Player Matchup

Hera
Hera
WolfTar01
Hera
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 220L
1,641 Elo+
Party 2
Xbalanque
Xbalanque
Xx_KennyT
Xbalanque
Level 98
God Stats
3W - 6L
1,500 SR
Queue Stats
561W - 546L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
jeremymonsune
Tsukuyomi
Level 120
God Stats
3W - 3L
1,684 SR
Queue Stats
138W - 137L
1,594 Elo+
Party 2
Team Averages
Level 108
1,561 SR
1,566 Elo+

VS

Team Averages
Level 76
1,502 SR
1,493 Elo+
Cthulhu
Cthulhu
ESS3NTIALLY
Cthulhu
Level 84
God Stats
1W - 0L
1,691 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Gattsu_Ibra
Scylla
Level 43
God Stats
11W - 8L
1,562 SR
Queue Stats
50W - 66L
1,478 Elo+
Solo
Ymir
Ymir
T Rooskiee
Ymir
Level 101
God Stats
1W - 0L
1,253 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 3 / 3
11,292
594
19,455
9,391
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Xx_KennyT
Xbalanque
13
3 / 4 / 4
11,174
588
11,580
12,079
5,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
jeremymonsune
Tsukuyomi
13
3 / 8 / 3
11,233
591
13,953
15,311
6,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ESS3NTIALLY
Cthulhu
14
2 / 2 / 8
10,979
578
5,998
14,323
14,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
16
4 / 4 / 8
12,260
645
7,544
14,945
6,107
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 2 / 6
12,787
673
11,640
22,477
13,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
14
15
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ESS3NTIALLY
Cthulhu
2
2
8
3
W
Scylla
4
4
8
2
W
8
2
6
5.5
L
Hera
2
3
3
1.17
L
Xbalanque
Xx_KennyT
Xbalanque
3
4
4
1.25
L
Tsukuyomi
jeremymonsune
Tsukuyomi
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,988
Damage
25,182
36,781
Taken
51,745
18,154
Mitigated
34,316
1,027
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ESS3NTIALLY
Cthulhu
5,998
260
442
0
14,323
14,835
0
6,125
7,860
31,014
0
W
Scylla
7,544
552
441
1,226
14,945
6,107
967
4,839
9,930
51,546
0
W
11,640
1,152
0
3,482
22,477
13,374
413
8,211
13,725
54,720
0
L
Hera
19,455
4,061
0
899
9,391
5,802
420
6,388
3,003
60,163
0
L
Xbalanque
Xx_KennyT
Xbalanque
11,580
6,700
0
0
12,079
5,414
559
8,938
3,141
2,019
40,121
L
Tsukuyomi
jeremymonsune
Tsukuyomi
13,953
2,029
0
128
15,311
6,938
348
9,930
5,381
0
41,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
36,026
188
Minions Killed
182
0
Camps Cleared
0
1,024,751
Distance Traveled
1,047,044
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,979
578
33
2
0
352,423
1
W
Scylla
12,260
645
83
4
0
343,910
4
W
Ymir
12,787
673
66
3
0
350,711
4
L
Hera
11,292
594
82
4
0
372,048
2
L
Xbalanque
11,174
588
63
3
0
311,641
0
L
Tsukuyomi
11,233
591
43
2
0
341,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role