Player Matchup

Cupid
Cupid
Seph3r96
Cupid
Level 38
God Stats
6W - 13L
1,806 SR
Queue Stats
59W - 66L
1,522 Elo+
Party 1
Fenrir
Fenrir
ddadddd
Fenrir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 82L
1,489 Elo+
Party 1
Anubis
Anubis
jzerm153
Anubis
Level 68
God Stats
3W - 5L
1,725 SR
Queue Stats
127W - 124L
1,521 Elo+
Solo
Team Averages
Level 71
1,677 SR
1,511 Elo+

VS

Team Averages
Level 72
1,680 SR
1,398 Elo+
Cupid
Cupid
Oxymoron327
Cupid
Level 69
God Stats
7W - 13L
1,495 SR
Queue Stats
38W - 39L
1,339 Elo+
Party 2
Ah Puch
Ah Puch
Sirlalo
Ah Puch
Level 99
God Stats
6W - 3L
1,651 SR
Queue Stats
15W - 11L
1,506 Elo+
Solo
Achilles
Achilles
TheBergster
Achilles
Level 47
God Stats
1W - 0L
1,895 SR
Queue Stats
44W - 45L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Seph3r96
Cupid
16
6 / 6 / 6
12,457
692
15,730
17,593
6,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
ddadddd
Fenrir
15
5 / 4 / 4
11,722
651
8,628
14,639
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
jzerm153
Anubis
15
2 / 4 / 7
11,563
642
10,007
8,776
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 7
12,433
691
8,189
16,909
6,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Sirlalo
Ah Puch
15
5 / 4 / 7
12,022
668
15,282
11,594
3,704
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
TheBergster
Achilles
17
5 / 3 / 8
12,432
691
9,038
16,637
18,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
13
Kills
14
14
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
L
Cupid
Seph3r96
Cupid
6
6
6
1.5
W
Ah Puch
Sirlalo
Ah Puch
5
4
7
2.13
W
Achilles
TheBergster
Achilles
5
3
8
3
L
Fenrir
ddadddd
Fenrir
5
4
4
1.75
L
Anubis
jzerm153
Anubis
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,365
Damage
32,509
41,008
Taken
45,140
17,466
Mitigated
28,540
11,617
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,189
4,568
251
5,200
16,909
6,245
3,081
2,325
14,276
0
61,693
L
Cupid
Seph3r96
Cupid
15,730
7,883
576
7,061
17,593
6,616
2,304
6,405
10,913
0
59,833
W
Ah Puch
Sirlalo
Ah Puch
15,282
782
0
2,376
11,594
3,704
49
2,960
8,334
52,945
0
W
Achilles
TheBergster
Achilles
9,038
2,574
0
2,291
16,637
18,591
245
3,664
12,479
0
25,248
L
Fenrir
ddadddd
Fenrir
8,628
1,128
0
1,831
14,639
7,264
1,154
3,707
10,657
0
29,868
L
Anubis
jzerm153
Anubis
10,007
42
270
1,879
8,776
3,586
528
5,213
3,463
62,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,742
Gold Earned
36,887
213
Minions Killed
187
0
Camps Cleared
0
881,389
Distance Traveled
890,090
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,433
691
102
6
0
265,185
0
L
Cupid
12,457
692
86
5
0
279,629
0
W
Ah Puch
12,022
668
65
4
0
296,081
4
W
Achilles
12,432
691
20
1
0
328,824
3
L
Fenrir
11,722
651
28
2
0
310,967
0
L
Anubis
11,563
642
99
6
0
290,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role