425
9,819
0
81,103
L
Raijin
D7ominator
Raijin
7,437
388
0
1,908
12,544
4,387
0
78
12,466
50,719
0
W
Erlang Shen
MMT9104
Erlang Shen
3,746
2,118
0
6,244
14,595
5,579
36
6,068
8,467
0
51,705
L
Cu Chulainn
MonkeyGOW
Cu Chulainn
7,327
2,108
0
2,393
13,630
6,865
0
4,710
8,859
4,399
37,187
L
Anubis
12,027
186
0
5,068
10,706
6,127
0
4,003
6,493
65,081
0
W
Scylla
WING3L
Scylla
6,591
747
156
1,872
8,692
2,549
0
3,741
4,857
64,116
0
W
Pele
14,135
3,280
0
2,724
14,111
4,763
2,802
6,582
7,031
0
77,350
W
9,367
2,476
1,188
5,105
12,851
15,024
225
2,443
10,408
56,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,652
Gold Earned
40,190
628
Minions Killed
465
0
Camps Cleared
0
1,626,704
Distance Traveled
1,531,166
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,666
392
31
2
0
337,390
7
L
Medusa
9,073
534
123
7
0
304,753
7
W
Heimdallr
11,443
673
154
9
0
318,775
6
L
Raijin
8,462
498
121
7
0
298,315
5
W
Erlang Shen
9,600
565
107
6
0
352,141
5
L
Cu Chulainn
7,292
429
73
4
0
362,956
1
L
Anubis
8,697
512
117
7
0
227,752
8
W
Scylla
9,529
561
122
7
0
294,493
5
W
Pele
11,056
650
147
9
0
360,563
8
W
Sylvanus
10,024
590
98
6
0
300,732
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role