Player Matchup

Danzaburou
Danzaburou
Bad Omenss
Danzaburou
Level 76
God Stats
5W - 6L
1,813 SR
Queue Stats
30W - 22L
1,780 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheirMisery
Cu Chulainn
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,768 Elo+
Party 1
Hera
Hera
vertexxAK
Hera
Level 6
God Stats
1W - 2L
1,747 SR
Queue Stats
1W - 2L
1,646 Elo+
Party 1
Team Averages
Level 62
1,687 SR
1,732 Elo+

VS

Team Averages
Level 48
1,527 SR
1,546 Elo+
Vamana
Vamana
MAKE_ME_A_MACHO
Vamana
Level 27
God Stats
29W - 7L
1,659 SR
Queue Stats
91W - 34L
1,689 Elo+
Party 2
Skadi
Skadi
goatpanman
Skadi
Level 28
God Stats
20W - 28L
1,423 SR
Queue Stats
20W - 29L
1,422 Elo+
Solo
He Bo
He Bo
l_Am_Phat
He Bo
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 87L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bad Omenss
Danzaburou
17
5 / 4 / 2
13,260
663
17,430
21,200
8,726
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
TheirMisery
Cu Chulainn
14
1 / 10 / 4
11,045
552
11,961
23,030
22,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hera
14
1 / 9 / 3
11,139
557
9,923
12,597
4,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 12
13,687
684
17,647
20,815
25,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
16
4 / 4 / 13
12,651
633
9,961
11,047
4,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

He Bo
l_Am_Phat
He Bo
19
10 / 1 / 11
14,106
705
19,549
15,460
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
23
23
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bad Omenss
Danzaburou
5
4
2
1.5
W
9
2
12
7.5
L
Cu Chulainn
TheirMisery
Cu Chulainn
1
10
4
0.3
W
Skadi
4
4
13
2.63
W
He Bo
l_Am_Phat
He Bo
10
1
11
15.5
L
Hera
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,314
Damage
47,157
56,827
Taken
47,322
35,533
Mitigated
35,987
10,894
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bad Omenss
Danzaburou
17,430
5,739
0
9,258
21,200
8,726
751
6,349
14,220
0
84,816
W
17,647
8,236
1,172
6,970
20,815
25,525
777
8,688
12,127
0
39,115
L
Cu Chulainn
TheirMisery
Cu Chulainn
11,961
1,744
0
500
23,030
22,436
0
6,932
15,335
11,689
31,673
W
Skadi
9,961
2,544
0
742
11,047
4,345
1,245
1,838
9,209
0
47,871
W
He Bo
l_Am_Phat
He Bo
19,549
628
835
4,897
15,460
6,117
839
2,365
13,095
95,974
0
L
Hera
9,923
3,430
0
1,136
12,597
4,371
279
5,401
6,787
27,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,444
Gold Earned
40,444
198
Minions Killed
219
0
Camps Cleared
0
983,287
Distance Traveled
1,107,593
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,260
663
133
7
0
334,711
2
W
Vamana
13,687
684
30
2
0
390,159
2
L
Cu Chulainn
11,045
552
42
2
0
339,015
1
W
Skadi
12,651
633
59
3
0
336,357
1
W
He Bo
14,106
705
130
7
0
381,077
2
L
Hera
11,139
557
23
1
0
309,561
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role