Player Matchup

Geb
Geb
ByPabloPorrasCR
Geb
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,583 Elo+
Party 2
Jormungandr
Jormungandr
JefftheRake
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,636 Elo+
Party 2
Ne Zha
Ne Zha
McMoscovio
Ne Zha
Level 86
God Stats
3W - 3L
1,703 SR
Queue Stats
167W - 172L
1,457 Elo+
Party 2
Team Averages
Level 114
1,568 SR
1,559 Elo+

VS

Team Averages
Level 27
1,623 SR
1,594 Elo+
Kukulkan
Kukulkan
Bengals6
Kukulkan
Level 30
God Stats
5W - 1L
1,442 SR
Queue Stats
41W - 24L
1,630 Elo+
Party 1
Bacchus
Bacchus
Phenome2030
Bacchus
Level 24
God Stats
3W - 1L
1,635 SR
Queue Stats
19W - 17L
1,523 Elo+
Party 1
Cupid
Cupid
Xald1n
Cupid
Level 27
God Stats
4W - 0L
1,792 SR
Queue Stats
44W - 26L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
10,671
628
14,036
14,448
6,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
JefftheRake
Jormungandr
13
1 / 3 / 7
10,985
646
10,707
17,486
17,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
McMoscovio
Ne Zha
13
4 / 5 / 3
10,938
643
8,164
12,512
7,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bengals6
Kukulkan
14
4 / 4 / 5
11,095
653
9,066
10,242
3,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Phenome2030
Bacchus
14
1 / 2 / 10
11,080
652
8,690
14,355
13,960
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
Xald1n
Cupid
15
7 / 2 / 4
11,578
681
15,312
13,621
4,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
8
Kills
12
12
Deaths
8
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bengals6
Kukulkan
4
4
5
1.63
L
3
4
5
1.38
L
Jormungandr
JefftheRake
Jormungandr
1
3
7
1.5
L
Ne Zha
McMoscovio
Ne Zha
4
5
3
1.1
W
Bacchus
Phenome2030
Bacchus
1
2
10
3
W
Cupid
Xald1n
Cupid
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,907
Damage
33,068
44,446
Taken
38,218
32,231
Mitigated
22,388
8,256
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bengals6
Kukulkan
9,066
1,226
0
1,583
10,242
3,563
541
5,853
4,083
60,877
0
L
14,036
1,632
0
2,837
14,448
6,684
543
6,360
8,088
44,993
0
L
Jormungandr
JefftheRake
Jormungandr
10,707
1,988
0
2,340
17,486
17,743
0
6,822
10,664
39,169
0
L
Ne Zha
McMoscovio
Ne Zha
8,164
929
0
3,079
12,512
7,804
1,866
5,192
7,320
0
49,818
W
Bacchus
Phenome2030
Bacchus
8,690
1,400
0
4,053
14,355
13,960
440
8,527
5,380
15,554
0
W
Cupid
Xald1n
Cupid
15,312
10,326
479
3,351
13,621
4,865
2,392
9,215
3,964
0
51,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
33,753
183
Minions Killed
159
0
Camps Cleared
0
896,307
Distance Traveled
898,998
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,095
653
86
5
0
266,120
2
L
Geb
10,671
628
51
3
0
309,152
4
L
Jormungandr
10,985
646
54
3
0
310,273
0
L
Ne Zha
10,938
643
78
5
0
276,882
3
W
Bacchus
11,080
652
7
0
0
309,767
3
W
Cupid
11,578
681
66
4
0
323,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role