Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
Chaoludo
Cu Chulainn
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,459 MMR
Party 1
Chernobog
Chernobog
Gold IV
Cyvro
Chernobog
Gold IV
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 260L
1,463 MMR
Solo
Nox
Nox
Gold II
GSHMONEYB
Nox
Gold II
Level 148
God Stats
50W - 56L
1,638 SR
Queue Stats
901W - 894L
1,463 MMR
Solo
Hercules
Hercules
Bronze III
Garratheer
Hercules
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,459 MMR
Party 1
Fenrir
Fenrir
Silver II
Godziee
Fenrir
Silver II
Level 139
God Stats
12W - 12L
1,460 SR
Queue Stats
82W - 76L
1,465 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,520 SR
1,462 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,498 SR
1,462 MMR
Kali
Kali
Bronze III
Cya_Owl
Kali
Bronze III
Level 144
God Stats
11W - 2L
1,642 SR
Queue Stats
57W - 41L
1,465 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
DOVVN
Kuzenbo
Gold V
Level 144
God Stats
8W - 12L
1,375 SR
Queue Stats
124W - 110L
1,437 MMR
Party 2
Ra
Ra
Silver I
Mannamedtruthz
Ra
Silver I
Level 156
God Stats
6W - 4L
1,500 SR
Queue Stats
587W - 580L
1,452 MMR
Solo
Guan Yu
Guan Yu
Gold IV
SkuIIish
Guan Yu
Gold IV
Level 107
God Stats
3W - 4L
1,525 SR
Queue Stats
17W - 23L
1,460 MMR
Solo
Apollo
Apollo
Silver I
lXl MUTiNY
Apollo
Silver I
Level 156
God Stats
15W - 17L
1,448 SR
Queue Stats
286W - 282L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chaoludo
Cu Chulainn
20
4 / 3 / 19
14,833
464
30,560
28,330
34,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Cyvro
Chernobog
20
8 / 5 / 6
17,246
539
34,179
27,917
19,524
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 4 / 5
16,444
514
18,223
19,064
8,732
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Garratheer
Hercules
20
7 / 2 / 21
17,348
542
20,957
37,951
49,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Godziee
Fenrir
20
9 / 3 / 15
17,484
546
25,972
32,663
22,818
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
JanusSetCthulhuNu WaHera

VS

Bans
DanzaburouKing ArthurAchillesCupidScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Cya_Owl
Kali
20
4 / 9 / 5
14,164
443
15,693
30,696
25,193
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
DOVVN
Kuzenbo
20
1 / 8 / 9
14,837
464
26,154
42,502
64,051
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 7 / 5
13,756
430
15,269
19,467
17,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
SkuIIish
Guan Yu
19
5 / 4 / 5
13,809
432
19,953
36,595
46,114
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
lXl MUTiNY
Apollo
20
4 / 6 / 4
15,101
472
12,323
26,725
18,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
34
Kills
17
17
Deaths
34
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Chaoludo
Cu Chulainn
4
3
19
4.5
L
Kali
Cya_Owl
Kali
4
9
5
0.72
W
Chernobog
Cyvro
Chernobog
8
5
6
2.2
L
Kuzenbo
DOVVN
Kuzenbo
1
8
9
0.69
W
6
4
5
2.13
W
Hercules
Garratheer
Hercules
7
2
21
8.75
W
Fenrir
Godziee
Fenrir
9
3
15
5.5
L
3
7
5
0.79
L
Guan Yu
SkuIIish
Guan Yu
5
4
5
1.88
L
Apollo
lXl MUTiNY
Apollo
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,891
Damage
89,392
145,925
Taken
155,985
135,407
Mitigated
171,228
63,048
Healing
45,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Chaoludo
Cu Chulainn
30,560
6,682
0
8,134
28,330
34,535
1,010
8,413
19,606
7,098
90,601
L
Kali
Cya_Owl
Kali
15,693
7,400
0
4,128
30,696
25,193
308
4,225
25,971
13,169
96,386
W
Chernobog
Cyvro
Chernobog
34,179
21,210
640
13,004
27,917
19,524
4,091
7,618
20,170
7,743
163,026
L
Kuzenbo
DOVVN
Kuzenbo
26,154
4,605
0
10,133
42,502
64,051
312
7,810
33,934
89,680
0
W
18,223
1,259
0
3,301
19,064
8,732
324
6,236
12,672
138,128
0
W
Hercules
Garratheer
Hercules
20,957
5,780
0
24,703
37,951
49,798
1,136
9,167
28,570
858
103,978
W
Fenrir
Godziee
Fenrir
25,972
4,650
0
13,266
32,663
22,818
2,389
10,583
21,750
0
152,447
L
15,269
207
3,891
4,056
19,467
17,756
120
2,219
16,955
80,995
0
L
Guan Yu
SkuIIish
Guan Yu
19,953
5,171
3,871
11,230
36,595
46,114
0
5,203
30,555
1,848
65,568
L
Apollo
lXl MUTiNY
Apollo
12,323
5,238
0
7,772
26,725
18,114
700
2,590
23,864
0
124,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,355
Gold Earned
71,667
911
Minions Killed
723
0
Camps Cleared
0
3,148,762
Distance Traveled
2,896,068
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,833
464
106
3
0
650,393
3
L
Kali
14,164
443
137
4
0
609,244
0
W
Chernobog
17,246
539
199
6
0
566,870
2
L
Kuzenbo
14,837
464
131
4
0
525,258
10
W
Nox
16,444
514
229
7
0
603,646
9
W
Hercules
17,348
542
191
6
0
634,844
5
W
Fenrir
17,484
546
186
6
0
693,009
2
L
Ra
13,756
430
157
5
0
580,803
3
L
Guan Yu
13,809
432
94
3
0
571,201
4
L
Apollo
15,101
472
204
6
0
609,562
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role